Searched defs:commandContext (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | BufferD3D12.cpp | 197 bool Buffer::TrackUsageAndGetResourceBarrier(CommandRecordingContext* commandContext, in TrackUsageAndGetResourceBarrier() 208 void Buffer::TrackUsageAndTransitionNow(CommandRecordingContext* commandContext, in TrackUsageAndTransitionNow() 220 bool Buffer::TransitionUsageAndGetResourceBarrier(CommandRecordingContext* commandContext, in TransitionUsageAndGetResourceBarrier() 357 CommandRecordingContext* commandContext; in MapAsyncImpl() local 402 MaybeError Buffer::EnsureDataInitialized(CommandRecordingContext* commandContext) { in EnsureDataInitialized() 412 CommandRecordingContext* commandContext, in EnsureDataInitializedAsDestination() 428 MaybeError Buffer::EnsureDataInitializedAsDestination(CommandRecordingContext* commandContext, in EnsureDataInitializedAsDestination() 448 MaybeError Buffer::InitializeToZero(CommandRecordingContext* commandContext) { in InitializeToZero() 460 MaybeError Buffer::ClearBuffer(CommandRecordingContext* commandContext, in ClearBuffer()
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D | TextureD3D12.cpp | 625 CommandRecordingContext* commandContext; in InitializeAsInternalTexture() local 717 void Texture::TrackUsageAndTransitionNow(CommandRecordingContext* commandContext, in TrackUsageAndTransitionNow() 723 void Texture::TrackAllUsageAndTransitionNow(CommandRecordingContext* commandContext, in TrackAllUsageAndTransitionNow() 729 void Texture::TrackAllUsageAndTransitionNow(CommandRecordingContext* commandContext, in TrackAllUsageAndTransitionNow() 734 void Texture::TrackUsageAndTransitionNow(CommandRecordingContext* commandContext, in TrackUsageAndTransitionNow() 851 void Texture::HandleTransitionSpecialCases(CommandRecordingContext* commandContext) { in HandleTransitionSpecialCases() 860 void Texture::TransitionUsageAndGetResourceBarrier(CommandRecordingContext* commandContext, in TransitionUsageAndGetResourceBarrier() 869 CommandRecordingContext* commandContext, in TransitionUsageAndGetResourceBarrier() 888 CommandRecordingContext* commandContext, in TrackUsageAndGetResourceBarrierForPass() 990 MaybeError Texture::ClearTexture(CommandRecordingContext* commandContext, in ClearTexture() [all …]
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D | QueueD3D12.cpp | 37 CommandRecordingContext* commandContext; in SubmitImpl() local
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D | SwapChainD3D12.cpp | 119 CommandRecordingContext* commandContext; in OnBeforePresent() local 311 CommandRecordingContext* commandContext; in PresentImpl() local
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D | CommandBufferD3D12.cpp | 256 bool TransitionAndClearForSyncScope(CommandRecordingContext* commandContext, in TransitionAndClearForSyncScope() 325 MaybeError Apply(CommandRecordingContext* commandContext) { in Apply() 615 void ResolveMultisampledRenderPass(CommandRecordingContext* commandContext, in ResolveMultisampledRenderPass() 664 MaybeError CommandBuffer::RecordCommands(CommandRecordingContext* commandContext) { in RecordCommands() 1065 MaybeError CommandBuffer::RecordComputePass(CommandRecordingContext* commandContext, in RecordComputePass() 1194 MaybeError CommandBuffer::SetupRenderPass(CommandRecordingContext* commandContext, in SetupRenderPass() 1286 void CommandBuffer::EmulateBeginRenderPass(CommandRecordingContext* commandContext, in EmulateBeginRenderPass() 1342 MaybeError CommandBuffer::RecordRenderPass(CommandRecordingContext* commandContext, in RecordRenderPass()
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D | UtilsD3D12.cpp | 178 void CopyBufferTo2DTextureWithCopySplit(CommandRecordingContext* commandContext, in CopyBufferTo2DTextureWithCopySplit() 223 void CopyBufferTo3DTexture(CommandRecordingContext* commandContext, in CopyBufferTo3DTexture() 243 void RecordCopyBufferToTexture(CommandRecordingContext* commandContext, in RecordCopyBufferToTexture()
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D | DeviceD3D12.cpp | 271 MaybeError Device::ClearBufferToZero(CommandRecordingContext* commandContext, in ClearBufferToZero() 479 void Device::CopyFromStagingToBufferImpl(CommandRecordingContext* commandContext, in CopyFromStagingToBufferImpl() 499 CommandRecordingContext* commandContext; in CopyFromStagingToTexture() local
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