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1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 /**
25  * DOC: Overview
26  *
27  * The GPU scheduler provides entities which allow userspace to push jobs
28  * into software queues which are then scheduled on a hardware run queue.
29  * The software queues have a priority among them. The scheduler selects the entities
30  * from the run queue using a FIFO. The scheduler provides dependency handling
31  * features among jobs. The driver is supposed to provide callback functions for
32  * backend operations to the scheduler like submitting a job to hardware run queue,
33  * returning the dependencies of a job etc.
34  *
35  * The organisation of the scheduler is the following:
36  *
37  * 1. Each hw run queue has one scheduler
38  * 2. Each scheduler has multiple run queues with different priorities
39  *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40  * 3. Each scheduler run queue has a queue of entities to schedule
41  * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42  *    the hardware.
43  *
44  * The jobs in a entity are always scheduled in the order that they were pushed.
45  */
46 
47 #include <linux/kthread.h>
48 #include <linux/wait.h>
49 #include <linux/sched.h>
50 #include <linux/completion.h>
51 #include <uapi/linux/sched/types.h>
52 
53 #include <drm/drm_print.h>
54 #include <drm/gpu_scheduler.h>
55 #include <drm/spsc_queue.h>
56 
57 #define CREATE_TRACE_POINTS
58 #include "gpu_scheduler_trace.h"
59 
60 #define to_drm_sched_job(sched_job)		\
61 		container_of((sched_job), struct drm_sched_job, queue_node)
62 
63 static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
64 
65 /**
66  * drm_sched_rq_init - initialize a given run queue struct
67  *
68  * @rq: scheduler run queue
69  *
70  * Initializes a scheduler runqueue.
71  */
drm_sched_rq_init(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)72 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
73 			      struct drm_sched_rq *rq)
74 {
75 	spin_lock_init(&rq->lock);
76 	INIT_LIST_HEAD(&rq->entities);
77 	rq->current_entity = NULL;
78 	rq->sched = sched;
79 }
80 
81 /**
82  * drm_sched_rq_add_entity - add an entity
83  *
84  * @rq: scheduler run queue
85  * @entity: scheduler entity
86  *
87  * Adds a scheduler entity to the run queue.
88  */
drm_sched_rq_add_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)89 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
90 			     struct drm_sched_entity *entity)
91 {
92 	if (!list_empty(&entity->list))
93 		return;
94 	spin_lock(&rq->lock);
95 	atomic_inc(&rq->sched->score);
96 	list_add_tail(&entity->list, &rq->entities);
97 	spin_unlock(&rq->lock);
98 }
99 
100 /**
101  * drm_sched_rq_remove_entity - remove an entity
102  *
103  * @rq: scheduler run queue
104  * @entity: scheduler entity
105  *
106  * Removes a scheduler entity from the run queue.
107  */
drm_sched_rq_remove_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)108 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
109 				struct drm_sched_entity *entity)
110 {
111 	if (list_empty(&entity->list))
112 		return;
113 	spin_lock(&rq->lock);
114 	atomic_dec(&rq->sched->score);
115 	list_del_init(&entity->list);
116 	if (rq->current_entity == entity)
117 		rq->current_entity = NULL;
118 	spin_unlock(&rq->lock);
119 }
120 
121 /**
122  * drm_sched_rq_select_entity - Select an entity which could provide a job to run
123  *
124  * @rq: scheduler run queue to check.
125  *
126  * Try to find a ready entity, returns NULL if none found.
