1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <stdio.h>
24 #include "pipe/p_defines.h"
25 #include "pipe/p_state.h"
26 #include "pipe/p_context.h"
27 #include "pipe/p_screen.h"
28 #include "util/format/u_format.h"
29 #include "util/u_inlines.h"
30 #include "util/u_surface.h"
31 #include "util/ralloc.h"
32 #include "intel/blorp/blorp.h"
33 #include "crocus_context.h"
34 #include "crocus_resource.h"
35 #include "crocus_screen.h"
36
crocus_blitter_begin(struct crocus_context * ice,enum crocus_blitter_op op,bool render_cond)37 void crocus_blitter_begin(struct crocus_context *ice, enum crocus_blitter_op op, bool render_cond)
38 {
39 util_blitter_save_vertex_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_VERTEX]);
40 util_blitter_save_tessctrl_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_TESS_CTRL]);
41 util_blitter_save_tesseval_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]);
42 util_blitter_save_geometry_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]);
43 util_blitter_save_so_targets(ice->blitter, ice->state.so_targets,
44 (struct pipe_stream_output_target**)ice->state.so_target);
45 util_blitter_save_vertex_buffer_slot(ice->blitter, ice->state.vertex_buffers);
46 util_blitter_save_vertex_elements(ice->blitter, (void *)ice->state.cso_vertex_elements);
47 if (op & CROCUS_SAVE_FRAGMENT_STATE) {
48 util_blitter_save_blend(ice->blitter, ice->state.cso_blend);
49 util_blitter_save_depth_stencil_alpha(ice->blitter, ice->state.cso_zsa);
50 util_blitter_save_stencil_ref(ice->blitter, &ice->state.stencil_ref);
51 util_blitter_save_fragment_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]);
52 util_blitter_save_sample_mask(ice->blitter, ice->state.sample_mask, 0);
53 util_blitter_save_rasterizer(ice->blitter, ice->state.cso_rast);
54 util_blitter_save_scissor(ice->blitter, &ice->state.scissors[0]);
55 util_blitter_save_viewport(ice->blitter, &ice->state.viewports[0]);
56 util_blitter_save_fragment_constant_buffer_slot(ice->blitter, &ice->state.shaders[MESA_SHADER_FRAGMENT].constbufs[0]);
57 }
58
59 if (!render_cond)
60 util_blitter_save_render_condition(ice->blitter,
61 (struct pipe_query *)ice->condition.query,
62 ice->condition.condition,
63 ice->condition.mode);
64
65 // util_blitter_save_scissor(ice->blitter, &ice->scissors[0]);
66 if (op & CROCUS_SAVE_FRAMEBUFFER)
67 util_blitter_save_framebuffer(ice->blitter, &ice->state.framebuffer);
68
69 if (op & CROCUS_SAVE_TEXTURES) {
70 util_blitter_save_fragment_sampler_states(ice->blitter, 1, (void **)ice->state.shaders[MESA_SHADER_FRAGMENT].samplers);
71 util_blitter_save_fragment_sampler_views(ice->blitter, 1, (struct pipe_sampler_view **)ice->state.shaders[MESA_SHADER_FRAGMENT].textures);
72 }
73 }
74
75 /**
76 * Helper function for handling mirror image blits.
77 *
78 * If coord0 > coord1, swap them and return "true" (mirrored).
