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1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "d3d12_screen.h"
25 #include "d3d12_public.h"
26 
27 #include "util/debug.h"
28 #include "util/u_memory.h"
29 #include "util/u_dl.h"
30 
31 #include <directx/dxcore.h>
32 #include <dxguids/dxguids.h>
33 
34 static IDXCoreAdapterFactory *
get_dxcore_factory()35 get_dxcore_factory()
36 {
37    typedef HRESULT(WINAPI *PFN_CREATE_DXCORE_ADAPTER_FACTORY)(REFIID riid, void **ppFactory);
38    PFN_CREATE_DXCORE_ADAPTER_FACTORY DXCoreCreateAdapterFactory;
39 
40    util_dl_library *dxcore_mod = util_dl_open(UTIL_DL_PREFIX "dxcore" UTIL_DL_EXT);
41    if (!dxcore_mod) {
42       debug_printf("D3D12: failed to load DXCore.DLL\n");
43       return NULL;
44    }
45 
46    DXCoreCreateAdapterFactory = (PFN_CREATE_DXCORE_ADAPTER_FACTORY)util_dl_get_proc_address(dxcore_mod, "DXCoreCreateAdapterFactory");
47    if (!DXCoreCreateAdapterFactory) {
48       debug_printf("D3D12: failed to load DXCoreCreateAdapterFactory from DXCore.DLL\n");
49       return NULL;
50    }
51 
52    IDXCoreAdapterFactory *factory = NULL;
53    HRESULT hr = DXCoreCreateAdapterFactory(IID_IDXCoreAdapterFactory, (void **)&factory);
54    if (FAILED(hr)) {
55       debug_printf("D3D12: DXCoreCreateAdapterFactory failed: %08x\n", hr);
56       return NULL;
57    }
58 
59    return factory;
60 }
61 
62 static IDXCoreAdapter *
choose_dxcore_adapter(IDXCoreAdapterFactory * factory,LUID * adapter_luid)63 choose_dxcore_adapter(IDXCoreAdapterFactory *factory, LUID *adapter_luid)
64 {
65    IDXCoreAdapter *adapter = nullptr;
66    if (adapter_luid) {
67       if (SUCCEEDED(factory->GetAdapterByLuid(*adapter_luid, &adapter)))
68          return adapter;
69       debug_printf("D3D12: requested adapter missing, falling back to auto-detection...\n");
70    }
71 
72    IDXCoreAdapterList *list = nullptr;
73    if (SUCCEEDED(factory->CreateAdapterList(1, &DXCORE_ADAPTER_ATTRIBUTE_D3D12_GRAPHICS, &list))) {
74 
75 #ifndef _WIN32
76       // Pick the user selected adapter if any
77       char *adapter_name = getenv("MESA_D3D12_DEFAULT_ADAPTER_NAME");
78       if (adapter_name) {
79          for (unsigned i=0; i<list->GetAdapterCount(); i++) {
80             if (SUCCEEDED(list->GetAdapter(i, &adapter))) {
81 
82                size_t desc_size;
83                if (!SUCCEEDED(adapter->GetPropertySize(DXCoreAdapterProperty::DriverDescription, &desc_size))) {
84                   adapter->Release();
85                   continue;
86                }
87 
88                char *desc = (char*)malloc(desc_size);
89                if (!desc) {
90                   adapter->Release();
91                   continue;
92                }
93 
94                if (!SUCCEEDED(adapter->GetProperty(DXCoreAdapterProperty::DriverDescription, desc_size, desc))) {
95                   free(desc);
96                   adapter->Release();
97                   continue;
98                }
99 
100                if (strcasestr(desc, adapter_name)) {
101                   free(desc);
102                   return adapter;
103                } else {
104                   free(desc);
105                   adapter->Release();
106                }
107             }
108          }
109          debug_printf("D3D12: Couldn't find an adapter containing the substring (%s)\n", adapter_name);
110       }
111 #endif
112 
113       // Adapter not specified or not found, so pick an integrated adapter if possible
114       for (unsigned i = 0; i < list->GetAdapterCount(); ++i) {
115          if (SUCCEEDED(list->GetAdapter(i, &adapter))) {
116             bool is_integrated;
117             if (SUCCEEDED(adapter->GetProperty(DXCoreAdapterProperty::IsIntegrated, &is_integrated)) && is_integrated)
118                return adapter;
119             adapter->Release();
120          }
121       }
122 
123       // No integrated GPUs, so pick the first valid one
124       if (list->GetAdapterCount() > 0 && SUCCEEDED(list->GetAdapter(0, &adapter)))
125          return adapter;
126    }
127 
128    return NULL;
129 }
130 
131 static const char *
dxcore_get_name(struct pipe_screen * screen)132 dxcore_get_name(struct pipe_screen *screen)
133 {
134    struct d3d12_dxcore_screen *dxcore_screen = d3d12_dxcore_screen(d3d12_screen(screen));
135    static char buf[1000];
136    if (dxcore_screen->description[0] == '\0')
137       return "D3D12 (Unknown)";
138 
139    snprintf(buf, sizeof(buf), "D3D12 (%s)", dxcore_screen->description);
140    return buf;
141 }
142 
143 static void
dxcore_get_memory_info(struct d3d12_screen * screen,struct d3d12_memory_info * output)144 dxcore_get_memory_info(struct d3d12_screen *screen, struct d3d12_memory_info *output)