127  */
128 static struct drm_sched_entity *
drm_sched_rq_select_entity(struct drm_sched_rq * rq)129 drm_sched_rq_select_entity(struct drm_sched_rq *rq)
130 {
131 	struct drm_sched_entity *entity;
132 
133 	spin_lock(&rq->lock);
134 
135 	entity = rq->current_entity;
136 	if (entity) {
137 		list_for_each_entry_continue(entity, &rq->entities, list) {
138 			if (drm_sched_entity_is_ready(entity)) {
139 				rq->current_entity = entity;
140 				reinit_completion(&entity->entity_idle);
141 				spin_unlock(&rq->lock);
142 				return entity;
143 			}
144 		}
145 	}
146 
147 	list_for_each_entry(entity, &rq->entities, list) {
148 
149 		if (drm_sched_entity_is_ready(entity)) {
150 			rq->current_entity = entity;
151 			reinit_completion(&entity->entity_idle);
152 			spin_unlock(&rq->lock);
153 			return entity;
154 		}
155 
156 		if (entity == rq->current_entity)
157 			break;
158 	}
159 
160 	spin_unlock(&rq->lock);
161 
162 	return NULL;
163 }
164 
165 /**
166  * drm_sched_dependency_optimized
167  *
168  * @fence: the dependency fence
169  * @entity: the entity which depends on the above fence
170  *
171  * Returns true if the dependency can be optimized and false otherwise
172  */
drm_sched_dependency_optimized(struct dma_fence * fence,struct drm_sched_entity * entity)173 bool drm_sched_dependency_optimized(struct dma_fence* fence,
174 				    struct drm_sched_entity *entity)
175 {
176 	struct drm_gpu_scheduler *sched = entity->rq->sched;
177 	struct drm_sched_fence *s_fence;
178 
179 	if (!fence || dma_fence_is_signaled(fence))
180 		return false;
181 	if (fence->context == entity->fence_context)
182 		return true;
183 	s_fence = to_drm_sched_fence(fence);
184 	if (s_fence && s_fence->sched == sched)
185 		return true;
186 
187 	return false;
188 }
189 EXPORT_SYMBOL(drm_sched_dependency_optimized);
190 
191 /**
192  * drm_sched_start_timeout - start timeout for reset worker
193  *
194  * @sched: scheduler instance to start the worker for
195  *
196  * Start the timeout for the given scheduler.
197  */
drm_sched_start_timeout(struct drm_gpu_scheduler * sched)198 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
199 {
200 	if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
201 	    !list_empty(&sched->ring_mirror_list))
202 		schedule_delayed_work(&sched->work_tdr, sched->timeout);
203 }
204 
205 /**
206  * drm_sched_fault - immediately start timeout handler
207  *
208  * @sched: scheduler where the timeout handling should be started.
209  *
210  * Start timeout handling immediately when the driver detects a hardware fault.
211  */
drm_sched_fault(struct drm_gpu_scheduler * sched)212 void drm_sched_fault(struct drm_gpu_scheduler *sched)
213 {
214 	mod_delayed_work(system_wq, &sched->work_tdr, 0);
215 }
216 EXPORT_SYMBOL(drm_sched_fault);
217 
218 /**
219  * drm_sched_suspend_timeout - Suspend scheduler job timeout
220  *
221  * @sched: scheduler instance for which to suspend the timeout
222  *
223  * Suspend the delayed work timeout for the scheduler. This is done by
224  * modifying the delayed work timeout to an arbitrary large value,
225  * MAX_SCHEDULE_TIMEOUT in this case.
226  *
227  * Returns the timeout remaining
228  *
229  */
drm_sched_suspend_timeout(struct drm_gpu_scheduler * sched)230 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
231 {
232 	unsigned long sched_timeout, now = jiffies;
233 
234 	sched_timeout = sched->work_tdr.timer.expires;
235 
236 	/*
237 	 * Modify the timeout to an arbitrarily large value. This also prevents
238 	 * the timeout to be restarted when new submissions arrive
239 	 */
240 	if (mod_delayed_work(system_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
241 			&& time_after(sched_timeout, now))
242 		return sched_timeout - now;
243 	else
244 		return sched->timeout;
245 }
246 EXPORT_SYMBOL(drm_sched_suspend_timeout);
247 
248 /**
249  * drm_sched_resume_timeout - Resume scheduler job timeout
250  *
251  * @sched: scheduler instance for which to resume the timeout
252  * @remaining: remaining timeout
253  *
254  * Resume the delayed work timeout for the scheduler.
