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1 //
2 // Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
3 // Copyright (C) 2012-2013 LunarG, Inc.
4 // Copyright (C) 2017 ARM Limited.
5 // Copyright (C) 2015-2020 Google, Inc.
6 // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
7 //
8 // All rights reserved.
9 //
10 // Redistribution and use in source and binary forms, with or without
11 // modification, are permitted provided that the following conditions
12 // are met:
13 //
14 //    Redistributions of source code must retain the above copyright
15 //    notice, this list of conditions and the following disclaimer.
16 //
17 //    Redistributions in binary form must reproduce the above
18 //    copyright notice, this list of conditions and the following
19 //    disclaimer in the documentation and/or other materials provided
20 //    with the distribution.
21 //
22 //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
23 //    contributors may be used to endorse or promote products derived
24 //    from this software without specific prior written permission.
25 //
26 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
29 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
30 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
31 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
32 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
33 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
34 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
35 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
36 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
37 // POSSIBILITY OF SUCH DAMAGE.
38 //
39 
40 //
41 // Help manage multiple profiles, versions, extensions etc.
42 //
43 // These don't return error codes, as the presumption is parsing will
44 // always continue as if the tested feature were enabled, and thus there
45 // is no error recovery needed.
46 //
47 
48 //
49 // HOW TO add a feature enabled by an extension.
50 //
51 // To add a new hypothetical "Feature F" to the front end, where an extension
52 // "XXX_extension_X" can be used to enable the feature, do the following.
53 //
54 // OVERVIEW: Specific features are what are error-checked for, not
55 //    extensions:  A specific Feature F might be enabled by an extension, or a
56 //    particular version in a particular profile, or a stage, or combinations, etc.
57 //
58 //    The basic mechanism is to use the following to "declare" all the things that
59 //    enable/disable Feature F, in a code path that implements Feature F:
60 //
61 //        requireProfile()
62 //        profileRequires()
63 //        requireStage()
64 //        checkDeprecated()
65 //        requireNotRemoved()
66 //        requireExtensions()
67 //        extensionRequires()
68 //
69 //    Typically, only the first two calls are needed.  They go into a code path that
70 //    implements Feature F, and will log the proper error/warning messages.  Parsing
71 //    will then always continue as if the tested feature was enabled.
72 //
73 //    There is typically no if-testing or conditional parsing, just insertion of the calls above.
74 //    However, if symbols specific to the extension are added (step 5), they will
75 //    only be added under tests that the minimum version and profile are present.
76 //
77 // 1) Add a symbol name for the extension string at the bottom of Versions.h:
78 //
79 //     const char* const XXX_extension_X = "XXX_extension_X";
80 //
81 // 2) Add extension initialization to TParseVersions::initializeExtensionBehavior(),
82 //    the first function below and optionally a entry to extensionData for additional
83 //    error checks:
84 //
85 //     extensionBehavior[XXX_extension_X] = EBhDisable;
86 //     (Optional) exts[] = {XXX_extension_X, EShTargetSpv_1_4}
87 //
88 // 3) Add any preprocessor directives etc. in the next function, TParseVersions::getPreamble():
89 //
90 //           "#define XXX_extension_X 1\n"
91 //
92 //    The new-line is important, as that ends preprocess tokens.
93 //
94 // 4) Insert a profile check in the feature's path (unless all profiles support the feature,
95 //    for some version level).  That is, call requireProfile() to constrain the profiles, e.g.:
96 //
97 //         // ... in a path specific to Feature F...
98 //         requireProfile(loc,
99 //                        ECoreProfile | ECompatibilityProfile,
100 //                        "Feature F");
101 //
102 // 5) For each profile that supports the feature, insert version/extension checks:
103 //
104 //    The mostly likely scenario is that Feature F can only be used with a
105 //    particular profile if XXX_extension_X is present or the version is
106 //    high enough that the core specification already incorporated it.
107 //
108 //        // following the requireProfile() call...
109 //        profileRequires(loc,
110 //                        ECoreProfile | ECompatibilityProfile,
111 //                        420,             // 0 if no version incorporated the feature into the core spec.
112 //                        XXX_extension_X, // can be a list of extensions that all add the feature
113 //                        "Feature F Description");
114 //
115 //    This allows the feature if either A) one of the extensions is enabled or
116 //    B) the version is high enough.  If no version yet incorporates the feature
117 //    into core, pass in 0.
118 //
119 //    This can be called multiple times, if different profiles support the
120 //    feature starting at different version numbers or with different
121 //    extensions.
122 //
123 //    This must be called for each profile allowed by the initial call to requireProfile().
124 //
125 //    Profiles are all masks, which can be "or"-ed together.
126 //
127 //        ENoProfile
128 //        ECoreProfile
129 //        ECompatibilityProfile
130 //        EEsProfile
131 //
132 //    The ENoProfile profile is only for desktop, before profiles showed up in version 150;
133 //    All other #version with no profile default to either es or core, and so have profiles.
134 //
135 //    You can select all but a particular profile using ~.  The following basically means "desktop":
136 //
137 //        ~EEsProfile
138 //
139 // 6) If built-in symbols are added by the extension, add them in Initialize.cpp:  Their use
140 //    will be automatically error checked against the extensions enabled at that moment.
141 //    see the comment at the top of Initialize.cpp for where to put them.  Establish them at
142 //    the earliest release that supports the extension.  Then, tag them with the
143 //    set of extensions that both enable them and are necessary, given the version of the symbol
144 //    table. (There is a different symbol table for each version.)
145 //
146 // 7) If the extension has additional requirements like minimum SPIR-V version required, add them
147 //    to extensionRequires()
148 
149 #include "parseVersions.h"
150 #include "localintermediate.h"
151 
152 namespace glslang {
153 
154 #ifndef GLSLANG_WEB
155 
156 //
157 // Initialize all extensions, almost always to 'disable', as once their features
158 // are incorporated into a core version, their features are supported through allowing that
159 // core version, not through a pseudo-enablement of the extension.
160 //
initializeExtensionBehavior()161 void TParseVersions::initializeExtensionBehavior()
162 {
163     typedef struct {
164         const char *const extensionName;
165         EShTargetLanguageVersion minSpvVersion;
166     } extensionData;
167 
168     const extensionData exts[] = { {E_GL_EXT_ray_tracing, EShTargetSpv_1_4},
169                                    {E_GL_NV_ray_tracing_motion_blur, EShTargetSpv_1_4},
170                                    {E_GL_EXT_mesh_shader, EShTargetSpv_1_4}
171                                  };
172 
173     for (size_t ii = 0; ii < sizeof(exts) / sizeof(exts[0]); ii++) {
174         // Add only extensions which require > spv1.0 to save space in map
175         if (exts[ii].minSpvVersion > EShTargetSpv_1_0) {
176             extensionMinSpv[exts[ii].extensionName] = exts[ii].minSpvVersion;
177         }
178     }
179 
180     extensionBehavior[E_GL_OES_texture_3D]                   = EBhDisable;
181     extensionBehavior[E_GL_OES_standard_derivatives]         = EBhDisable;
182     extensionBehavior[E_GL_EXT_frag_depth]                   = EBhDisable;
183     extensionBehavior[E_GL_OES_EGL_image_external]           = EBhDisable;
184     extensionBehavior[E_GL_OES_EGL_image_external_essl3]     = EBhDisable;
