1 /* 2 * Copyright 2018 Collabora Ltd. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 */ 23 24 #ifndef ZINK_PIPELINE_H 25 #define ZINK_PIPELINE_H 26 27 #include <vulkan/vulkan.h> 28 29 #include "pipe/p_state.h" 30 #include "zink_shader_keys.h" 31 #include "zink_state.h" 32 33 struct zink_blend_state; 34 struct zink_depth_stencil_alpha_state; 35 struct zink_gfx_program; 36 struct zink_compute_program; 37 struct zink_rasterizer_state; 38 struct zink_render_pass; 39 struct zink_screen; 40 struct zink_vertex_elements_state; 41 42 struct zink_pipeline_dynamic_state1 { 43 uint8_t front_face; //VkFrontFace:1 44 uint8_t cull_mode; //VkCullModeFlags:2 45 uint16_t num_viewports; 46 struct zink_depth_stencil_alpha_hw_state *depth_stencil_alpha_state; //must be last 47 }; 48 49 struct zink_pipeline_dynamic_state2 { 50 bool primitive_restart; 51 bool rasterizer_discard; 52 uint16_t vertices_per_patch; //5 bits 53 }; 54 55 struct zink_gfx_pipeline_state { 56 uint32_t rast_state : ZINK_RAST_HW_STATE_SIZE; //zink_rasterizer_hw_state 57 uint32_t rast_samples:15; //9 extra bits 58 uint32_t void_alpha_attachments:PIPE_MAX_COLOR_BUFS; 59 VkSampleMask sample_mask; 60 61 unsigned rp_state; 62 uint32_t blend_id; 63 64 /* Pre-hashed value for table lookup, invalid when zero. 65 * Members after this point are not included in pipeline state hash key */ 66 uint32_t hash; 67 bool dirty; 68 69 struct zink_pipeline_dynamic_state1 dyn_state1; 70 71 struct zink_pipeline_dynamic_state2 dyn_state2; 72 73 VkShaderModule modules[PIPE_SHADER_TYPES - 1]; 74 bool modules_changed; 75 76 struct zink_vertex_elements_hw_state *element_state; 77 uint32_t vertex_hash; 78 79 uint32_t final_hash; 80 81 uint32_t vertex_buffers_enabled_mask; 82 uint32_t vertex_strides[PIPE_MAX_ATTRIBS]; 83 bool sample_locations_enabled; 84 bool uses_dynamic_stride; 85 bool have_EXT_extended_dynamic_state; 86 bool have_EXT_extended_dynamic_state2; 87 bool extendedDynamicState2PatchControlPoints; 88 uint8_t has_points; //either gs outputs points or prim type is points 89 struct { 90 struct zink_shader_key key[5]; 91 struct zink_shader_key last_vertex; 92 } shader_keys; 93 struct zink_blend_state *blend_state; 94 struct zink_render_pass *render_pass; 95 struct zink_render_pass *next_render_pass; //will be used next time rp is begun 96 VkFormat rendering_formats[PIPE_MAX_COLOR_BUFS]; 97 VkPipelineRenderingCreateInfo rendering_info; 98 VkPipeline pipeline; 99 unsigned idx : 8; 100 enum pipe_prim_type gfx_prim_mode; //pending mode 101 }; 102 103 struct zink_compute_pipeline_state { 104 /* Pre-hashed value for table lookup, invalid when zero. 105 * Members after this point are not included in pipeline state hash key */ 106 uint32_t hash; 107 uint32_t final_hash; 108 bool dirty; 109 bool use_local_size; 110 uint32_t local_size[3]; 111 112 uint32_t module_hash; 113 VkShaderModule module; 114 bool module_changed; 115 116 struct zink_shader_key key; 117 118 VkPipeline pipeline; 119 }; 120 121 VkPipeline 122 zink_create_gfx_pipeline(struct zink_screen *screen, 123 struct zink_gfx_program *prog, 124 struct zink_gfx_pipeline_state *state, 125 const uint8_t *binding_map, 126 VkPrimitiveTopology primitive_topology); 127 128 VkPipeline 129 zink_create_compute_pipeline(struct zink_screen *screen, struct zink_compute_program *comp, struct zink_compute_pipeline_state *state); 130 #endif 131