255  */
drm_sched_resume_timeout(struct drm_gpu_scheduler * sched,unsigned long remaining)256 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
257 		unsigned long remaining)
258 {
259 	spin_lock(&sched->job_list_lock);
260 
261 	if (list_empty(&sched->ring_mirror_list))
262 		cancel_delayed_work(&sched->work_tdr);
263 	else
264 		mod_delayed_work(system_wq, &sched->work_tdr, remaining);
265 
266 	spin_unlock(&sched->job_list_lock);
267 }
268 EXPORT_SYMBOL(drm_sched_resume_timeout);
269 
drm_sched_job_begin(struct drm_sched_job * s_job)270 static void drm_sched_job_begin(struct drm_sched_job *s_job)
271 {
272 	struct drm_gpu_scheduler *sched = s_job->sched;
273 
274 	spin_lock(&sched->job_list_lock);
275 	list_add_tail(&s_job->node, &sched->ring_mirror_list);
276 	drm_sched_start_timeout(sched);
277 	spin_unlock(&sched->job_list_lock);
278 }
279 
drm_sched_job_timedout(struct work_struct * work)280 static void drm_sched_job_timedout(struct work_struct *work)
281 {
282 	struct drm_gpu_scheduler *sched;
283 	struct drm_sched_job *job;
284 
285 	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
286 
287 	/* Protects against concurrent deletion in drm_sched_get_cleanup_job */
288 	spin_lock(&sched->job_list_lock);
289 	job = list_first_entry_or_null(&sched->ring_mirror_list,
290 				       struct drm_sched_job, node);
291 
292 	if (job) {
293 		/*
294 		 * Remove the bad job so it cannot be freed by concurrent
295 		 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
296 		 * is parked at which point it's safe.
297 		 */
298 		list_del_init(&job->node);
299 		spin_unlock(&sched->job_list_lock);
300 
301 		job->sched->ops->timedout_job(job);
302 
303 		/*
304 		 * Guilty job did complete and hence needs to be manually removed
305 		 * See drm_sched_stop doc.
306 		 */
307 		if (sched->free_guilty) {
308 			job->sched->ops->free_job(job);
309 			sched->free_guilty = false;
310 		}
311 	} else {
312 		spin_unlock(&sched->job_list_lock);
313 	}
314 
315 	spin_lock(&sched->job_list_lock);
316 	drm_sched_start_timeout(sched);
317 	spin_unlock(&sched->job_list_lock);
318 }
319 
320  /**
321   * drm_sched_increase_karma - Update sched_entity guilty flag
322   *
323   * @bad: The job guilty of time out
324   *
325   * Increment on every hang caused by the 'bad' job. If this exceeds the hang
326   * limit of the scheduler then the respective sched entity is marked guilty and
327   * jobs from it will not be scheduled further
328   */
drm_sched_increase_karma(struct drm_sched_job * bad)329 void drm_sched_increase_karma(struct drm_sched_job *bad)
330 {
331 	int i;
332 	struct drm_sched_entity *tmp;
333 	struct drm_sched_entity *entity;
334 	struct drm_gpu_scheduler *sched = bad->sched;
335 
336 	/* don't increase @bad's karma if it's from KERNEL RQ,
337 	 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
338 	 * corrupt but keep in mind that kernel jobs always considered good.
339 	 */
340 	if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
341 		atomic_inc(&bad->karma);
342 		for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
343 		     i++) {
344 			struct drm_sched_rq *rq = &sched->sched_rq[i];
345 
346 			spin_lock(&rq->lock);
347 			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
348 				if (bad->s_fence->scheduled.context ==
349 				    entity->fence_context) {
350 					if (atomic_read(&bad->karma) >
351 					    bad->sched->hang_limit)
352 						if (entity->guilty)
353 							atomic_set(entity->guilty, 1);
354 					break;
355 				}
356 			}
357 			spin_unlock(&rq->lock);
358 			if (&entity->list != &rq->entities)
359 				break;
360 		}
361 	}
362 }
363 EXPORT_SYMBOL(drm_sched_increase_karma);
364 
365 /**
366  * drm_sched_stop - stop the scheduler
367  *
368  * @sched: scheduler instance
369  * @bad: job which caused the time out
370  *
371  * Stop the scheduler and also removes and frees all completed jobs.
372  * Note: bad job will not be freed as it might be used later and so it's
373  * callers responsibility to release it manually if it's not part of the
374  * mirror list any more.
375  *
376  */
drm_sched_stop(struct drm_gpu_scheduler * sched,struct drm_sched_job * bad)377 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
378 {
379 	struct drm_sched_job *s_job, *tmp;
380 
381 	kthread_park(sched->thread);
382 
383 	/*
384 	 * Reinsert back the bad job here - now it's safe as
385 	 * drm_sched_get_cleanup_job cannot race against us and release the
386 	 * bad job at this point - we parked (waited for) any in progress
387 	 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
388 	 * now until the scheduler thread is unparked.
389 	 */
390 	if (bad && bad->sched == sched)
391 		/*
392 		 * Add at the head of the queue to reflect it was the earliest
393 		 * job extracted.