185     extensionBehavior[E_GL_EXT_YUV_target]                   = EBhDisable;
186     extensionBehavior[E_GL_EXT_shader_texture_lod]           = EBhDisable;
187     extensionBehavior[E_GL_EXT_shadow_samplers]              = EBhDisable;
188     extensionBehavior[E_GL_ARB_texture_rectangle]            = EBhDisable;
189     extensionBehavior[E_GL_3DL_array_objects]                = EBhDisable;
190     extensionBehavior[E_GL_ARB_shading_language_420pack]     = EBhDisable;
191     extensionBehavior[E_GL_ARB_texture_gather]               = EBhDisable;
192     extensionBehavior[E_GL_ARB_gpu_shader5]                  = EBhDisablePartial;
193     extensionBehavior[E_GL_ARB_separate_shader_objects]      = EBhDisable;
194     extensionBehavior[E_GL_ARB_compute_shader]               = EBhDisable;
195     extensionBehavior[E_GL_ARB_tessellation_shader]          = EBhDisable;
196     extensionBehavior[E_GL_ARB_enhanced_layouts]             = EBhDisable;
197     extensionBehavior[E_GL_ARB_texture_cube_map_array]       = EBhDisable;
198     extensionBehavior[E_GL_ARB_texture_multisample]          = EBhDisable;
199     extensionBehavior[E_GL_ARB_shader_texture_lod]           = EBhDisable;
200     extensionBehavior[E_GL_ARB_explicit_attrib_location]     = EBhDisable;
201     extensionBehavior[E_GL_ARB_explicit_uniform_location]    = EBhDisable;
202     extensionBehavior[E_GL_ARB_shader_image_load_store]      = EBhDisable;
203     extensionBehavior[E_GL_ARB_shader_atomic_counters]       = EBhDisable;
204     extensionBehavior[E_GL_ARB_shader_atomic_counter_ops]    = EBhDisable;
205     extensionBehavior[E_GL_ARB_shader_draw_parameters]       = EBhDisable;
206     extensionBehavior[E_GL_ARB_shader_group_vote]            = EBhDisable;
207     extensionBehavior[E_GL_ARB_derivative_control]           = EBhDisable;
208     extensionBehavior[E_GL_ARB_shader_texture_image_samples] = EBhDisable;
209     extensionBehavior[E_GL_ARB_viewport_array]               = EBhDisable;
210     extensionBehavior[E_GL_ARB_gpu_shader_int64]             = EBhDisable;
211     extensionBehavior[E_GL_ARB_gpu_shader_fp64]              = EBhDisable;
212     extensionBehavior[E_GL_ARB_shader_ballot]                = EBhDisable;
213     extensionBehavior[E_GL_ARB_sparse_texture2]              = EBhDisable;
214     extensionBehavior[E_GL_ARB_sparse_texture_clamp]         = EBhDisable;
215     extensionBehavior[E_GL_ARB_shader_stencil_export]        = EBhDisable;
216 //    extensionBehavior[E_GL_ARB_cull_distance]                = EBhDisable;    // present for 4.5, but need extension control over block members
217     extensionBehavior[E_GL_ARB_post_depth_coverage]          = EBhDisable;
218     extensionBehavior[E_GL_ARB_shader_viewport_layer_array]  = EBhDisable;
219     extensionBehavior[E_GL_ARB_fragment_shader_interlock]    = EBhDisable;
220     extensionBehavior[E_GL_ARB_shader_clock]                 = EBhDisable;
221     extensionBehavior[E_GL_ARB_uniform_buffer_object]        = EBhDisable;
222     extensionBehavior[E_GL_ARB_sample_shading]               = EBhDisable;
223     extensionBehavior[E_GL_ARB_shader_bit_encoding]          = EBhDisable;
224     extensionBehavior[E_GL_ARB_shader_image_size]            = EBhDisable;
225     extensionBehavior[E_GL_ARB_shader_storage_buffer_object] = EBhDisable;
226     extensionBehavior[E_GL_ARB_shading_language_packing]     = EBhDisable;
227     extensionBehavior[E_GL_ARB_texture_query_lod]            = EBhDisable;
228     extensionBehavior[E_GL_ARB_vertex_attrib_64bit]          = EBhDisable;
229     extensionBehavior[E_GL_ARB_draw_instanced]               = EBhDisable;
230     extensionBehavior[E_GL_ARB_fragment_coord_conventions]   = EBhDisable;
231 
232 
233     extensionBehavior[E_GL_KHR_shader_subgroup_basic]            = EBhDisable;
234     extensionBehavior[E_GL_KHR_shader_subgroup_vote]             = EBhDisable;
235     extensionBehavior[E_GL_KHR_shader_subgroup_arithmetic]       = EBhDisable;
236     extensionBehavior[E_GL_KHR_shader_subgroup_ballot]           = EBhDisable;
237     extensionBehavior[E_GL_KHR_shader_subgroup_shuffle]          = EBhDisable;
238     extensionBehavior[E_GL_KHR_shader_subgroup_shuffle_relative] = EBhDisable;
239     extensionBehavior[E_GL_KHR_shader_subgroup_clustered]        = EBhDisable;
240     extensionBehavior[E_GL_KHR_shader_subgroup_quad]             = EBhDisable;
241     extensionBehavior[E_GL_KHR_memory_scope_semantics]           = EBhDisable;
242 
243     extensionBehavior[E_GL_EXT_shader_atomic_int64]              = EBhDisable;
244 
245     extensionBehavior[E_GL_EXT_shader_non_constant_global_initializers] = EBhDisable;
246     extensionBehavior[E_GL_EXT_shader_image_load_formatted]             = EBhDisable;
247     extensionBehavior[E_GL_EXT_post_depth_coverage]                     = EBhDisable;
248     extensionBehavior[E_GL_EXT_control_flow_attributes]                 = EBhDisable;
249     extensionBehavior[E_GL_EXT_nonuniform_qualifier]                    = EBhDisable;
250     extensionBehavior[E_GL_EXT_samplerless_texture_functions]           = EBhDisable;
251     extensionBehavior[E_GL_EXT_scalar_block_layout]                     = EBhDisable;
252     extensionBehavior[E_GL_EXT_fragment_invocation_density]             = EBhDisable;
253     extensionBehavior[E_GL_EXT_buffer_reference]                        = EBhDisable;
254     extensionBehavior[E_GL_EXT_buffer_reference2]                       = EBhDisable;
255     extensionBehavior[E_GL_EXT_buffer_reference_uvec2]                  = EBhDisable;
256     extensionBehavior[E_GL_EXT_demote_to_helper_invocation]             = EBhDisable;
257     extensionBehavior[E_GL_EXT_debug_printf]                            = EBhDisable;
258 
259     extensionBehavior[E_GL_EXT_shader_16bit_storage]                    = EBhDisable;
260     extensionBehavior[E_GL_EXT_shader_8bit_storage]                     = EBhDisable;
261     extensionBehavior[E_GL_EXT_subgroup_uniform_control_flow]           = EBhDisable;
262 
263     extensionBehavior[E_GL_EXT_fragment_shader_barycentric]             = EBhDisable;
264 
265     // #line and #include
266     extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive]          = EBhDisable;
267     extensionBehavior[E_GL_GOOGLE_include_directive]                 = EBhDisable;
268 
269     extensionBehavior[E_GL_AMD_shader_ballot]                        = EBhDisable;
270     extensionBehavior[E_GL_AMD_shader_trinary_minmax]                = EBhDisable;
271     extensionBehavior[E_GL_AMD_shader_explicit_vertex_parameter]     = EBhDisable;
272     extensionBehavior[E_GL_AMD_gcn_shader]                           = EBhDisable;
273     extensionBehavior[E_GL_AMD_gpu_shader_half_float]                = EBhDisable;
274     extensionBehavior[E_GL_AMD_texture_gather_bias_lod]              = EBhDisable;
275     extensionBehavior[E_GL_AMD_gpu_shader_int16]                     = EBhDisable;
276     extensionBehavior[E_GL_AMD_shader_image_load_store_lod]          = EBhDisable;
277     extensionBehavior[E_GL_AMD_shader_fragment_mask]                 = EBhDisable;
278     extensionBehavior[E_GL_AMD_gpu_shader_half_float_fetch]          = EBhDisable;
279     extensionBehavior[E_GL_AMD_shader_early_and_late_fragment_tests] = EBhDisable;
280 
281     extensionBehavior[E_GL_INTEL_shader_integer_functions2]          = EBhDisable;
282 
283     extensionBehavior[E_GL_NV_sample_mask_override_coverage]         = EBhDisable;
284     extensionBehavior[E_SPV_NV_geometry_shader_passthrough]          = EBhDisable;
285     extensionBehavior[E_GL_NV_viewport_array2]                       = EBhDisable;
286     extensionBehavior[E_GL_NV_stereo_view_rendering]                 = EBhDisable;
287     extensionBehavior[E_GL_NVX_multiview_per_view_attributes]        = EBhDisable;
288     extensionBehavior[E_GL_NV_shader_atomic_int64]                   = EBhDisable;
289     extensionBehavior[E_GL_NV_conservative_raster_underestimation]   = EBhDisable;
290     extensionBehavior[E_GL_NV_shader_noperspective_interpolation]    = EBhDisable;
291     extensionBehavior[E_GL_NV_shader_subgroup_partitioned]           = EBhDisable;
292     extensionBehavior[E_GL_NV_shading_rate_image]                    = EBhDisable;
293     extensionBehavior[E_GL_NV_ray_tracing]                           = EBhDisable;
294     extensionBehavior[E_GL_NV_ray_tracing_motion_blur]               = EBhDisable;
295     extensionBehavior[E_GL_NV_fragment_shader_barycentric]           = EBhDisable;
296     extensionBehavior[E_GL_NV_compute_shader_derivatives]            = EBhDisable;
297     extensionBehavior[E_GL_NV_shader_texture_footprint]              = EBhDisable;
