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Searched defs:getUniformIndices (Results 1 – 14 of 14) sorted by relevance

/third_party/typescript/src/lib/
Dwebworker.iterable.generated.d.ts95getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null; method
Ddom.iterable.generated.d.ts280getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null; method
Dwebworker.generated.d.ts4030 getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null; method
Ddom.generated.d.ts17061 getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null; method
/third_party/typescript/lib/
Dlib.webworker.iterable.d.ts115getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null; method
Dlib.dom.iterable.d.ts300getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null; method
Dlib.webworker.d.ts4050 getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null; method
Dlib.dom.d.ts17081 getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null; method
/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/
Dwebgl2.js648 getUniformIndices: function (...args) { method
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h351 PFNGLGETUNIFORMINDICESPROC getUniformIndices = nullptr; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h351 PFNGLGETUNIFORMINDICESPROC getUniformIndices = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl387 glGetUniformIndicesFunc getUniformIndices; variable
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp6843 void Context::getUniformIndices(GLuint program, in getUniformIndices() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp7710 void Context::getUniformIndices(ShaderProgramID program, in getUniformIndices() function in gl::Context