79 */
80 static bool
apply_mirror(float * coord0,float * coord1)81 apply_mirror(float *coord0, float *coord1)
82 {
83 if (*coord0 > *coord1) {
84 float tmp = *coord0;
85 *coord0 = *coord1;
86 *coord1 = tmp;
87 return true;
88 }
89 return false;
90 }
91
92 /**
93 * Compute the number of pixels to clip for each side of a rect
94 *
95 * \param x0 The rect's left coordinate
96 * \param y0 The rect's bottom coordinate
97 * \param x1 The rect's right coordinate
98 * \param y1 The rect's top coordinate
99 * \param min_x The clipping region's left coordinate
100 * \param min_y The clipping region's bottom coordinate
101 * \param max_x The clipping region's right coordinate
102 * \param max_y The clipping region's top coordinate
103 * \param clipped_x0 The number of pixels to clip from the left side
104 * \param clipped_y0 The number of pixels to clip from the bottom side
105 * \param clipped_x1 The number of pixels to clip from the right side
106 * \param clipped_y1 The number of pixels to clip from the top side
107 *
108 * \return false if we clip everything away, true otherwise
109 */
110 static inline bool
compute_pixels_clipped(float x0,float y0,float x1,float y1,float min_x,float min_y,float max_x,float max_y,float * clipped_x0,float * clipped_y0,float * clipped_x1,float * clipped_y1)111 compute_pixels_clipped(float x0, float y0, float x1, float y1,
112 float min_x, float min_y, float max_x, float max_y,
113 float *clipped_x0, float *clipped_y0,
114 float *clipped_x1, float *clipped_y1)
115 {
116 /* If we are going to clip everything away, stop. */
117 if (!(min_x <= max_x &&
118 min_y <= max_y &&
119 x0 <= max_x &&
120 y0 <= max_y &&
121 min_x <= x1 &&
122 min_y <= y1 &&
123 x0 <= x1 &&
124 y0 <= y1)) {
125 return false;
126 }
127
128 if (x0 < min_x)
129 *clipped_x0 = min_x - x0;
130 else
131 *clipped_x0 = 0;
132 if (max_x < x1)
133 *clipped_x1 = x1 - max_x;
134 else
135 *clipped_x1 = 0;
136
137 if (y0 < min_y)
138 *clipped_y0 = min_y - y0;
139 else
140 *clipped_y0 = 0;
141 if (max_y < y1)
142 *clipped_y1 = y1 - max_y;
143 else
144 *clipped_y1 = 0;
145
146 return true;
147 }
148
149 /**
150 * Clips a coordinate (left, right, top or bottom) for the src or dst rect
151 * (whichever requires the largest clip) and adjusts the coordinate
152 * for the other rect accordingly.
153 *
154 * \param mirror true if mirroring is required
155 * \param src the source rect coordinate (for example src_x0)
156 * \param dst0 the dst rect coordinate (for example dst_x0)
157 * \param dst1 the opposite dst rect coordinate (for example dst_x1)
158 * \param clipped_dst0 number of pixels to clip from the dst coordinate
159 * \param clipped_dst1 number of pixels to clip from the opposite dst coordinate
160 * \param scale the src vs dst scale involved for that coordinate
161 * \param is_left_or_bottom true if we are clipping the left or bottom sides
162 * of the rect.
163 */
164 static void
clip_coordinates(bool mirror,float * src,float * dst0,float * dst1,float clipped_dst0,float clipped_dst1,float scale,bool is_left_or_bottom)165 clip_coordinates(bool mirror,
166 float *src, float *dst0, float *dst1,
167 float clipped_dst0,
168 float clipped_dst1,
169 float scale,
170 bool is_left_or_bottom)
171 {
172 /* When clipping we need to add or subtract pixels from the original
173 * coordinates depending on whether we are acting on the left/bottom
174 * or right/top sides of the rect respectively. We assume we have to
175 * add them in the code below, and multiply by -1 when we should
176 * subtract.
177 */
178 int mult = is_left_or_bottom ? 1 : -1;
179
180 if (!mirror) {
181 *dst0 += clipped_dst0 * mult;
182 *src += clipped_dst0 * scale * mult;
183 } else {
184 *dst1 -= clipped_dst1 * mult;
185 *src += clipped_dst1 * scale * mult;
186 }
187 }
188
189 /**
190 * Apply a scissor rectangle to blit coordinates.
191 *
192 * Returns true if the blit was entirely scissored away.
193 */
194 static bool
apply_blit_scissor(const struct pipe_scissor_state * scissor,float * src_x0,float * src_y0,float * src_x1,float * src_y1,float * dst_x0,float * dst_y0,float * dst_x1,float * dst_y1,bool mirror_x,bool mirror_y)195 apply_blit_scissor(const struct pipe_scissor_state *scissor,
196 float *src_x0, float *src_y0,
197 float *src_x1, float *src_y1,
198 float *dst_x0, float *dst_y0,
199 float *dst_x1, float *dst_y1,
200 bool mirror_x, bool mirror_y)
201 {
202 float clip_dst_x0, clip_dst_x1, clip_dst_y0, clip_dst_y1;
203
204 /* Compute number of pixels to scissor away. */
205 if (!compute_pixels_clipped(*dst_x0, *dst_y0, *dst_x1, *dst_y1,
206 scissor->minx, scissor->miny,
207 scissor->maxx, scissor->maxy,
208 &clip_dst_x0, &clip_dst_y0,
209 &clip_dst_x1, &clip_dst_y1))
210 return true;
211
212 // XXX: comments assume source clipping, which we don't do
213
214 /* When clipping any of the two rects we need to adjust the coordinates
215 * in the other rect considering the scaling factor involved. To obtain
216 * the best precision we want to make sure that we only clip once per
217 * side to avoid accumulating errors due to the scaling adjustment.