394 		 */
395 		list_add(&bad->node, &sched->ring_mirror_list);
396 
397 	/*
398 	 * Iterate the job list from later to  earlier one and either deactive
399 	 * their HW callbacks or remove them from mirror list if they already
400 	 * signaled.
401 	 * This iteration is thread safe as sched thread is stopped.
402 	 */
403 	list_for_each_entry_safe_reverse(s_job, tmp, &sched->ring_mirror_list, node) {
404 		if (s_job->s_fence->parent &&
405 		    dma_fence_remove_callback(s_job->s_fence->parent,
406 					      &s_job->cb)) {
407 			atomic_dec(&sched->hw_rq_count);
408 		} else {
409 			/*
410 			 * remove job from ring_mirror_list.
411 			 * Locking here is for concurrent resume timeout
412 			 */
413 			spin_lock(&sched->job_list_lock);
414 			list_del_init(&s_job->node);
415 			spin_unlock(&sched->job_list_lock);
416 
417 			/*
418 			 * Wait for job's HW fence callback to finish using s_job
419 			 * before releasing it.
420 			 *
421 			 * Job is still alive so fence refcount at least 1
422 			 */
423 			dma_fence_wait(&s_job->s_fence->finished, false);
424 
425 			/*
426 			 * We must keep bad job alive for later use during
427 			 * recovery by some of the drivers but leave a hint
428 			 * that the guilty job must be released.
429 			 */
430 			if (bad != s_job)
431 				sched->ops->free_job(s_job);
432 			else
433 				sched->free_guilty = true;
434 		}
435 	}
436 
437 	/*
438 	 * Stop pending timer in flight as we rearm it in  drm_sched_start. This
439 	 * avoids the pending timeout work in progress to fire right away after
440 	 * this TDR finished and before the newly restarted jobs had a
441 	 * chance to complete.
442 	 */
443 	cancel_delayed_work(&sched->work_tdr);
444 }
445 
446 EXPORT_SYMBOL(drm_sched_stop);
447 
448 /**
449  * drm_sched_job_recovery - recover jobs after a reset
450  *
451  * @sched: scheduler instance
452  * @full_recovery: proceed with complete sched restart
453  *
454  */
drm_sched_start(struct drm_gpu_scheduler * sched,bool full_recovery)455 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
456 {
457 	struct drm_sched_job *s_job, *tmp;
458 	int r;
459 
460 	/*
461 	 * Locking the list is not required here as the sched thread is parked
462 	 * so no new jobs are being inserted or removed. Also concurrent
463 	 * GPU recovers can't run in parallel.
464 	 */
465 	list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
466 		struct dma_fence *fence = s_job->s_fence->parent;
467 
468 		atomic_inc(&sched->hw_rq_count);
469 
470 		if (!full_recovery)
471 			continue;
472 
473 		if (fence) {
474 			r = dma_fence_add_callback(fence, &s_job->cb,
475 						   drm_sched_process_job);
476 			if (r == -ENOENT)
477 				drm_sched_process_job(fence, &s_job->cb);
478 			else if (r)
479 				DRM_ERROR("fence add callback failed (%d)\n",
480 					  r);
481 		} else
482 			drm_sched_process_job(NULL, &s_job->cb);
483 	}
484 
485 	if (full_recovery) {
486 		spin_lock(&sched->job_list_lock);
487 		drm_sched_start_timeout(sched);
488 		spin_unlock(&sched->job_list_lock);
489 	}
490 
491 	kthread_unpark(sched->thread);
492 }
493 EXPORT_SYMBOL(drm_sched_start);
494 
495 /**
496  * drm_sched_resubmit_jobs - helper to relunch job from mirror ring list
497  *
498  * @sched: scheduler instance
499  *
500  */
drm_sched_resubmit_jobs(struct drm_gpu_scheduler * sched)501 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
502 {
503 	struct drm_sched_job *s_job, *tmp;
504 	uint64_t guilty_context;
505 	bool found_guilty = false;
506 	struct dma_fence *fence;
507 
508 	list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
509 		struct drm_sched_fence *s_fence = s_job->s_fence;
510 
511 		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
512 			found_guilty = true;
513 			guilty_context = s_job->s_fence->scheduled.context;
514 		}
515 
516 		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
517 			dma_fence_set_error(&s_fence->finished, -ECANCELED);
518 
519 		dma_fence_put(s_job->s_fence->parent);
520 		fence = sched->ops->run_job(s_job);
521 
522 		if (IS_ERR_OR_NULL(fence)) {
523 			if (IS_ERR(fence))
524 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
525 
526 			s_job->s_fence->parent = NULL;
527 		} else {
528 			s_job->s_fence->parent = fence;
529 		}
530 
531 
532 	}
533 }
534 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
535 
536 /**
537  * drm_sched_job_init - init a scheduler job
538  *
539  * @job: scheduler job to init
540  * @entity: scheduler entity to use
541  * @owner: job owner for debugging
542  *
543  * Refer to drm_sched_entity_push_job() documentation
544  * for locking considerations.