298     extensionBehavior[E_GL_NV_mesh_shader]                           = EBhDisable;
299 
300     extensionBehavior[E_GL_NV_cooperative_matrix]                    = EBhDisable;
301     extensionBehavior[E_GL_NV_shader_sm_builtins]                    = EBhDisable;
302     extensionBehavior[E_GL_NV_integer_cooperative_matrix]            = EBhDisable;
303 
304     // ARM
305     extensionBehavior[E_GL_ARM_shader_core_builtins]    = EBhDisable;
306 
307 
308     // AEP
309     extensionBehavior[E_GL_ANDROID_extension_pack_es31a]             = EBhDisable;
310     extensionBehavior[E_GL_KHR_blend_equation_advanced]              = EBhDisable;
311     extensionBehavior[E_GL_OES_sample_variables]                     = EBhDisable;
312     extensionBehavior[E_GL_OES_shader_image_atomic]                  = EBhDisable;
313     extensionBehavior[E_GL_OES_shader_multisample_interpolation]     = EBhDisable;
314     extensionBehavior[E_GL_OES_texture_storage_multisample_2d_array] = EBhDisable;
315     extensionBehavior[E_GL_EXT_geometry_shader]                      = EBhDisable;
316     extensionBehavior[E_GL_EXT_geometry_point_size]                  = EBhDisable;
317     extensionBehavior[E_GL_EXT_gpu_shader5]                          = EBhDisable;
318     extensionBehavior[E_GL_EXT_primitive_bounding_box]               = EBhDisable;
319     extensionBehavior[E_GL_EXT_shader_io_blocks]                     = EBhDisable;
320     extensionBehavior[E_GL_EXT_tessellation_shader]                  = EBhDisable;
321     extensionBehavior[E_GL_EXT_tessellation_point_size]              = EBhDisable;
322     extensionBehavior[E_GL_EXT_texture_buffer]                       = EBhDisable;
323     extensionBehavior[E_GL_EXT_texture_cube_map_array]               = EBhDisable;
324     extensionBehavior[E_GL_EXT_null_initializer]                     = EBhDisable;
325 
326     // OES matching AEP
327     extensionBehavior[E_GL_OES_geometry_shader]          = EBhDisable;
328     extensionBehavior[E_GL_OES_geometry_point_size]      = EBhDisable;
329     extensionBehavior[E_GL_OES_gpu_shader5]              = EBhDisable;
330     extensionBehavior[E_GL_OES_primitive_bounding_box]   = EBhDisable;
331     extensionBehavior[E_GL_OES_shader_io_blocks]         = EBhDisable;
332     extensionBehavior[E_GL_OES_tessellation_shader]      = EBhDisable;
333     extensionBehavior[E_GL_OES_tessellation_point_size]  = EBhDisable;
334     extensionBehavior[E_GL_OES_texture_buffer]           = EBhDisable;
335     extensionBehavior[E_GL_OES_texture_cube_map_array]   = EBhDisable;
336     extensionBehavior[E_GL_EXT_shader_integer_mix]       = EBhDisable;
337 
338     // EXT extensions
339     extensionBehavior[E_GL_EXT_device_group]                = EBhDisable;
340     extensionBehavior[E_GL_EXT_multiview]                   = EBhDisable;
341     extensionBehavior[E_GL_EXT_shader_realtime_clock]       = EBhDisable;
342     extensionBehavior[E_GL_EXT_ray_tracing]                 = EBhDisable;
343     extensionBehavior[E_GL_EXT_ray_query]                   = EBhDisable;
344     extensionBehavior[E_GL_EXT_ray_flags_primitive_culling] = EBhDisable;
345     extensionBehavior[E_GL_EXT_ray_cull_mask]               = EBhDisable;
346     extensionBehavior[E_GL_EXT_blend_func_extended]         = EBhDisable;
347     extensionBehavior[E_GL_EXT_shader_implicit_conversions] = EBhDisable;
348     extensionBehavior[E_GL_EXT_fragment_shading_rate]       = EBhDisable;
349     extensionBehavior[E_GL_EXT_shader_image_int64]          = EBhDisable;
350     extensionBehavior[E_GL_EXT_terminate_invocation]        = EBhDisable;
351     extensionBehavior[E_GL_EXT_shared_memory_block]         = EBhDisable;
352     extensionBehavior[E_GL_EXT_spirv_intrinsics]            = EBhDisable;
353     extensionBehavior[E_GL_EXT_mesh_shader]                 = EBhDisable;
354     extensionBehavior[E_GL_EXT_opacity_micromap]            = EBhDisable;
355 
356     // OVR extensions
357     extensionBehavior[E_GL_OVR_multiview]                = EBhDisable;
358     extensionBehavior[E_GL_OVR_multiview2]               = EBhDisable;
359 
360     // explicit types
361     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types]         = EBhDisable;
362     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int8]    = EBhDisable;
363     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int16]   = EBhDisable;
364     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int32]   = EBhDisable;
365     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int64]   = EBhDisable;
366     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float16] = EBhDisable;
367     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float32] = EBhDisable;
368     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float64] = EBhDisable;
369 
370     // subgroup extended types
371     extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int8]    = EBhDisable;
372     extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int16]   = EBhDisable;
373     extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int64]   = EBhDisable;
374     extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_float16] = EBhDisable;
375     extensionBehavior[E_GL_EXT_shader_atomic_float]                    = EBhDisable;
376     extensionBehavior[E_GL_EXT_shader_atomic_float2]                   = EBhDisable;
377 }
378 
379 #endif // GLSLANG_WEB
380 
381 // Get code that is not part of a shared symbol table, is specific to this shader,
382 // or needed by the preprocessor (which does not use a shared symbol table).
getPreamble(std::string & preamble)383 void TParseVersions::getPreamble(std::string& preamble)
384 {
385     if (isEsProfile()) {
386         preamble =
387             "#define GL_ES 1\n"
388             "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
389 #ifdef GLSLANG_WEB
390             ;
391 #else
392             "#define GL_OES_texture_3D 1\n"
393             "#define GL_OES_standard_derivatives 1\n"
394             "#define GL_EXT_frag_depth 1\n"
395             "#define GL_OES_EGL_image_external 1\n"
396             "#define GL_OES_EGL_image_external_essl3 1\n"
397             "#define GL_EXT_YUV_target 1\n"
398             "#define GL_EXT_shader_texture_lod 1\n"
399             "#define GL_EXT_shadow_samplers 1\n"
400             "#define GL_EXT_fragment_shading_rate 1\n"
401 
402             // AEP
403             "#define GL_ANDROID_extension_pack_es31a 1\n"
404             "#define GL_OES_sample_variables 1\n"
405             "#define GL_OES_shader_image_atomic 1\n"
406             "#define GL_OES_shader_multisample_interpolation 1\n"
407             "#define GL_OES_texture_storage_multisample_2d_array 1\n"
408             "#define GL_EXT_geometry_shader 1\n"
409             "#define GL_EXT_geometry_point_size 1\n"
410             "#define GL_EXT_gpu_shader5 1\n"
411             "#define GL_EXT_primitive_bounding_box 1\n"
412             "#define GL_EXT_shader_io_blocks 1\n"
413             "#define GL_EXT_tessellation_shader 1\n"
414             "#define GL_EXT_tessellation_point_size 1\n"
415             "#define GL_EXT_texture_buffer 1\n"
416             "#define GL_EXT_texture_cube_map_array 1\n"
417             "#define GL_EXT_shader_implicit_conversions 1\n"
418             "#define GL_EXT_shader_integer_mix 1\n"
419             "#define GL_EXT_blend_func_extended 1\n"
420 
421             // OES matching AEP
422             "#define GL_OES_geometry_shader 1\n"
423             "#define GL_OES_geometry_point_size 1\n"
424             "#define GL_OES_gpu_shader5 1\n"
425             "#define GL_OES_primitive_bounding_box 1\n"
426             "#define GL_OES_shader_io_blocks 1\n"
427             "#define GL_OES_tessellation_shader 1\n"
428             "#define GL_OES_tessellation_point_size 1\n"
429             "#define GL_OES_texture_buffer 1\n"
430             "#define GL_OES_texture_cube_map_array 1\n"
431             "#define GL_EXT_shader_non_constant_global_initializers 1\n"
432             ;
433 
434             if (version >= 300) {
435                 preamble += "#define GL_NV_shader_noperspective_interpolation 1\n";
436             }
437             if (version >= 310) {
438                 preamble += "#define GL_EXT_null_initializer 1\n";
439                 preamble += "#define GL_EXT_subgroup_uniform_control_flow 1\n";
440             }
441 
442     } else { // !isEsProfile()
443         preamble =
444             "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
445             "#define GL_ARB_texture_rectangle 1\n"