218 *
219 * For example, if src_x0 and dst_x0 need both to be clipped we want to
220 * avoid the situation where we clip src_x0 first, then adjust dst_x0
221 * accordingly but then we realize that the resulting dst_x0 still needs
222 * to be clipped, so we clip dst_x0 and adjust src_x0 again. Because we are
223 * applying scaling factors to adjust the coordinates in each clipping
224 * pass we lose some precision and that can affect the results of the
225 * blorp blit operation slightly. What we want to do here is detect the
226 * rect that we should clip first for each side so that when we adjust
227 * the other rect we ensure the resulting coordinate does not need to be
228 * clipped again.
229 *
230 * The code below implements this by comparing the number of pixels that
231 * we need to clip for each side of both rects considering the scales
232 * involved. For example, clip_src_x0 represents the number of pixels
233 * to be clipped for the src rect's left side, so if clip_src_x0 = 5,
234 * clip_dst_x0 = 4 and scale_x = 2 it means that we are clipping more
235 * from the dst rect so we should clip dst_x0 only and adjust src_x0.
236 * This is because clipping 4 pixels in the dst is equivalent to
237 * clipping 4 * 2 = 8 > 5 in the src.
238 */
239
240 if (*src_x0 == *src_x1 || *src_y0 == *src_y1
241 || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1)
242 return true;
243
244 float scale_x = (float) (*src_x1 - *src_x0) / (*dst_x1 - *dst_x0);
245 float scale_y = (float) (*src_y1 - *src_y0) / (*dst_y1 - *dst_y0);
246
247 /* Clip left side */
248 clip_coordinates(mirror_x, src_x0, dst_x0, dst_x1,
249 clip_dst_x0, clip_dst_x1, scale_x, true);
250
251 /* Clip right side */
252 clip_coordinates(mirror_x, src_x1, dst_x1, dst_x0,
253 clip_dst_x1, clip_dst_x0, scale_x, false);
254
255 /* Clip bottom side */
256 clip_coordinates(mirror_y, src_y0, dst_y0, dst_y1,
257 clip_dst_y0, clip_dst_y1, scale_y, true);
258
259 /* Clip top side */
260 clip_coordinates(mirror_y, src_y1, dst_y1, dst_y0,
261 clip_dst_y1, clip_dst_y0, scale_y, false);
262
263 /* Check for invalid bounds
264 * Can't blit for 0-dimensions
265 */
266 return *src_x0 == *src_x1 || *src_y0 == *src_y1
267 || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1;
268 }
269
270 void
crocus_blorp_surf_for_resource(struct crocus_vtable * vtbl,struct isl_device * isl_dev,struct blorp_surf * surf,struct pipe_resource * p_res,enum isl_aux_usage aux_usage,unsigned level,bool is_render_target)271 crocus_blorp_surf_for_resource(struct crocus_vtable *vtbl,
272 struct isl_device *isl_dev,
273 struct blorp_surf *surf,
274 struct pipe_resource *p_res,
275 enum isl_aux_usage aux_usage,
276 unsigned level,
277 bool is_render_target)
278 {
279 struct crocus_resource *res = (void *) p_res;
280
281 assert(!crocus_resource_unfinished_aux_import(res));
282
283 if (isl_aux_usage_has_hiz(aux_usage) &&
284 !crocus_resource_level_has_hiz(res, level))
285 aux_usage = ISL_AUX_USAGE_NONE;
286
287 *surf = (struct blorp_surf) {
288 .surf = &res->surf,
289 .addr = (struct blorp_address) {
290 .buffer = res->bo,
291 .offset = res->offset,
292 .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
293 .mocs = crocus_mocs(res->bo, isl_dev),
294 },
295 .aux_usage = aux_usage,
296 };
297
298 if (aux_usage != ISL_AUX_USAGE_NONE) {
299 surf->aux_surf = &res->aux.surf;
300 surf->aux_addr = (struct blorp_address) {
301 .buffer = res->aux.bo,
302 .offset = res->aux.offset,
303 .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
304 .mocs = crocus_mocs(res->bo, isl_dev),
305 };
306 surf->clear_color =
307 crocus_resource_get_clear_color(res);
308 }
309 }
310
311 static void
tex_cache_flush_hack(struct crocus_batch * batch,enum isl_format view_format,enum isl_format surf_format)312 tex_cache_flush_hack(struct crocus_batch *batch,
313 enum isl_format view_format,
314 enum isl_format surf_format)
315 {
316 /* The WaSamplerCacheFlushBetweenRedescribedSurfaceReads workaround says:
317 *
318 * "Currently Sampler assumes that a surface would not have two
319 * different format associate with it. It will not properly cache
320 * the different views in the MT cache, causing a data corruption."
