Searched defs:defaultVersion (Results 1 – 5 of 5) sorted by relevance
/third_party/node/deps/npm/node_modules/node-gyp/lib/ |
D | process-release.js | 19 function processRelease (argv, gyp, defaultVersion, defaultRelease) { argument
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/third_party/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 507 …uceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNotFirst, int defaultVersion, in DeduceVersionProfile() 803 …int defaultVersion, // use 100 for ES environment, 110 for desktop; this is the GLSL version, not… in ProcessDeferred() 1266 int defaultVersion, // use 100 for ES environment, 110 for desktop in PreprocessDeferred() 1306 int defaultVersion, // use 100 for ES environment, 110 for desktop in CompileDeferred() 1472 int defaultVersion, // use 100 for ES environment, 110 for desktop in ShCompile() 1900 bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion, EProfile defaultP… in parse() 1924 int defaultVersion, EProfile defaultProfile, in preprocess()
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/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
D | Util.cpp | 152 const int defaultVersion = 100; in compileGLSLtoSPIRV() local
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/third_party/glslang/glslang/Public/ |
D | ShaderLang.h | 664 …bool parse(const TBuiltInResource* res, int defaultVersion, EProfile defaultProfile, bool forceDef… in parse() 672 …bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, E… in parse() 677 …bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, E… in parse()
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/third_party/glslang/StandAlone/ |
D | StandAlone.cpp | 1414 const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100; in CompileAndLinkShaderUnits() local
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