446             "#define GL_ARB_shading_language_420pack 1\n"
447             "#define GL_ARB_texture_gather 1\n"
448             "#define GL_ARB_gpu_shader5 1\n"
449             "#define GL_ARB_separate_shader_objects 1\n"
450             "#define GL_ARB_compute_shader 1\n"
451             "#define GL_ARB_tessellation_shader 1\n"
452             "#define GL_ARB_enhanced_layouts 1\n"
453             "#define GL_ARB_texture_cube_map_array 1\n"
454             "#define GL_ARB_texture_multisample 1\n"
455             "#define GL_ARB_shader_texture_lod 1\n"
456             "#define GL_ARB_explicit_attrib_location 1\n"
457             "#define GL_ARB_explicit_uniform_location 1\n"
458             "#define GL_ARB_shader_image_load_store 1\n"
459             "#define GL_ARB_shader_atomic_counters 1\n"
460             "#define GL_ARB_shader_draw_parameters 1\n"
461             "#define GL_ARB_shader_group_vote 1\n"
462             "#define GL_ARB_derivative_control 1\n"
463             "#define GL_ARB_shader_texture_image_samples 1\n"
464             "#define GL_ARB_viewport_array 1\n"
465             "#define GL_ARB_gpu_shader_int64 1\n"
466             "#define GL_ARB_gpu_shader_fp64 1\n"
467             "#define GL_ARB_shader_ballot 1\n"
468             "#define GL_ARB_sparse_texture2 1\n"
469             "#define GL_ARB_sparse_texture_clamp 1\n"
470             "#define GL_ARB_shader_stencil_export 1\n"
471             "#define GL_ARB_sample_shading 1\n"
472             "#define GL_ARB_shader_image_size 1\n"
473             "#define GL_ARB_shading_language_packing 1\n"
474 //            "#define GL_ARB_cull_distance 1\n"    // present for 4.5, but need extension control over block members
475             "#define GL_ARB_post_depth_coverage 1\n"
476             "#define GL_ARB_fragment_shader_interlock 1\n"
477             "#define GL_ARB_uniform_buffer_object 1\n"
478             "#define GL_ARB_shader_bit_encoding 1\n"
479             "#define GL_ARB_shader_storage_buffer_object 1\n"
480             "#define GL_ARB_texture_query_lod 1\n"
481             "#define GL_ARB_vertex_attrib_64bit 1\n"
482             "#define GL_ARB_draw_instanced 1\n"
483             "#define GL_ARB_fragment_coord_conventions 1\n"
484             "#define GL_EXT_shader_non_constant_global_initializers 1\n"
485             "#define GL_EXT_shader_image_load_formatted 1\n"
486             "#define GL_EXT_post_depth_coverage 1\n"
487             "#define GL_EXT_control_flow_attributes 1\n"
488             "#define GL_EXT_nonuniform_qualifier 1\n"
489             "#define GL_EXT_shader_16bit_storage 1\n"
490             "#define GL_EXT_shader_8bit_storage 1\n"
491             "#define GL_EXT_samplerless_texture_functions 1\n"
492             "#define GL_EXT_scalar_block_layout 1\n"
493             "#define GL_EXT_fragment_invocation_density 1\n"
494             "#define GL_EXT_buffer_reference 1\n"
495             "#define GL_EXT_buffer_reference2 1\n"
496             "#define GL_EXT_buffer_reference_uvec2 1\n"
497             "#define GL_EXT_demote_to_helper_invocation 1\n"
498             "#define GL_EXT_debug_printf 1\n"
499             "#define GL_EXT_fragment_shading_rate 1\n"
500             "#define GL_EXT_shared_memory_block 1\n"
501             "#define GL_EXT_shader_integer_mix 1\n"
502 
503             // GL_KHR_shader_subgroup
504             "#define GL_KHR_shader_subgroup_basic 1\n"
505             "#define GL_KHR_shader_subgroup_vote 1\n"
506             "#define GL_KHR_shader_subgroup_arithmetic 1\n"
507             "#define GL_KHR_shader_subgroup_ballot 1\n"
508             "#define GL_KHR_shader_subgroup_shuffle 1\n"
509             "#define GL_KHR_shader_subgroup_shuffle_relative 1\n"
510             "#define GL_KHR_shader_subgroup_clustered 1\n"
511             "#define GL_KHR_shader_subgroup_quad 1\n"
512 
513             "#define GL_EXT_shader_image_int64 1\n"
514             "#define GL_EXT_shader_atomic_int64 1\n"
515             "#define GL_EXT_shader_realtime_clock 1\n"
516             "#define GL_EXT_ray_tracing 1\n"
517             "#define GL_EXT_ray_query 1\n"
518             "#define GL_EXT_ray_flags_primitive_culling 1\n"
519             "#define GL_EXT_ray_cull_mask 1\n"
520             "#define GL_EXT_spirv_intrinsics 1\n"
521             "#define GL_EXT_mesh_shader 1\n"
522 
523             "#define GL_AMD_shader_ballot 1\n"
524             "#define GL_AMD_shader_trinary_minmax 1\n"
525             "#define GL_AMD_shader_explicit_vertex_parameter 1\n"
526             "#define GL_AMD_gcn_shader 1\n"
527             "#define GL_AMD_gpu_shader_half_float 1\n"
528             "#define GL_AMD_texture_gather_bias_lod 1\n"
529             "#define GL_AMD_gpu_shader_int16 1\n"
530             "#define GL_AMD_shader_image_load_store_lod 1\n"
531             "#define GL_AMD_shader_fragment_mask 1\n"
532             "#define GL_AMD_gpu_shader_half_float_fetch 1\n"
533 
534             "#define GL_INTEL_shader_integer_functions2 1\n"
535 
536             "#define GL_NV_sample_mask_override_coverage 1\n"
537             "#define GL_NV_geometry_shader_passthrough 1\n"
538             "#define GL_NV_viewport_array2 1\n"
539             "#define GL_NV_shader_atomic_int64 1\n"
540             "#define GL_NV_conservative_raster_underestimation 1\n"
541             "#define GL_NV_shader_subgroup_partitioned 1\n"
542             "#define GL_NV_shading_rate_image 1\n"
543             "#define GL_NV_ray_tracing 1\n"
544             "#define GL_NV_ray_tracing_motion_blur 1\n"
545             "#define GL_NV_fragment_shader_barycentric 1\n"
546             "#define GL_NV_compute_shader_derivatives 1\n"
547             "#define GL_NV_shader_texture_footprint 1\n"
548             "#define GL_NV_mesh_shader 1\n"
549             "#define GL_NV_cooperative_matrix 1\n"
550             "#define GL_NV_integer_cooperative_matrix 1\n"
551 
552             "#define GL_EXT_shader_explicit_arithmetic_types 1\n"
553             "#define GL_EXT_shader_explicit_arithmetic_types_int8 1\n"
554             "#define GL_EXT_shader_explicit_arithmetic_types_int16 1\n"
555             "#define GL_EXT_shader_explicit_arithmetic_types_int32 1\n"
556             "#define GL_EXT_shader_explicit_arithmetic_types_int64 1\n"
557             "#define GL_EXT_shader_explicit_arithmetic_types_float16 1\n"
558             "#define GL_EXT_shader_explicit_arithmetic_types_float32 1\n"
559             "#define GL_EXT_shader_explicit_arithmetic_types_float64 1\n"
560 
561             "#define GL_EXT_shader_subgroup_extended_types_int8 1\n"
562             "#define GL_EXT_shader_subgroup_extended_types_int16 1\n"
563             "#define GL_EXT_shader_subgroup_extended_types_int64 1\n"
564             "#define GL_EXT_shader_subgroup_extended_types_float16 1\n"
565 
566             "#define GL_EXT_shader_atomic_float 1\n"
567             "#define GL_EXT_shader_atomic_float2 1\n"
568 
569             "#define GL_EXT_fragment_shader_barycentric 1\n"
570             ;
571 
572         if (version >= 150) {
573             // define GL_core_profile and GL_compatibility_profile
574             preamble += "#define GL_core_profile 1\n";
575 
576             if (profile == ECompatibilityProfile)
577                 preamble += "#define GL_compatibility_profile 1\n";
578         }
579         if (version >= 140) {
580             preamble += "#define GL_EXT_null_initializer 1\n";
581             preamble += "#define GL_EXT_subgroup_uniform_control_flow 1\n";
582         }
583 #endif // GLSLANG_WEB
584     }
585 
586 #ifndef GLSLANG_WEB
587     if ((!isEsProfile() && version >= 140) ||
588         (isEsProfile() && version >= 310)) {
589         preamble +=
590             "#define GL_EXT_device_group 1\n"
591             "#define GL_EXT_multiview 1\n"
592             "#define GL_NV_shader_sm_builtins 1\n"
593             ;
594     }
595 
596     if (version >= 300 /* both ES and non-ES */) {
597         preamble +=
598             "#define GL_OVR_multiview 1\n"
599             "#define GL_OVR_multiview2 1\n"
600             ;
601     }
602 
603     // #line and #include
604     preamble +=
605             "#define GL_GOOGLE_cpp_style_line_directive 1\n"
606             "#define GL_GOOGLE_include_directive 1\n"
607             "#define GL_KHR_blend_equation_advanced 1\n"
608             ;
609 
610     // other general extensions
611     preamble +=
612             "#define GL_EXT_terminate_invocation 1\n"
613             ;
614 #endif
615 
616     // #define VULKAN XXXX
617     const int numberBufSize = 12;
618     char numberBuf[numberBufSize];