321 *
322 * We may need to handle this for texture views in general someday, but
323 * for now we handle it here, as it hurts copies and blits particularly
324 * badly because they ofter reinterpret formats.
325 *
326 * If the BO hasn't been referenced yet this batch, we assume that the
327 * texture cache doesn't contain any relevant data nor need flushing.
328 *
329 * Icelake (Gen11+) claims to fix this issue, but seems to still have
330 * issues with ASTC formats.
331 */
332 bool need_flush = view_format != surf_format;
333 if (!need_flush)
334 return;
335
336 const char *reason =
337 "workaround: WaSamplerCacheFlushBetweenRedescribedSurfaceReads";
338
339 crocus_emit_pipe_control_flush(batch, reason, PIPE_CONTROL_CS_STALL);
340 crocus_emit_pipe_control_flush(batch, reason,
341 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
342 }
343
344 static struct crocus_resource *
crocus_resource_for_aspect(const struct intel_device_info * devinfo,struct pipe_resource * p_res,unsigned pipe_mask)345 crocus_resource_for_aspect(const struct intel_device_info *devinfo,
346 struct pipe_resource *p_res, unsigned pipe_mask)
347 {
348 if (pipe_mask == PIPE_MASK_S) {
349 struct crocus_resource *junk, *s_res;
350 crocus_get_depth_stencil_resources(devinfo, p_res, &junk, &s_res);
351 return s_res;
352 } else {
353 return (struct crocus_resource *)p_res;
354 }
355 }
356
357 static enum pipe_format
pipe_format_for_aspect(enum pipe_format format,unsigned pipe_mask)358 pipe_format_for_aspect(enum pipe_format format, unsigned pipe_mask)
359 {
360 if (pipe_mask == PIPE_MASK_S) {
361 return util_format_stencil_only(format);
362 } else if (pipe_mask == PIPE_MASK_Z) {
363 return util_format_get_depth_only(format);
364 } else {
365 return format;
366 }
367 }
368
369 static void
crocus_u_blitter(struct crocus_context * ice,const struct pipe_blit_info * info)370 crocus_u_blitter(struct crocus_context *ice,
371 const struct pipe_blit_info *info)
372 {
373 struct pipe_blit_info dinfo = *info;
374 if (!util_format_has_alpha(dinfo.dst.resource->format))
375 dinfo.mask &= ~PIPE_MASK_A;
376 crocus_blitter_begin(ice, CROCUS_SAVE_FRAMEBUFFER | CROCUS_SAVE_TEXTURES | CROCUS_SAVE_FRAGMENT_STATE, info->render_condition_enable);
377 util_blitter_blit(ice->blitter, &dinfo);
378 }
379
380 /**
381 * The pipe->blit() driver hook.
382 *
383 * This performs a blit between two surfaces, which copies data but may
384 * also perform format conversion, scaling, flipping, and so on.