545  *
546  * Returns 0 for success, negative error code otherwise.
547  */
drm_sched_job_init(struct drm_sched_job * job,struct drm_sched_entity * entity,void * owner)548 int drm_sched_job_init(struct drm_sched_job *job,
549 		       struct drm_sched_entity *entity,
550 		       void *owner)
551 {
552 	struct drm_gpu_scheduler *sched;
553 
554 	drm_sched_entity_select_rq(entity);
555 	if (!entity->rq)
556 		return -ENOENT;
557 
558 	sched = entity->rq->sched;
559 
560 	job->sched = sched;
561 	job->entity = entity;
562 	job->s_priority = entity->rq - sched->sched_rq;
563 	job->s_fence = drm_sched_fence_create(entity, owner);
564 	if (!job->s_fence)
565 		return -ENOMEM;
566 	job->id = atomic64_inc_return(&sched->job_id_count);
567 
568 	INIT_LIST_HEAD(&job->node);
569 
570 	return 0;
571 }
572 EXPORT_SYMBOL(drm_sched_job_init);
573 
574 /**
575  * drm_sched_job_cleanup - clean up scheduler job resources
576  *
577  * @job: scheduler job to clean up
578  */
drm_sched_job_cleanup(struct drm_sched_job * job)579 void drm_sched_job_cleanup(struct drm_sched_job *job)
580 {
581 	dma_fence_put(&job->s_fence->finished);
582 	job->s_fence = NULL;
583 }
584 EXPORT_SYMBOL(drm_sched_job_cleanup);
585 
586 /**
587  * drm_sched_ready - is the scheduler ready
588  *
589  * @sched: scheduler instance
590  *
591  * Return true if we can push more jobs to the hw, otherwise false.
592  */
drm_sched_ready(struct drm_gpu_scheduler * sched)593 static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
594 {
595 	return atomic_read(&sched->hw_rq_count) <
596 		sched->hw_submission_limit;
597 }
598 
599 /**
600  * drm_sched_wakeup - Wake up the scheduler when it is ready
601  *
602  * @sched: scheduler instance
603  *
604  */
drm_sched_wakeup(struct drm_gpu_scheduler * sched)605 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
606 {
607 	if (drm_sched_ready(sched))
608 		wake_up_interruptible(&sched->wake_up_worker);
609 }
610 
611 /**
612  * drm_sched_select_entity - Select next entity to process
613  *
614  * @sched: scheduler instance
615  *
616  * Returns the entity to process or NULL if none are found.
617  */
618 static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler * sched)619 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
620 {
621 	struct drm_sched_entity *entity;
622 	int i;
623 
624 	if (!drm_sched_ready(sched))
625 		return NULL;
626 
627 	/* Kernel run queue has higher priority than normal run queue*/
628 	for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
629 		entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
630 		if (entity)
631 			break;
632 	}
633 
634 	return entity;
635 }
636 
637 /**
638  * drm_sched_process_job - process a job
639  *
640  * @f: fence
641  * @cb: fence callbacks
642  *
643  * Called after job has finished execution.
644  */
drm_sched_process_job(struct dma_fence * f,struct dma_fence_cb * cb)645 static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
646 {
647 	struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
648 	struct drm_sched_fence *s_fence = s_job->s_fence;
649 	struct drm_gpu_scheduler *sched = s_fence->sched;
650 
651 	atomic_dec(&sched->hw_rq_count);
652 	atomic_dec(&sched->score);
653 
654 	trace_drm_sched_process_job(s_fence);
655 
656 	dma_fence_get(&s_fence->finished);
657 	drm_sched_fence_finished(s_fence);
658 	dma_fence_put(&s_fence->finished);
659 	wake_up_interruptible(&sched->wake_up_worker);
660 }
661 
662 /**
663  * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed
664  *
665  * @sched: scheduler instance
666  *
667  * Returns the next finished job from the mirror list (if there is one)
668  * ready for it to be destroyed.