619     if (spvVersion.vulkanGlsl > 0) {
620         preamble += "#define VULKAN ";
621         snprintf(numberBuf, numberBufSize, "%d", spvVersion.vulkanGlsl);
622         preamble += numberBuf;
623         preamble += "\n";
624     }
625 
626 #ifndef GLSLANG_WEB
627     // #define GL_SPIRV XXXX
628     if (spvVersion.openGl > 0) {
629         preamble += "#define GL_SPIRV ";
630         snprintf(numberBuf, numberBufSize, "%d", spvVersion.openGl);
631         preamble += numberBuf;
632         preamble += "\n";
633     }
634 #endif
635 
636 #ifndef GLSLANG_WEB
637     // GL_EXT_spirv_intrinsics
638     if (!isEsProfile()) {
639         switch (language) {
640         case EShLangVertex:         preamble += "#define GL_VERTEX_SHADER 1 \n";                    break;
641         case EShLangTessControl:    preamble += "#define GL_TESSELLATION_CONTROL_SHADER 1 \n";      break;
642         case EShLangTessEvaluation: preamble += "#define GL_TESSELLATION_EVALUATION_SHADER 1 \n";   break;
643         case EShLangGeometry:       preamble += "#define GL_GEOMETRY_SHADER 1 \n";                  break;
644         case EShLangFragment:       preamble += "#define GL_FRAGMENT_SHADER 1 \n";                  break;
645         case EShLangCompute:        preamble += "#define GL_COMPUTE_SHADER 1 \n";                   break;
646         case EShLangRayGen:         preamble += "#define GL_RAY_GENERATION_SHADER_EXT 1 \n";        break;
647         case EShLangIntersect:      preamble += "#define GL_INTERSECTION_SHADER_EXT 1 \n";          break;
648         case EShLangAnyHit:         preamble += "#define GL_ANY_HIT_SHADER_EXT 1 \n";               break;
649         case EShLangClosestHit:     preamble += "#define GL_CLOSEST_HIT_SHADER_EXT 1 \n";           break;
650         case EShLangMiss:           preamble += "#define GL_MISS_SHADER_EXT 1 \n";                  break;
651         case EShLangCallable:       preamble += "#define GL_CALLABLE_SHADER_EXT 1 \n";              break;
652         case EShLangTask:           preamble += "#define GL_TASK_SHADER_NV 1 \n";                   break;
653         case EShLangMesh:           preamble += "#define GL_MESH_SHADER_NV 1 \n";                   break;
654         default:                                                                                    break;
655         }
656     }
657 #endif
658 }
659 
660 //
661 // Map from stage enum to externally readable text name.
662 //
StageName(EShLanguage stage)663 const char* StageName(EShLanguage stage)
664 {
665     switch(stage) {
666     case EShLangVertex:         return "vertex";
667     case EShLangFragment:       return "fragment";
668     case EShLangCompute:        return "compute";
669 #ifndef GLSLANG_WEB
670     case EShLangTessControl:    return "tessellation control";
671     case EShLangTessEvaluation: return "tessellation evaluation";
672     case EShLangGeometry:       return "geometry";
673     case EShLangRayGen:         return "ray-generation";
674     case EShLangIntersect:      return "intersection";
675     case EShLangAnyHit:         return "any-hit";
676     case EShLangClosestHit:     return "closest-hit";
677     case EShLangMiss:           return "miss";
678     case EShLangCallable:       return "callable";
679     case EShLangMesh:           return "mesh";
680     case EShLangTask:           return "task";
681 #endif
682     default:                    return "unknown stage";
683     }
684 }
685 
686 //
687 // When to use requireStage()
688 //
689 //     If only some stages support a feature.
690 //
691 // Operation: If the current stage is not present, give an error message.
692 //
requireStage(const TSourceLoc & loc,EShLanguageMask languageMask,const char * featureDesc)693 void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguageMask languageMask, const char* featureDesc)
694 {
695     if (((1 << language) & languageMask) == 0)
696         error(loc, "not supported in this stage:", featureDesc, StageName(language));
697 }
698 
699 // If only one stage supports a feature, this can be called.  But, all supporting stages
700 // must be specified with one call.
requireStage(const TSourceLoc & loc,EShLanguage stage,const char * featureDesc)701 void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguage stage, const char* featureDesc)
702 {
703     requireStage(loc, static_cast<EShLanguageMask>(1 << stage), featureDesc);
704 }
705 
706 #ifndef GLSLANG_WEB
707 //
708 // When to use requireProfile():
709 //
710 //     Use if only some profiles support a feature.  However, if within a profile the feature
711 //     is version or extension specific, follow this call with calls to profileRequires().
712 //
713 // Operation:  If the current profile is not one of the profileMask,
714 // give an error message.
715 //
requireProfile(const TSourceLoc & loc,int profileMask,const char * featureDesc)716 void TParseVersions::requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc)
717 {
718     if (! (profile & profileMask))
719         error(loc, "not supported with this profile:", featureDesc, ProfileName(profile));
720 }
721 
722 //
723 // When to use profileRequires():
724 //
725 //     If a set of profiles have the same requirements for what version or extensions
726 //     are needed to support a feature.
727 //
728 //     It must be called for each profile that needs protection.  Use requireProfile() first
729 //     to reduce that set of profiles.
730 //
731 // Operation: Will issue warnings/errors based on the current profile, version, and extension
732 // behaviors.  It only checks extensions when the current profile is one of the profileMask.
733 //
734 // A minVersion of 0 means no version of the profileMask support this in core,
735 // the extension must be present.
736 //
737 
738 // entry point that takes multiple extensions
profileRequires(const TSourceLoc & loc,int profileMask,int minVersion,int numExtensions,const char * const extensions[],const char * featureDesc)739 void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
740     const char* const extensions[], const char* featureDesc)
741 {
742     if (profile & profileMask) {
743         bool okay = minVersion > 0 && version >= minVersion;
744 #ifndef GLSLANG_WEB
745         for (int i = 0; i < numExtensions; ++i) {
746             switch (getExtensionBehavior(extensions[i])) {
747             case EBhWarn:
748                 infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
749                 // fall through
750             case EBhRequire:
751             case EBhEnable:
752                 okay = true;
753                 break;
754             default: break; // some compilers want this
755             }
756         }
757 #endif
758         if (! okay)
759             error(loc, "not supported for this version or the enabled extensions", featureDesc, "");
760     }
761 }
762 
763 // entry point for the above that takes a single extension
profileRequires(const TSourceLoc & loc,int profileMask,int minVersion,const char * extension,const char * featureDesc)764 void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
765     const char* featureDesc)
766 {
767     profileRequires(loc, profileMask, minVersion, extension ? 1 : 0, &extension, featureDesc);
768 }
769 
unimplemented(const TSourceLoc & loc,const char * featureDesc)770 void TParseVersions::unimplemented(const TSourceLoc& loc, const char* featureDesc)
771 {
772     error(loc, "feature not yet implemented", featureDesc, "");
773 }
774 
775 //
776 // Within a set of profiles, see if a feature is deprecated and give an error or warning based on whether
777 // a future compatibility context is being use.
778 //
checkDeprecated(const TSourceLoc & loc,int profileMask,int depVersion,const char * featureDesc)779 void TParseVersions::checkDeprecated(const TSourceLoc& loc, int profileMask, int depVersion, const char* featureDesc)
780 {
781     if (profile & profileMask) {
782         if (version >= depVersion) {
783             if (forwardCompatible)
784                 error(loc, "deprecated, may be removed in future release", featureDesc, "");
785             else if (! suppressWarnings())
786                 infoSink.info.message(EPrefixWarning, (TString(featureDesc) + " deprecated in version " +
787                                                        String(depVersion) + "; may be removed in future release").c_str(), loc);
788         }
789     }
790 }
791 
792 //
793 // Within a set of profiles, see if a feature has now been removed and if so, give an error.
794 // The version argument is the first version no longer having the feature.
