Searched defs:chainedDescriptor (Results 1 – 9 of 9) sorted by relevance
87 std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = in TEST_F() local106 wgpu::ChainedStruct chainedDescriptor; in TEST_F() local117 wgpu::SurfaceDescriptorFromCanvasHTMLSelector chainedDescriptor; in TEST_F() local146 std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = in TEST_F() local153 wgpu::SurfaceDescriptorFromWindowsHWND chainedDescriptor; in TEST_F() local166 wgpu::SurfaceDescriptorFromWindowsHWND chainedDescriptor; in TEST_F() local182 std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = in TEST_F() local189 wgpu::SurfaceDescriptorFromXlib chainedDescriptor; in TEST_F() local206 wgpu::SurfaceDescriptorFromXlib chainedDescriptor; in TEST_F() local222 std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = in TEST_F() local[all …]
145 wgpu::ChainedStruct chainedDescriptor; in TEST_P() local
189 wgpu::ChainedStruct chainedDescriptor; in TEST_P() local
52 std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = in CreateSurfaceForWindow() local
202 wgpu::ChainedStruct chainedDescriptor; in TEST_P() local
208 wgpu::ChainedStruct chainedDescriptor; in TEST_P() local
289 wgpu::ChainedStruct chainedDescriptor; in TEST_P() local
986 const ChainedStruct* chainedDescriptor = descriptor->nextInChain; in ValidateShaderModuleDescriptor() local
96 wgpu::ChainedStruct chainedDescriptor; in TEST_F() local