385 */
386 static void
crocus_blit(struct pipe_context * ctx,const struct pipe_blit_info * info)387 crocus_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
388 {
389 struct crocus_context *ice = (void *) ctx;
390 struct crocus_screen *screen = (struct crocus_screen *)ctx->screen;
391 const struct intel_device_info *devinfo = &screen->devinfo;
392 struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER];
393 enum blorp_batch_flags blorp_flags = 0;
394
395 /* We don't support color masking. */
396 assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA ||
397 (info->mask & PIPE_MASK_RGBA) == 0);
398
399 if (info->render_condition_enable)
400 if (!crocus_check_conditional_render(ice))
401 return;
402
403 if (devinfo->ver <= 5) {
404 if (!screen->vtbl.blit_blt(batch, info)) {
405
406 if (!util_format_is_depth_or_stencil(info->src.resource->format) &&
407 info->dst.resource->target != PIPE_TEXTURE_3D)
408 goto use_blorp;
409
410 if (!util_blitter_is_blit_supported(ice->blitter, info)) {
411 if (util_format_is_depth_or_stencil(info->src.resource->format)) {
412
413 struct pipe_blit_info depth_blit = *info;
414 depth_blit.mask = PIPE_MASK_Z;
415 crocus_blitter_begin(ice, CROCUS_SAVE_FRAMEBUFFER | CROCUS_SAVE_TEXTURES | CROCUS_SAVE_FRAGMENT_STATE, info->render_condition_enable);
416 util_blitter_blit(ice->blitter, &depth_blit);
417
418 struct pipe_surface *dst_view, dst_templ;
419 util_blitter_default_dst_texture(&dst_templ, info->dst.resource, info->dst.level, info->dst.box.z);
420 dst_view = ctx->create_surface(ctx, info->dst.resource, &dst_templ);
421
422 crocus_blitter_begin(ice, CROCUS_SAVE_FRAMEBUFFER | CROCUS_SAVE_TEXTURES | CROCUS_SAVE_FRAGMENT_STATE, info->render_condition_enable);
423
424 util_blitter_clear_depth_stencil(ice->blitter, dst_view, PIPE_CLEAR_STENCIL,
425 0, 0, info->dst.box.x, info->dst.box.y,
426 info->dst.box.width, info->dst.box.height);
427 crocus_blitter_begin(ice, CROCUS_SAVE_FRAMEBUFFER | CROCUS_SAVE_TEXTURES | CROCUS_SAVE_FRAGMENT_STATE, info->render_condition_enable);
428 util_blitter_stencil_fallback(ice->blitter,
429 info->dst.resource,
430 info->dst.level,
431 &info->dst.box,
432 info->src.resource,
433 info->src.level,
434 &info->src.box, NULL);
435
436 pipe_surface_release(ctx, &dst_view);
437 }
438 return;
439 }
440
441 crocus_u_blitter(ice, info);
442 }
443 return;
444 }
445
446 if (devinfo->ver == 6) {
447 if (info->src.resource->target == PIPE_TEXTURE_3D &&
448 info->dst.resource->target == PIPE_TEXTURE_3D) {
449 crocus_u_blitter(ice, info);
450 return;
451 }
452 }
453
454 use_blorp:
455 if (info->render_condition_enable) {
456 if (ice->state.predicate == CROCUS_PREDICATE_STATE_USE_BIT)
457 blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
458 }
459
460 float src_x0 = info->src.box.x;
461 float src_x1 = info->src.box.x + info->src.box.width;
462 float src_y0 = info->src.box.y;
463 float src_y1 = info->src.box.y + info->src.box.height;
464 float dst_x0 = info->dst.box.x;
465 float dst_x1 = info->dst.box.x + info->dst.box.width;
466 float dst_y0 = info->dst.box.y;
467 float dst_y1 = info->dst.box.y + info->dst.box.height;
468 bool mirror_x = apply_mirror(&src_x0, &src_x1);
469 bool mirror_y = apply_mirror(&src_y0, &src_y1);
470 enum blorp_filter filter;
471
472 if (info->scissor_enable) {
473 bool noop = apply_blit_scissor(&info->scissor,
474 &src_x0, &src_y0, &src_x1, &src_y1,
475 &dst_x0, &dst_y0, &dst_x1, &dst_y1,
476 mirror_x, mirror_y);
477 if (noop)
478 return;
479 }
480
481 if (abs(info->dst.box.width) == abs(info->src.box.width) &&
482 abs(info->dst.box.height) == abs(info->src.box.height)) {
483 if (info->src.resource->nr_samples > 1 &&
484 info->dst.resource->nr_samples <= 1) {
485 /* The OpenGL ES 3.2 specification, section 16.2.1, says:
486 *
487 * "If the read framebuffer is multisampled (its effective
488 * value of SAMPLE_BUFFERS is one) and the draw framebuffer
489 * is not (its value of SAMPLE_BUFFERS is zero), the samples
490 * corresponding to each pixel location in the source are
491 * converted to a single sample before being written to the
492 * destination. The filter parameter is ignored. If the
493 * source formats are integer types or stencil values, a
494 * single sample’s value is selected for each pixel. If the
495 * source formats are floating-point or normalized types,
496 * the sample values for each pixel are resolved in an
497 * implementation-dependent manner. If the source formats
498 * are depth values, sample values are resolved in an
499 * implementation-dependent manner where the result will be
500 * between the minimum and maximum depth values in the pixel."
501 *
502 * When selecting a single sample, we always choose sample 0.
503 */
504 if (util_format_is_depth_or_stencil(info->src.format) ||
505 util_format_is_pure_integer(info->src.format)) {
506 filter = BLORP_FILTER_SAMPLE_0;
507 } else {
508 filter = BLORP_FILTER_AVERAGE;
509 }
510 } else {
511 /* The OpenGL 4.6 specification, section 18.3.1, says:
512 *
513 * "If the source and destination dimensions are identical,
514 * no filtering is applied."