795 //
requireNotRemoved(const TSourceLoc & loc,int profileMask,int removedVersion,const char * featureDesc)796 void TParseVersions::requireNotRemoved(const TSourceLoc& loc, int profileMask, int removedVersion, const char* featureDesc)
797 {
798     if (profile & profileMask) {
799         if (version >= removedVersion) {
800             const int maxSize = 60;
801             char buf[maxSize];
802             snprintf(buf, maxSize, "%s profile; removed in version %d", ProfileName(profile), removedVersion);
803             error(loc, "no longer supported in", featureDesc, buf);
804         }
805     }
806 }
807 
808 // Returns true if at least one of the extensions in the extensions parameter is requested. Otherwise, returns false.
809 // Warns appropriately if the requested behavior of an extension is "warn".
checkExtensionsRequested(const TSourceLoc & loc,int numExtensions,const char * const extensions[],const char * featureDesc)810 bool TParseVersions::checkExtensionsRequested(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
811 {
812     // First, see if any of the extensions are enabled
813     for (int i = 0; i < numExtensions; ++i) {
814         TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
815         if (behavior == EBhEnable || behavior == EBhRequire)
816             return true;
817     }
818 
819     // See if any extensions want to give a warning on use; give warnings for all such extensions
820     bool warned = false;
821     for (int i = 0; i < numExtensions; ++i) {
822         TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
823         if (behavior == EBhDisable && relaxedErrors()) {
824             infoSink.info.message(EPrefixWarning, "The following extension must be enabled to use this feature:", loc);
825             behavior = EBhWarn;
826         }
827         if (behavior == EBhWarn) {
828             infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
829             warned = true;
830         }
831     }
832     if (warned)
833         return true;
834     return false;
835 }
836 
837 //
838 // Use when there are no profile/version to check, it's just an error if one of the
839 // extensions is not present.
840 //
requireExtensions(const TSourceLoc & loc,int numExtensions,const char * const extensions[],const char * featureDesc)841 void TParseVersions::requireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[],
842     const char* featureDesc)
843 {
844     if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
845         return;
846 
847     // If we get this far, give errors explaining what extensions are needed
848     if (numExtensions == 1)
849         error(loc, "required extension not requested:", featureDesc, extensions[0]);
850     else {
851         error(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
852         for (int i = 0; i < numExtensions; ++i)
853             infoSink.info.message(EPrefixNone, extensions[i]);
854     }
855 }
856 
857 //
858 // Use by preprocessor when there are no profile/version to check, it's just an error if one of the
859 // extensions is not present.
860 //
ppRequireExtensions(const TSourceLoc & loc,int numExtensions,const char * const extensions[],const char * featureDesc)861 void TParseVersions::ppRequireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[],
862     const char* featureDesc)
863 {
864     if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
865         return;
866 
867     // If we get this far, give errors explaining what extensions are needed
868     if (numExtensions == 1)
869         ppError(loc, "required extension not requested:", featureDesc, extensions[0]);
870     else {
871         ppError(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
872         for (int i = 0; i < numExtensions; ++i)
873             infoSink.info.message(EPrefixNone, extensions[i]);
874     }
875 }
876 
getExtensionBehavior(const char * extension)877 TExtensionBehavior TParseVersions::getExtensionBehavior(const char* extension)
878 {
879     auto iter = extensionBehavior.find(TString(extension));
880     if (iter == extensionBehavior.end())
881         return EBhMissing;
882     else
883         return iter->second;
884 }
885 
886 // Returns true if the given extension is set to enable, require, or warn.
extensionTurnedOn(const char * const extension)887 bool TParseVersions::extensionTurnedOn(const char* const extension)
888 {
889       switch (getExtensionBehavior(extension)) {
890       case EBhEnable:
891       case EBhRequire:
892       case EBhWarn:
893           return true;
894       default:
895           break;
896       }
897       return false;
898 }
899 // See if any of the extensions are set to enable, require, or warn.
extensionsTurnedOn(int numExtensions,const char * const extensions[])900 bool TParseVersions::extensionsTurnedOn(int numExtensions, const char* const extensions[])
901 {
902     for (int i = 0; i < numExtensions; ++i) {
903         if (extensionTurnedOn(extensions[i]))
904             return true;
905     }
906     return false;
907 }
908 
909 //
910 // Change the current state of an extension's behavior.
911 //
updateExtensionBehavior(int line,const char * extension,const char * behaviorString)912 void TParseVersions::updateExtensionBehavior(int line, const char* extension, const char* behaviorString)
913 {
914     // Translate from text string of extension's behavior to an enum.
915     TExtensionBehavior behavior = EBhDisable;
916     if (! strcmp("require", behaviorString))
917         behavior = EBhRequire;
918     else if (! strcmp("enable", behaviorString))
919         behavior = EBhEnable;
920     else if (! strcmp("disable", behaviorString))
921         behavior = EBhDisable;
922     else if (! strcmp("warn", behaviorString))
923         behavior = EBhWarn;
924     else {
925         error(getCurrentLoc(), "behavior not supported:", "#extension", behaviorString);
926         return;
927     }
928     bool on = behavior != EBhDisable;
929 
930     // check if extension is used with correct shader stage
931     checkExtensionStage(getCurrentLoc(), extension);
932 
933     // check if extension has additional requirements
934     extensionRequires(getCurrentLoc(), extension, behaviorString);
935 
936     // update the requested extension
937     updateExtensionBehavior(extension, behavior);
938 
939     // see if need to propagate to implicitly modified things
940     if (strcmp(extension, "GL_ANDROID_extension_pack_es31a") == 0) {
941         // to everything in AEP
942         updateExtensionBehavior(line, "GL_KHR_blend_equation_advanced", behaviorString);
943         updateExtensionBehavior(line, "GL_OES_sample_variables", behaviorString);
944         updateExtensionBehavior(line, "GL_OES_shader_image_atomic", behaviorString);
945         updateExtensionBehavior(line, "GL_OES_shader_multisample_interpolation", behaviorString);
946         updateExtensionBehavior(line, "GL_OES_texture_storage_multisample_2d_array", behaviorString);
947         updateExtensionBehavior(line, "GL_EXT_geometry_shader", behaviorString);
948         updateExtensionBehavior(line, "GL_EXT_gpu_shader5", behaviorString);
949         updateExtensionBehavior(line, "GL_EXT_primitive_bounding_box", behaviorString);
950         updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
951         updateExtensionBehavior(line, "GL_EXT_tessellation_shader", behaviorString);
952         updateExtensionBehavior(line, "GL_EXT_texture_buffer", behaviorString);
953         updateExtensionBehavior(line, "GL_EXT_texture_cube_map_array", behaviorString);
954     }
955     // geometry to io_blocks
956     else if (strcmp(extension, "GL_EXT_geometry_shader") == 0)
957         updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
958     else if (strcmp(extension, "GL_OES_geometry_shader") == 0)
959         updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
960     // tessellation to io_blocks
961     else if (strcmp(extension, "GL_EXT_tessellation_shader") == 0)
962         updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
963     else if (strcmp(extension, "GL_OES_tessellation_shader") == 0)
964         updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
965     else if (strcmp(extension, "GL_GOOGLE_include_directive") == 0)
966         updateExtensionBehavior(line, "GL_GOOGLE_cpp_style_line_directive", behaviorString);
967     // subgroup_* to subgroup_basic
968     else if (strcmp(extension, "GL_KHR_shader_subgroup_vote") == 0)
969         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
970     else if (strcmp(extension, "GL_KHR_shader_subgroup_arithmetic") == 0)
971         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
972     else if (strcmp(extension, "GL_KHR_shader_subgroup_ballot") == 0)
973         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
974     else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle") == 0)
975         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
976     else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle_relative") == 0)
977         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
978     else if (strcmp(extension, "GL_KHR_shader_subgroup_clustered") == 0)
979         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
980     else if (strcmp(extension, "GL_KHR_shader_subgroup_quad") == 0)
981         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
982     else if (strcmp(extension, "GL_NV_shader_subgroup_partitioned") == 0)
983         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
984     else if (strcmp(extension, "GL_EXT_buffer_reference2") == 0 ||
985              strcmp(extension, "GL_EXT_buffer_reference_uvec2") == 0)
986         updateExtensionBehavior(line, "GL_EXT_buffer_reference", behaviorString);
987     else if (strcmp(extension, "GL_NV_integer_cooperative_matrix") == 0)
988         updateExtensionBehavior(line, "GL_NV_cooperative_matrix", behaviorString);
989     // subgroup extended types to explicit types
990     else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int8") == 0)
991         updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int8", behaviorString);
992     else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int16") == 0)
993         updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int16", behaviorString);
994     else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int64") == 0)
995         updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int64", behaviorString);
996     else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_float16") == 0)
997         updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_float16", behaviorString);
998 
999     // see if we need to update the numeric features
1000     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types") == 0)
1001         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types, on);
1002     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int8") == 0)
1003         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int8, on);
1004     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int16") == 0)
1005         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int16, on);
1006     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int32") == 0)