669  */
670 static struct drm_sched_job *
drm_sched_get_cleanup_job(struct drm_gpu_scheduler * sched)671 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
672 {
673 	struct drm_sched_job *job;
674 
675 	/*
676 	 * Don't destroy jobs while the timeout worker is running  OR thread
677 	 * is being parked and hence assumed to not touch ring_mirror_list
678 	 */
679 	if ((sched->timeout != MAX_SCHEDULE_TIMEOUT &&
680 	    !cancel_delayed_work(&sched->work_tdr)) ||
681 	    kthread_should_park())
682 		return NULL;
683 
684 	spin_lock(&sched->job_list_lock);
685 
686 	job = list_first_entry_or_null(&sched->ring_mirror_list,
687 				       struct drm_sched_job, node);
688 
689 	if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
690 		/* remove job from ring_mirror_list */
691 		list_del_init(&job->node);
692 	} else {
693 		job = NULL;
694 		/* queue timeout for next job */
695 		drm_sched_start_timeout(sched);
696 	}
697 
698 	spin_unlock(&sched->job_list_lock);
699 
700 	return job;
701 }
702 
703 /**
704  * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
705  * @sched_list: list of drm_gpu_schedulers
706  * @num_sched_list: number of drm_gpu_schedulers in the sched_list
707  *
708  * Returns pointer of the sched with the least load or NULL if none of the
709  * drm_gpu_schedulers are ready
710  */
711 struct drm_gpu_scheduler *
drm_sched_pick_best(struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)712 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
713 		     unsigned int num_sched_list)
714 {
715 	struct drm_gpu_scheduler *sched, *picked_sched = NULL;
716 	int i;
717 	unsigned int min_score = UINT_MAX, num_score;
718 
719 	for (i = 0; i < num_sched_list; ++i) {
720 		sched = sched_list[i];
721 
722 		if (!sched->ready) {
723 			DRM_WARN("scheduler %s is not ready, skipping",
724 				 sched->name);
725 			continue;
726 		}
727 
728 		num_score = atomic_read(&sched->score);
729 		if (num_score < min_score) {
730 			min_score = num_score;
731 			picked_sched = sched;
732 		}
733 	}
734 
735 	return picked_sched;
736 }
737 EXPORT_SYMBOL(drm_sched_pick_best);
738 
739 /**
740  * drm_sched_blocked - check if the scheduler is blocked
741  *
742  * @sched: scheduler instance
743  *
744  * Returns true if blocked, otherwise false.
745  */
drm_sched_blocked(struct drm_gpu_scheduler * sched)746 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
747 {
748 	if (kthread_should_park()) {
749 		kthread_parkme();
750 		return true;
751 	}
752 
753 	return false;
754 }
755 
756 /**
757  * drm_sched_main - main scheduler thread
758  *
759  * @param: scheduler instance
760  *
761  * Returns 0.
762  */
drm_sched_main(void * param)763 static int drm_sched_main(void *param)
764 {
765 	struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
766 	int r;
767 
768 	sched_set_fifo_low(current);
769 
770 	while (!kthread_should_stop()) {
771 		struct drm_sched_entity *entity = NULL;
772 		struct drm_sched_fence *s_fence;
773 		struct drm_sched_job *sched_job;
774 		struct dma_fence *fence;
775 		struct drm_sched_job *cleanup_job = NULL;
776 
777 		wait_event_interruptible(sched->wake_up_worker,
778 					 (cleanup_job = drm_sched_get_cleanup_job(sched)) ||
779 					 (!drm_sched_blocked(sched) &&
780 					  (entity = drm_sched_select_entity(sched))) ||
781 					 kthread_should_stop());
782 
783 		if (cleanup_job) {
784 			sched->ops->free_job(cleanup_job);
785 			/* queue timeout for next job */
786 			drm_sched_start_timeout(sched);
787 		}
788 
789 		if (!entity)
790 			continue;
791 
792 		sched_job = drm_sched_entity_pop_job(entity);
793 
794 		complete(&entity->entity_idle);
795 
796 		if (!sched_job)
797 			continue;
798 
799 		s_fence = sched_job->s_fence;
800 
801 		atomic_inc(&sched->hw_rq_count);
802 		drm_sched_job_begin(sched_job);
803 
804 		trace_drm_run_job(sched_job, entity);
805 		fence = sched->ops->run_job(sched_job);
806 		drm_sched_fence_scheduled(s_fence);
807 
808 		if (!IS_ERR_OR_NULL(fence)) {
809 			s_fence->parent = dma_fence_get(fence);
810 			r = dma_fence_add_callback(fence, &sched_job->cb,
811 						   drm_sched_process_job);
812 			if (r == -ENOENT)
813 				drm_sched_process_job(fence, &sched_job->cb);
814 			else if (r)
815 				DRM_ERROR("fence add callback failed (%d)\n",
816 					  r);
817 			dma_fence_put(fence);
818 		} else {
819 			if (IS_ERR(fence))
820 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
821 
822 			drm_sched_process_job(NULL, &sched_job->cb);
823 		}
824 
825 		wake_up(&sched->job_scheduled);
826 	}
827 	return 0;
828 }
829 
830 /**
831  * drm_sched_init - Init a gpu scheduler instance
832  *
833  * @sched: scheduler instance
834  * @ops: backend operations for this scheduler
835  * @hw_submission: number of hw submissions that can be in flight
836  * @hang_limit: number of times to allow a job to hang before dropping it
837  * @timeout: timeout value in jiffies for the scheduler
838  * @name: name used for debugging
839  *
840  * Return 0 on success, otherwise error code.