515 *
516 * Using BLORP_FILTER_NONE will also handle the upsample case by
517 * replicating the one value in the source to all values in the
518 * destination.
519 */
520 filter = BLORP_FILTER_NONE;
521 }
522 } else if (info->filter == PIPE_TEX_FILTER_LINEAR) {
523 filter = BLORP_FILTER_BILINEAR;
524 } else {
525 filter = BLORP_FILTER_NEAREST;
526 }
527
528 struct blorp_batch blorp_batch;
529 blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
530
531 float src_z_step = (float)info->src.box.depth / (float)info->dst.box.depth;
532
533 /* There is no interpolation to the pixel center during rendering, so
534 * add the 0.5 offset ourselves here.
535 */
536 float depth_center_offset = 0;
537 if (info->src.resource->target == PIPE_TEXTURE_3D)
538 depth_center_offset = 0.5 / info->dst.box.depth * info->src.box.depth;
539
540 /* Perform a blit for each aspect requested by the caller. PIPE_MASK_R is
541 * used to represent the color aspect. */
542 unsigned aspect_mask = info->mask & (PIPE_MASK_R | PIPE_MASK_ZS);
543 while (aspect_mask) {
544 unsigned aspect = 1 << u_bit_scan(&aspect_mask);
545
546 struct crocus_resource *src_res =
547 crocus_resource_for_aspect(devinfo, info->src.resource, aspect);
548 struct crocus_resource *dst_res =
549 crocus_resource_for_aspect(devinfo, info->dst.resource, aspect);
550
551 enum pipe_format src_pfmt =
552 pipe_format_for_aspect(info->src.format, aspect);
553 enum pipe_format dst_pfmt =
554 pipe_format_for_aspect(info->dst.format, aspect);
555
556 if (crocus_resource_unfinished_aux_import(src_res))
557 crocus_resource_finish_aux_import(ctx->screen, src_res);
558 if (crocus_resource_unfinished_aux_import(dst_res))
559 crocus_resource_finish_aux_import(ctx->screen, dst_res);
560
561 struct crocus_format_info src_fmt =
562 crocus_format_for_usage(devinfo, src_pfmt, ISL_SURF_USAGE_TEXTURE_BIT);
563 enum isl_aux_usage src_aux_usage =
564 crocus_resource_texture_aux_usage(src_res);
565
566 crocus_resource_prepare_texture(ice, src_res, src_fmt.fmt,
567 info->src.level, 1, info->src.box.z,
568 info->src.box.depth);
569 // crocus_emit_buffer_barrier_for(batch, src_res->bo,
570 // CROCUS_DOMAIN_OTHER_READ);
571
572 bool dst_aux_disable = false;
573 /* on SNB blorp will use render target instead of depth
574 * so disable HiZ.
575 */
576 if (devinfo->ver <= 6 && util_format_is_depth_or_stencil(dst_pfmt))
577 dst_aux_disable = true;
578 struct crocus_format_info dst_fmt =
579 crocus_format_for_usage(devinfo, dst_pfmt,
580 ISL_SURF_USAGE_RENDER_TARGET_BIT);
581 enum isl_aux_usage dst_aux_usage =
582 crocus_resource_render_aux_usage(ice, dst_res, info->dst.level,
583 dst_fmt.fmt, dst_aux_disable);
584
585 struct blorp_surf src_surf, dst_surf;
586 crocus_blorp_surf_for_resource(&screen->vtbl, &screen->isl_dev, &src_surf,
587 &src_res->base.b, src_aux_usage,
588 info->src.level, false);
589 crocus_blorp_surf_for_resource(&screen->vtbl, &screen->isl_dev, &dst_surf,
590 &dst_res->base.b, dst_aux_usage,
591 info->dst.level, true);
592
593 crocus_resource_prepare_render(ice, dst_res, info->dst.level,
594 info->dst.box.z, info->dst.box.depth,
595 dst_aux_usage);
596 // crocus_emit_buffer_barrier_for(batch, dst_res->bo,
597 // CROCUS_DOMAIN_RENDER_WRITE);
598
599 if (crocus_batch_references(batch, src_res->bo))
600 tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
601
602 if (dst_res->base.b.target == PIPE_BUFFER) {
603 util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range,
604 dst_x0, dst_x1);
605 }
606
607 struct isl_swizzle src_swiz = pipe_to_isl_swizzles(src_fmt.swizzles);
608 struct isl_swizzle dst_swiz = pipe_to_isl_swizzles(dst_fmt.swizzles);
609
610 for (int slice = 0; slice < info->dst.box.depth; slice++) {
611 unsigned dst_z = info->dst.box.z + slice;
612 float src_z = info->src.box.z + slice * src_z_step +
613 depth_center_offset;
614