1007         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int32, on);
1008     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int64") == 0)
1009         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int64, on);
1010     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float16") == 0)
1011         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float16, on);
1012     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float32") == 0)
1013         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float32, on);
1014     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float64") == 0)
1015         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float64, on);
1016     else if (strcmp(extension, "GL_EXT_shader_implicit_conversions") == 0)
1017         intermediate.updateNumericFeature(TNumericFeatures::shader_implicit_conversions, on);
1018     else if (strcmp(extension, "GL_ARB_gpu_shader_fp64") == 0)
1019         intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_fp64, on);
1020     else if (strcmp(extension, "GL_AMD_gpu_shader_int16") == 0)
1021         intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_int16, on);
1022     else if (strcmp(extension, "GL_AMD_gpu_shader_half_float") == 0)
1023         intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_half_float, on);
1024 }
1025 
updateExtensionBehavior(const char * extension,TExtensionBehavior behavior)1026 void TParseVersions::updateExtensionBehavior(const char* extension, TExtensionBehavior behavior)
1027 {
1028     // Update the current behavior
1029     if (strcmp(extension, "all") == 0) {
1030         // special case for the 'all' extension; apply it to every extension present
1031         if (behavior == EBhRequire || behavior == EBhEnable) {
1032             error(getCurrentLoc(), "extension 'all' cannot have 'require' or 'enable' behavior", "#extension", "");
1033             return;
1034         } else {
1035             for (auto iter = extensionBehavior.begin(); iter != extensionBehavior.end(); ++iter)
1036                 iter->second = behavior;
1037         }
1038     } else {
1039         // Do the update for this single extension
1040         auto iter = extensionBehavior.find(TString(extension));
1041         if (iter == extensionBehavior.end()) {
1042             switch (behavior) {
1043             case EBhRequire:
1044                 error(getCurrentLoc(), "extension not supported:", "#extension", extension);
1045                 break;
1046             case EBhEnable:
1047             case EBhWarn:
1048             case EBhDisable:
1049                 warn(getCurrentLoc(), "extension not supported:", "#extension", extension);
1050                 break;
1051             default:
1052                 assert(0 && "unexpected behavior");
1053             }
1054 
1055             return;
1056         } else {
1057             if (iter->second == EBhDisablePartial)
1058                 warn(getCurrentLoc(), "extension is only partially supported:", "#extension", extension);
1059             if (behavior != EBhDisable)
1060                 intermediate.addRequestedExtension(extension);
1061             iter->second = behavior;
1062         }
1063     }
1064 }
1065 
1066 // Check if extension is used with correct shader stage.
checkExtensionStage(const TSourceLoc & loc,const char * const extension)1067 void TParseVersions::checkExtensionStage(const TSourceLoc& loc, const char * const extension)
1068 {
1069     // GL_NV_mesh_shader extension is only allowed in task/mesh shaders
1070     if (strcmp(extension, "GL_NV_mesh_shader") == 0) {
1071         requireStage(loc, (EShLanguageMask)(EShLangTaskMask | EShLangMeshMask | EShLangFragmentMask),
1072                      "#extension GL_NV_mesh_shader");
1073         profileRequires(loc, ECoreProfile, 450, nullptr, "#extension GL_NV_mesh_shader");
1074         profileRequires(loc, EEsProfile, 320, nullptr, "#extension GL_NV_mesh_shader");
1075         if (extensionTurnedOn(E_GL_EXT_mesh_shader)) {
1076             error(loc, "GL_EXT_mesh_shader is already turned on, and not allowed with", "#extension", extension);
1077         }
1078     }
1079     else if (strcmp(extension, "GL_EXT_mesh_shader") == 0) {
1080         requireStage(loc, (EShLanguageMask)(EShLangTaskMask | EShLangMeshMask | EShLangFragmentMask),
1081                      "#extension GL_EXT_mesh_shader");
1082         profileRequires(loc, ECoreProfile, 450, nullptr, "#extension GL_EXT_mesh_shader");
1083         profileRequires(loc, EEsProfile, 320, nullptr, "#extension GL_EXT_mesh_shader");
1084         if (extensionTurnedOn(E_GL_NV_mesh_shader)) {
1085             error(loc, "GL_NV_mesh_shader is already turned on, and not allowed with", "#extension", extension);
1086         }
1087     }
1088 }
1089 
1090 // Check if extension has additional requirements
extensionRequires(const TSourceLoc & loc,const char * const extension,const char * behaviorString)1091 void TParseVersions::extensionRequires(const TSourceLoc &loc, const char * const extension, const char *behaviorString)
1092 {
1093     bool isEnabled = false;
1094     if (!strcmp("require", behaviorString))
1095         isEnabled = true;
1096     else if (!strcmp("enable", behaviorString))
1097         isEnabled = true;
1098 
1099     if (isEnabled) {
1100         unsigned int minSpvVersion = 0;
1101         auto iter = extensionMinSpv.find(TString(extension));
1102         if (iter != extensionMinSpv.end())
1103             minSpvVersion = iter->second;
1104         requireSpv(loc, extension, minSpvVersion);
1105     }
1106 }
1107 
1108 // Call for any operation needing full GLSL integer data-type support.
fullIntegerCheck(const TSourceLoc & loc,const char * op)1109 void TParseVersions::fullIntegerCheck(const TSourceLoc& loc, const char* op)
1110 {
1111     profileRequires(loc, ENoProfile, 130, nullptr, op);
1112     profileRequires(loc, EEsProfile, 300, nullptr, op);
1113 }
1114 
1115 // Call for any operation needing GLSL double data-type support.
doubleCheck(const TSourceLoc & loc,const char * op)1116 void TParseVersions::doubleCheck(const TSourceLoc& loc, const char* op)
1117 {
1118 
1119     //requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1120     if (language == EShLangVertex) {
1121         const char* const f64_Extensions[] = {E_GL_ARB_gpu_shader_fp64, E_GL_ARB_vertex_attrib_64bit};
1122         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, 2, f64_Extensions, op);
1123     } else
1124         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, E_GL_ARB_gpu_shader_fp64, op);
1125 }
1126 
1127 // Call for any operation needing GLSL float16 data-type support.
float16Check(const TSourceLoc & loc,const char * op,bool builtIn)1128 void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool builtIn)
1129 {
1130     if (!builtIn) {
1131         const char* const extensions[] = {
1132                                            E_GL_AMD_gpu_shader_half_float,
1133                                            E_GL_EXT_shader_explicit_arithmetic_types,
1134                                            E_GL_EXT_shader_explicit_arithmetic_types_float16};
1135         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1136     }
1137 }
1138 
float16Arithmetic()1139 bool TParseVersions::float16Arithmetic()
1140 {
1141     const char* const extensions[] = {
1142                                        E_GL_AMD_gpu_shader_half_float,
1143                                        E_GL_EXT_shader_explicit_arithmetic_types,
1144                                        E_GL_EXT_shader_explicit_arithmetic_types_float16};
1145     return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1146 }
1147 
int16Arithmetic()1148 bool TParseVersions::int16Arithmetic()
1149 {
1150     const char* const extensions[] = {
1151                                        E_GL_AMD_gpu_shader_int16,
1152                                        E_GL_EXT_shader_explicit_arithmetic_types,
1153                                        E_GL_EXT_shader_explicit_arithmetic_types_int16};
1154     return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1155 }
1156 
int8Arithmetic()1157 bool TParseVersions::int8Arithmetic()
1158 {
1159     const char* const extensions[] = {
1160                                        E_GL_EXT_shader_explicit_arithmetic_types,
1161                                        E_GL_EXT_shader_explicit_arithmetic_types_int8};
1162     return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1163 }
1164 
requireFloat16Arithmetic(const TSourceLoc & loc,const char * op,const char * featureDesc)1165 void TParseVersions::requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1166 {
1167     TString combined;
1168     combined = op;
1169     combined += ": ";
1170     combined += featureDesc;
1171 
1172     const char* const extensions[] = {
1173                                        E_GL_AMD_gpu_shader_half_float,
1174                                        E_GL_EXT_shader_explicit_arithmetic_types,
1175                                        E_GL_EXT_shader_explicit_arithmetic_types_float16};
1176     requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1177 }
1178 
requireInt16Arithmetic(const TSourceLoc & loc,const char * op,const char * featureDesc)1179 void TParseVersions::requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1180 {
1181     TString combined;
1182     combined = op;
1183     combined += ": ";
1184     combined += featureDesc;
1185 
1186     const char* const extensions[] = {
1187                                        E_GL_AMD_gpu_shader_int16,
1188                                        E_GL_EXT_shader_explicit_arithmetic_types,
1189                                        E_GL_EXT_shader_explicit_arithmetic_types_int16};
1190     requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1191 }
1192 
requireInt8Arithmetic(const TSourceLoc & loc,const char * op,const char * featureDesc)1193 void TParseVersions::requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1194 {
1195     TString combined;
1196     combined = op;
1197     combined += ": ";
1198     combined += featureDesc;
1199 
1200     const char* const extensions[] = {
1201                                        E_GL_EXT_shader_explicit_arithmetic_types,
1202                                        E_GL_EXT_shader_explicit_arithmetic_types_int8};
1203     requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1204 }
1205 
float16ScalarVectorCheck(const TSourceLoc & loc,const char * op,bool builtIn)1206 void TParseVersions::float16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1207 {
1208     if (!builtIn) {
1209         const char* const extensions[] = {
1210                                            E_GL_AMD_gpu_shader_half_float,
1211                                            E_GL_EXT_shader_16bit_storage,
1212                                            E_GL_EXT_shader_explicit_arithmetic_types,
1213                                            E_GL_EXT_shader_explicit_arithmetic_types_float16};
1214         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1215     }
1216 }
1217 
1218 // Call for any operation needing GLSL float32 data-type support.