145 {
146    struct d3d12_dxcore_screen *dxcore_screen = d3d12_dxcore_screen(screen);
147    DXCoreAdapterMemoryBudget local_info, nonlocal_info;
148    DXCoreAdapterMemoryBudgetNodeSegmentGroup local_node_segment = { 0, DXCoreSegmentGroup::Local };
149    DXCoreAdapterMemoryBudgetNodeSegmentGroup nonlocal_node_segment = { 0, DXCoreSegmentGroup::NonLocal };
150    dxcore_screen->adapter->QueryState(DXCoreAdapterState::AdapterMemoryBudget, &local_node_segment, &local_info);
151    dxcore_screen->adapter->QueryState(DXCoreAdapterState::AdapterMemoryBudget, &nonlocal_node_segment, &nonlocal_info);
152    output->budget = local_info.budget + nonlocal_info.budget;
153    output->usage = local_info.currentUsage + nonlocal_info.currentUsage;
154 }
155 
156 static void
d3d12_deinit_dxcore_screen(struct d3d12_screen * dscreen)157 d3d12_deinit_dxcore_screen(struct d3d12_screen *dscreen)
158 {
159    d3d12_deinit_screen(dscreen);
160    struct d3d12_dxcore_screen *screen = d3d12_dxcore_screen(dscreen);
161    if (screen->adapter) {
162       screen->adapter->Release();
163       screen->adapter = nullptr;
164    }
165    if (screen->factory) {
166       screen->factory->Release();
167       screen->factory = nullptr;
168    }
169 }
170 
171 static void
d3d12_destroy_dxcore_screen(struct pipe_screen * pscreen)172 d3d12_destroy_dxcore_screen(struct pipe_screen *pscreen)
173 {
174    struct d3d12_screen *screen = d3d12_screen(pscreen);
175    d3d12_deinit_dxcore_screen(screen);
176    d3d12_destroy_screen(screen);
177 }
178 
179 static bool
d3d12_init_dxcore_screen(struct d3d12_screen * dscreen)180 d3d12_init_dxcore_screen(struct d3d12_screen *dscreen)
181 {
182    struct d3d12_dxcore_screen *screen = d3d12_dxcore_screen(dscreen);
183 
184    screen->factory = get_dxcore_factory();
185    if (!screen->factory)
186       return false;
187 
188    LUID *adapter_luid = &dscreen->adapter_luid;
189    if (adapter_luid->HighPart == 0 && adapter_luid->LowPart == 0)
190       adapter_luid = nullptr;
191 
192    screen->adapter = choose_dxcore_adapter(screen->factory, adapter_luid);
193    if (!screen->adapter) {
194       debug_printf("D3D12: no suitable adapter\n");
195       return false;
196    }
197 
198    DXCoreHardwareID hardware_ids = {};
199    uint64_t dedicated_video_memory, dedicated_system_memory, shared_system_memory;
200    if (FAILED(screen->adapter->GetProperty(DXCoreAdapterProperty::HardwareID, &hardware_ids)) ||
201        FAILED(screen->adapter->GetProperty(DXCoreAdapterProperty::DedicatedAdapterMemory, &dedicated_video_memory)) ||
202        FAILED(screen->adapter->GetProperty(DXCoreAdapterProperty::DedicatedSystemMemory, &dedicated_system_memory)) ||
203        FAILED(screen->adapter->GetProperty(DXCoreAdapterProperty::SharedSystemMemory, &shared_system_memory)) ||
204        FAILED(screen->adapter->GetProperty(DXCoreAdapterProperty::DriverVersion, &screen->base.driver_version)) ||
205        FAILED(screen->adapter->GetProperty(DXCoreAdapterProperty::DriverDescription,
206                                            sizeof(screen->description),
207                                            screen->description))) {
208       debug_printf("D3D12: failed to retrieve adapter description\n");
209       return false;
210    }
211 
212    screen->base.vendor_id = hardware_ids.vendorID;
213    screen->base.device_id = hardware_ids.deviceID;
214    screen->base.subsys_id = hardware_ids.subSysID;
215    screen->base.revision = hardware_ids.revision;
216    screen->base.memory_size_megabytes = (dedicated_video_memory + dedicated_system_memory + shared_system_memory) >> 20;
217    screen->base.base.get_name = dxcore_get_name;
218    screen->base.get_memory_info = dxcore_get_memory_info;
219 
220    if (!d3d12_init_screen(&screen->base, screen->adapter)) {
221       debug_printf("D3D12: failed to initialize DXCore screen\n");
222       return false;
223    }
224 
225    return true;
226 }
227 
228 struct pipe_screen *
d3d12_create_dxcore_screen(struct sw_winsys * winsys,LUID * adapter_luid)229 d3d12_create_dxcore_screen(struct sw_winsys *winsys, LUID *adapter_luid)
230 {
231    struct d3d12_dxcore_screen *screen = CALLOC_STRUCT(d3d12_dxcore_screen);
232    if (!screen)
233       return nullptr;
234 
235    d3d12_init_screen_base(&screen->base, winsys, adapter_luid);
236    screen->base.base.destroy = d3d12_destroy_dxcore_screen;
237    screen->base.init = d3d12_init_dxcore_screen;
238    screen->base.deinit = d3d12_deinit_dxcore_screen;
239 
240    if (!d3d12_init_dxcore_screen(&screen->base)) {
241       d3d12_destroy_dxcore_screen(&screen->base.base);
242       return nullptr;
243    }
244 
245    return &screen->base.base;
246 }
247