615 crocus_batch_maybe_flush(batch, 1500);
616
617 blorp_blit(&blorp_batch,
618 &src_surf, info->src.level, src_z,
619 src_fmt.fmt, src_swiz,
620 &dst_surf, info->dst.level, dst_z,
621 dst_fmt.fmt, dst_swiz,
622 src_x0, src_y0, src_x1, src_y1,
623 dst_x0, dst_y0, dst_x1, dst_y1,
624 filter, mirror_x, mirror_y);
625
626 }
627
628 tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
629
630 crocus_resource_finish_render(ice, dst_res, info->dst.level,
631 info->dst.box.z, info->dst.box.depth,
632 dst_aux_usage);
633 }
634
635 blorp_batch_finish(&blorp_batch);
636
637 crocus_flush_and_dirty_for_history(ice, batch, (struct crocus_resource *)
638 info->dst.resource,
639 PIPE_CONTROL_RENDER_TARGET_FLUSH,
640 "cache history: post-blit");
641 }
642
643 static void
get_copy_region_aux_settings(struct crocus_resource * res,enum isl_aux_usage * out_aux_usage,bool is_render_target)644 get_copy_region_aux_settings(struct crocus_resource *res,
645 enum isl_aux_usage *out_aux_usage,
646 bool is_render_target)
647 {
648 switch (res->aux.usage) {
649 case ISL_AUX_USAGE_MCS:
650 /* A stencil resolve operation must be performed prior to doing resource
651 * copies or used by CPU.
652 * (see HSD 1209978162)
653 */
654 if (is_render_target && isl_surf_usage_is_stencil(res->surf.usage)) {
655 *out_aux_usage = ISL_AUX_USAGE_NONE;
656 } else {
657 *out_aux_usage = res->aux.usage;
658 }
659 break;
660 default:
661 *out_aux_usage = ISL_AUX_USAGE_NONE;
662 break;
663 }
664 }
665
666 /**
667 * Perform a GPU-based raw memory copy between compatible view classes.
668 *
669 * Does not perform any flushing - the new data may still be left in the
670 * render cache, and old data may remain in other caches.
671 *
672 * Wraps blorp_copy() and blorp_buffer_copy().
673 */
674 void
crocus_copy_region(struct blorp_context * blorp,struct crocus_batch * batch,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)675 crocus_copy_region(struct blorp_context *blorp,
676 struct crocus_batch *batch,
677 struct pipe_resource *dst,
678 unsigned dst_level,
679 unsigned dstx, unsigned dsty, unsigned dstz,
680 struct pipe_resource *src,
681 unsigned src_level,
682 const struct pipe_box *src_box)
683 {
684 struct blorp_batch blorp_batch;
685 struct crocus_context *ice = blorp->driver_ctx;
686 struct crocus_screen *screen = (void *) ice->ctx.screen;
687 const struct intel_device_info *devinfo = &screen->devinfo;
688 struct crocus_resource *src_res = (void *) src;
689 struct crocus_resource *dst_res = (void *) dst;
690
691 if (devinfo->ver <= 5) {
692 if (screen->vtbl.copy_region_blt(batch, dst_res,
693 dst_level, dstx, dsty, dstz,
694 src_res, src_level, src_box))
695 return;
696 }
697 enum isl_aux_usage src_aux_usage, dst_aux_usage;
698 get_copy_region_aux_settings(src_res, &src_aux_usage,
699 false);
700 get_copy_region_aux_settings(dst_res, &dst_aux_usage,
701 true);
702
703 if (crocus_batch_references(batch, src_res->bo))
704 tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
705
706 if (dst->target == PIPE_BUFFER)
707 util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range, dstx, dstx + src_box->width);
708
709 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
710 struct blorp_address src_addr = {
711 .buffer = crocus_resource_bo(src), .offset = src_box->x,
712 .mocs = crocus_mocs(src_res->bo, &screen->isl_dev),
713 };
714 struct blorp_address dst_addr = {
715 .buffer = crocus_resource_bo(dst), .offset = dstx,
716 .mocs = crocus_mocs(dst_res->bo, &screen->isl_dev),
717 .reloc_flags = EXEC_OBJECT_WRITE,
718 };
719
720 crocus_batch_maybe_flush(batch, 1500);
721
722 blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
723 blorp_buffer_copy(&blorp_batch, src_addr, dst_addr, src_box->width);
724 blorp_batch_finish(&blorp_batch);
725 } else {
726 // XXX: what about one surface being a buffer and not the other?