explicitFloat32Check(const TSourceLoc & loc,const char * op,bool builtIn)1219 void TParseVersions::explicitFloat32Check(const TSourceLoc& loc, const char* op, bool builtIn)
1220 {
1221     if (!builtIn) {
1222         const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1223                                            E_GL_EXT_shader_explicit_arithmetic_types_float32};
1224         requireExtensions(loc, 2, extensions, op);
1225     }
1226 }
1227 
1228 // Call for any operation needing GLSL float64 data-type support.
explicitFloat64Check(const TSourceLoc & loc,const char * op,bool builtIn)1229 void TParseVersions::explicitFloat64Check(const TSourceLoc& loc, const char* op, bool builtIn)
1230 {
1231     if (!builtIn) {
1232         const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1233                                            E_GL_EXT_shader_explicit_arithmetic_types_float64};
1234         requireExtensions(loc, 2, extensions, op);
1235         requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1236         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1237     }
1238 }
1239 
1240 // Call for any operation needing GLSL explicit int8 data-type support.
explicitInt8Check(const TSourceLoc & loc,const char * op,bool builtIn)1241 void TParseVersions::explicitInt8Check(const TSourceLoc& loc, const char* op, bool builtIn)
1242 {
1243     if (! builtIn) {
1244         const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1245                                            E_GL_EXT_shader_explicit_arithmetic_types_int8};
1246         requireExtensions(loc, 2, extensions, op);
1247     }
1248 }
1249 
1250 // Call for any operation needing GLSL float16 opaque-type support
float16OpaqueCheck(const TSourceLoc & loc,const char * op,bool builtIn)1251 void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1252 {
1253     if (! builtIn) {
1254         requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float_fetch, op);
1255         requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1256         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1257     }
1258 }
1259 
1260 // Call for any operation needing GLSL explicit int16 data-type support.
explicitInt16Check(const TSourceLoc & loc,const char * op,bool builtIn)1261 void TParseVersions::explicitInt16Check(const TSourceLoc& loc, const char* op, bool builtIn)
1262 {
1263     if (! builtIn) {
1264         const char* const extensions[] = {
1265                                            E_GL_AMD_gpu_shader_int16,
1266                                            E_GL_EXT_shader_explicit_arithmetic_types,
1267                                            E_GL_EXT_shader_explicit_arithmetic_types_int16};
1268         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1269     }
1270 }
1271 
int16ScalarVectorCheck(const TSourceLoc & loc,const char * op,bool builtIn)1272 void TParseVersions::int16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1273 {
1274     if (! builtIn) {
1275     	const char* const extensions[] = {
1276                                            E_GL_AMD_gpu_shader_int16,
1277                                            E_GL_EXT_shader_16bit_storage,
1278                                            E_GL_EXT_shader_explicit_arithmetic_types,
1279                                            E_GL_EXT_shader_explicit_arithmetic_types_int16};
1280         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1281     }
1282 }
1283 
int8ScalarVectorCheck(const TSourceLoc & loc,const char * op,bool builtIn)1284 void TParseVersions::int8ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1285 {
1286     if (! builtIn) {
1287     	const char* const extensions[] = {
1288                                            E_GL_EXT_shader_8bit_storage,
1289                                            E_GL_EXT_shader_explicit_arithmetic_types,
1290                                            E_GL_EXT_shader_explicit_arithmetic_types_int8};
1291         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1292     }
1293 }
1294 
1295 // Call for any operation needing GLSL explicit int32 data-type support.
explicitInt32Check(const TSourceLoc & loc,const char * op,bool builtIn)1296 void TParseVersions::explicitInt32Check(const TSourceLoc& loc, const char* op, bool builtIn)
1297 {
1298     if (! builtIn) {
1299         const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1300                                            E_GL_EXT_shader_explicit_arithmetic_types_int32};
1301         requireExtensions(loc, 2, extensions, op);
1302     }
1303 }
1304 
1305 // Call for any operation needing GLSL 64-bit integer data-type support.
int64Check(const TSourceLoc & loc,const char * op,bool builtIn)1306 void TParseVersions::int64Check(const TSourceLoc& loc, const char* op, bool builtIn)
1307 {
1308     if (! builtIn) {
1309         const char* const extensions[3] = {E_GL_ARB_gpu_shader_int64,
1310                                            E_GL_EXT_shader_explicit_arithmetic_types,
1311                                            E_GL_EXT_shader_explicit_arithmetic_types_int64};
1312         requireExtensions(loc, 3, extensions, op);
1313         requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1314         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1315     }
1316 }
1317 
fcoopmatCheck(const TSourceLoc & loc,const char * op,bool builtIn)1318 void TParseVersions::fcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1319 {
1320     if (!builtIn) {
1321         const char* const extensions[] = {E_GL_NV_cooperative_matrix};
1322         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1323     }
1324 }
1325 
intcoopmatCheck(const TSourceLoc & loc,const char * op,bool builtIn)1326 void TParseVersions::intcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1327 {
1328     if (!builtIn) {
1329         const char* const extensions[] = {E_GL_NV_integer_cooperative_matrix};
1330         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1331     }
1332 }
1333 #endif // GLSLANG_WEB
1334 // Call for any operation removed because SPIR-V is in use.
spvRemoved(const TSourceLoc & loc,const char * op)1335 void TParseVersions::spvRemoved(const TSourceLoc& loc, const char* op)
1336 {
1337     if (spvVersion.spv != 0)
1338         error(loc, "not allowed when generating SPIR-V", op, "");
1339 }
1340 
1341 // Call for any operation removed because Vulkan SPIR-V is being generated.
vulkanRemoved(const TSourceLoc & loc,const char * op)1342 void TParseVersions::vulkanRemoved(const TSourceLoc& loc, const char* op)
1343 {
1344     if (spvVersion.vulkan > 0 && !spvVersion.vulkanRelaxed)
1345         error(loc, "not allowed when using GLSL for Vulkan", op, "");
1346 }
1347 
1348 // Call for any operation that requires Vulkan.
requireVulkan(const TSourceLoc & loc,const char * op)1349 void TParseVersions::requireVulkan(const TSourceLoc& loc, const char* op)
1350 {
1351 #ifndef GLSLANG_WEB
1352     if (spvVersion.vulkan == 0)
1353         error(loc, "only allowed when using GLSL for Vulkan", op, "");
1354 #endif
1355 }
1356 
1357 // Call for any operation that requires SPIR-V.
requireSpv(const TSourceLoc & loc,const char * op)1358 void TParseVersions::requireSpv(const TSourceLoc& loc, const char* op)
1359 {
1360 #ifndef GLSLANG_WEB
1361     if (spvVersion.spv == 0)
1362         error(loc, "only allowed when generating SPIR-V", op, "");
1363 #endif
1364 }
requireSpv(const TSourceLoc & loc,const char * op,unsigned int version)1365 void TParseVersions::requireSpv(const TSourceLoc& loc, const char *op, unsigned int version)
1366 {
1367 #ifndef GLSLANG_WEB
1368     if (spvVersion.spv < version)
1369         error(loc, "not supported for current targeted SPIR-V version", op, "");
1370 #endif
1371 }
1372 
1373 } // end namespace glslang
1374