Searched defs:frameState (Results 1 – 11 of 11) sorted by relevance
/arkcompiler/ets_runtime/ecmascript/compiler/ |
D | lcr_lowering.cpp | 152 GateRef frameState = acc_.GetFrameState(gate); in LowerHeapObjectCheck() local 176 auto frameState = acc_.GetFrameState(gate); in DeleteStateSplit() local 185 GateRef frameState = acc_.GetFrameState(gate); in LowerArrayGuardianCheck() local 196 GateRef frameState = acc_.GetFrameState(gate); in LowerHClassStableArrayCheck() local 336 GateRef frameState = acc_.GetFrameState(gate); in LowerCheckAndConvert() local 363 void LCRLowering::LowerCheckUInt32AndConvert(GateRef gate, GateRef frameState) in LowerCheckUInt32AndConvert() 372 void LCRLowering::LowerCheckTaggedIntAndConvert(GateRef gate, GateRef frameState) in LowerCheckTaggedIntAndConvert() 388 void LCRLowering::LowerCheckTaggedDoubleAndConvert(GateRef gate, GateRef frameState, Label *exit) in LowerCheckTaggedDoubleAndConvert() 404 void LCRLowering::LowerCheckTaggedNumberAndConvert(GateRef gate, GateRef frameState, Label *exit) in LowerCheckTaggedNumberAndConvert() 422 void LCRLowering::LowerCheckSupportAndConvert(GateRef gate, GateRef frameState) in LowerCheckSupportAndConvert() [all …]
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D | type_mcr_lowering.cpp | 192 GateRef frameState = GetFrameState(gate); in LowerIntCheck() local 203 GateRef frameState = GetFrameState(gate); in LowerDoubleCheck() local 214 GateRef frameState = GetFrameState(gate); in LowerNumberCheck() local 225 GateRef frameState = GetFrameState(gate); in LowerBooleanCheck() local 237 GateRef frameState = GetFrameState(gate); in LowerStableArrayCheck() local 298 GateRef frameState = GetFrameState(gate); in LowerTypedArrayCheck() local 336 GateRef frameState = GetFrameState(gate); in LowerTSSubtypingCheck() local 346 GateRef frameState = GetFrameState(gate); in LowerSimpleHClassCheck() local 369 GateRef frameState = GetFrameState(gate); in LowerSimpleHClassCompare() local 376 GateRef frameState = GetFrameState(gate); in LowerTSSubtypingCompare() local [all …]
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D | loop_analysis.cpp | 83 auto frameState = acc_.GetFrameState(nex); in CollectLoopBody() local 131 auto frameState = acc_.GetFrameState(gate); in UpdateLoopInfo() local
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D | circuit_builder.cpp | 146 auto frameState = acc_.FindNearestFrameState(currentDepend); in ObjectTypeCheck() local 160 auto frameState = acc_.FindNearestFrameState(currentDepend); in ObjectTypeCompare() local 169 GateRef CircuitBuilder::HeapObjectCheck(GateRef gate, GateRef frameState) in HeapObjectCheck() 186 auto frameState = acc_.FindNearestFrameState(currentDepend); in StableArrayCheck() local 200 auto frameState = acc_.FindNearestFrameState(currentDepend); in COWArrayCheck() local 208 GateRef CircuitBuilder::HClassStableArrayCheck(GateRef gate, GateRef frameState, ArrayMetaDataAcces… in HClassStableArrayCheck() 220 GateRef CircuitBuilder::ArrayGuardianCheck(GateRef frameState) in ArrayGuardianCheck() 237 auto frameState = acc_.FindNearestFrameState(currentDepend); in TypedArrayCheck() local 275 auto frameState = acc_.FindNearestFrameState(currentDepend); in IndexCheck() local 347 auto frameState = acc_.GetFrameState(stateSplit); in CheckAndConvert() local [all …]
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D | ts_inline_lowering.cpp | 103 GateRef frameState = GetFrameState(info); in TryInline() local 476 GateRef frameState = acc_.GetFrameState(gate); in InlineFuncCheck() local 497 auto frameState = acc_.FindNearestFrameState(callDepend); in InlineAccessorCheck() local 681 GateRef frameState = acc_.FindNearestFrameState(gate); in GetFrameState() local 687 GateRef frameState = GetFrameState(info); in GetFrameArgs() local
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D | frame_states.cpp | 67 void FrameStateBuilder::BindStateSplit(GateRef state, GateRef depend, GateRef frameState) in BindStateSplit() 83 void FrameStateBuilder::BindStateSplit(GateRef gate, GateRef frameState) in BindStateSplit() 510 GateRef frameState = BuildFrameStateGate(pcOffset, frameValues, FrameStateOutput::Invalid()); in BuildCallFrameState() local
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D | ntype_mcr_lowering.cpp | 102 GateRef frameState = GetFrameState(gate); in LowerCreateArrayWithBuffer() local
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D | ts_hcr_lowering.cpp | 931 GateRef frameState = acc_.FindNearestFrameState(builder_.GetDepend()); in StoreJSArrayByIndex() local 1044 GateRef frameState = acc_.FindNearestFrameState(stateSplit); in LowerTypedNewObjRange() local 1071 GateRef frameState = acc_.FindNearestFrameState(stateSplit); in LowerTypedSuperCall() local
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D | circuit_builder-inl.h | 915 auto frameState = acc_.GetFrameState(gate); in JSNoGCCallThisTargetTypeCheck() local 930 auto frameState = acc_.GetFrameState(gate); in JSCallTargetTypeCheck() local 945 auto frameState = acc_.GetFrameState(gate); in JSCallThisTargetTypeCheck() local
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D | llvm_ir_builder.cpp | 2324 GateRef frameState = acc_.GetFrameState(deoptFrameState); in VisitDeoptCheck() local
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/arkcompiler/ets_runtime/ecmascript/compiler/tests/ |
D | lowering_relate_gate_test.cpp | 60 auto frameState = circuit.NewGate(circuit.FrameState(1), {pcGate, frameArgs}); in HWTEST_F_L0() local
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