727
728 struct blorp_surf src_surf, dst_surf;
729 crocus_blorp_surf_for_resource(&screen->vtbl, &screen->isl_dev, &src_surf,
730 src, src_aux_usage, src_level, false);
731 crocus_blorp_surf_for_resource(&screen->vtbl, &screen->isl_dev, &dst_surf,
732 dst, dst_aux_usage, dst_level, true);
733
734 crocus_resource_prepare_access(ice, src_res, src_level, 1,
735 src_box->z, src_box->depth,
736 src_aux_usage, false);
737 crocus_resource_prepare_access(ice, dst_res, dst_level, 1,
738 dstz, src_box->depth,
739 dst_aux_usage, false);
740
741 blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
742
743 for (int slice = 0; slice < src_box->depth; slice++) {
744 crocus_batch_maybe_flush(batch, 1500);
745
746 blorp_copy(&blorp_batch, &src_surf, src_level, src_box->z + slice,
747 &dst_surf, dst_level, dstz + slice,
748 src_box->x, src_box->y, dstx, dsty,
749 src_box->width, src_box->height);
750 }
751 blorp_batch_finish(&blorp_batch);
752
753 crocus_resource_finish_write(ice, dst_res, dst_level, dstz,
754 src_box->depth, dst_aux_usage);
755 }
756
757 tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
758 }
759
760 /**
761 * The pipe->resource_copy_region() driver hook.
762 *
763 * This implements ARB_copy_image semantics - a raw memory copy between
764 * compatible view classes.
765 */
766 static void
crocus_resource_copy_region(struct pipe_context * ctx,struct pipe_resource * p_dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * p_src,unsigned src_level,const struct pipe_box * src_box)767 crocus_resource_copy_region(struct pipe_context *ctx,
768 struct pipe_resource *p_dst,
769 unsigned dst_level,
770 unsigned dstx, unsigned dsty, unsigned dstz,
771 struct pipe_resource *p_src,
772 unsigned src_level,
773 const struct pipe_box *src_box)
774 {
775 struct crocus_context *ice = (void *) ctx;
776 struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER];
777 struct crocus_screen *screen = (struct crocus_screen *)ctx->screen;
778 const struct intel_device_info *devinfo = &screen->devinfo;
779 struct crocus_resource *src = (void *) p_src;
780 struct crocus_resource *dst = (void *) p_dst;
781
782 if (crocus_resource_unfinished_aux_import(src))
783 crocus_resource_finish_aux_import(ctx->screen, src);
784 if (crocus_resource_unfinished_aux_import(dst))
785 crocus_resource_finish_aux_import(ctx->screen, dst);
786
787 if (devinfo->ver < 6 && util_format_is_depth_or_stencil(p_dst->format)) {
788 util_resource_copy_region(ctx, p_dst, dst_level, dstx, dsty, dstz,
789 p_src, src_level, src_box);
790 return;
791 }
792 crocus_copy_region(&ice->blorp, batch, p_dst, dst_level, dstx, dsty, dstz,
793 p_src, src_level, src_box);
794
795 if (util_format_is_depth_and_stencil(p_dst->format) &&
796 util_format_has_stencil(util_format_description(p_src->format)) &&
797 devinfo->ver >= 6) {
798 struct crocus_resource *junk, *s_src_res, *s_dst_res;
799 crocus_get_depth_stencil_resources(devinfo, p_src, &junk, &s_src_res);
800 crocus_get_depth_stencil_resources(devinfo, p_dst, &junk, &s_dst_res);
801
802 crocus_copy_region(&ice->blorp, batch, &s_dst_res->base.b, dst_level, dstx,
803 dsty, dstz, &s_src_res->base.b, src_level, src_box);
804 }
805
806 crocus_flush_and_dirty_for_history(ice, batch, dst,
807 PIPE_CONTROL_RENDER_TARGET_FLUSH,
808 "cache history: post copy_region");
809 }
810
811 void
crocus_init_blit_functions(struct pipe_context * ctx)812 crocus_init_blit_functions(struct pipe_context *ctx)
813 {
814 ctx->blit = crocus_blit;
815 ctx->resource_copy_region = crocus_resource_copy_region;
816 }
817