841  */
drm_sched_init(struct drm_gpu_scheduler * sched,const struct drm_sched_backend_ops * ops,unsigned hw_submission,unsigned hang_limit,long timeout,const char * name)842 int drm_sched_init(struct drm_gpu_scheduler *sched,
843 		   const struct drm_sched_backend_ops *ops,
844 		   unsigned hw_submission,
845 		   unsigned hang_limit,
846 		   long timeout,
847 		   const char *name)
848 {
849 	int i, ret;
850 	sched->ops = ops;
851 	sched->hw_submission_limit = hw_submission;
852 	sched->name = name;
853 	sched->timeout = timeout;
854 	sched->hang_limit = hang_limit;
855 	for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
856 		drm_sched_rq_init(sched, &sched->sched_rq[i]);
857 
858 	init_waitqueue_head(&sched->wake_up_worker);
859 	init_waitqueue_head(&sched->job_scheduled);
860 	INIT_LIST_HEAD(&sched->ring_mirror_list);
861 	spin_lock_init(&sched->job_list_lock);
862 	atomic_set(&sched->hw_rq_count, 0);
863 	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
864 	atomic_set(&sched->score, 0);
865 	atomic64_set(&sched->job_id_count, 0);
866 
867 	/* Each scheduler will run on a seperate kernel thread */
868 	sched->thread = kthread_run(drm_sched_main, sched, sched->name);
869 	if (IS_ERR(sched->thread)) {
870 		ret = PTR_ERR(sched->thread);
871 		sched->thread = NULL;
872 		DRM_ERROR("Failed to create scheduler for %s.\n", name);
873 		return ret;
874 	}
875 
876 	sched->ready = true;
877 	return 0;
878 }
879 EXPORT_SYMBOL(drm_sched_init);
880 
881 /**
882  * drm_sched_fini - Destroy a gpu scheduler
883  *
884  * @sched: scheduler instance
885  *
886  * Tears down and cleans up the scheduler.
887  */
drm_sched_fini(struct drm_gpu_scheduler * sched)888 void drm_sched_fini(struct drm_gpu_scheduler *sched)
889 {
890 	struct drm_sched_entity *s_entity;
891 	int i;
892 
893 	if (sched->thread)
894 		kthread_stop(sched->thread);
895 
896 	for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
897 		struct drm_sched_rq *rq = &sched->sched_rq[i];
898 
899 		if (!rq)
900 			continue;
901 
902 		spin_lock(&rq->lock);
903 		list_for_each_entry(s_entity, &rq->entities, list)
904 			/*
905 			 * Prevents reinsertion and marks job_queue as idle,
906 			 * it will removed from rq in drm_sched_entity_fini
907 			 * eventually
908 			 */
909 			s_entity->stopped = true;
910 		spin_unlock(&rq->lock);
911 
912 	}
913 
914 	/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
915 	wake_up_all(&sched->job_scheduled);
916 
917 	/* Confirm no work left behind accessing device structures */
918 	cancel_delayed_work_sync(&sched->work_tdr);
919 
920 	sched->ready = false;
921 }
922 EXPORT_SYMBOL(drm_sched_fini);
923