/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgShader.hpp | 110 std::vector<ShaderInput*>& getUniforms (void) { return m_uniforms; } in getUniforms() function in rsg::Shader 114 const std::vector<ShaderInput*>& getUniforms (void) const { return m_uniforms; } in getUniforms() function in rsg::Shader
|
/third_party/flutter/skia/third_party/externals/angle2/src/tests/test_utils/ |
D | ShaderCompileTreeTest.cpp | 156 const std::vector<sh::Uniform> &ShaderCompileTreeTest::getUniforms() const in getUniforms() function in sh::ShaderCompileTreeTest
|
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
D | ShaderCompileTreeTest.cpp | 156 const std::vector<sh::ShaderVariable> &ShaderCompileTreeTest::getUniforms() const in getUniforms() function in sh::ShaderCompileTreeTest
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Shader.h | 75 const std::vector<sh::Uniform> &getUniforms() const { return mUniforms; } in getUniforms() function
|
D | Shader.cpp | 565 const std::vector<sh::Uniform> &Shader::getUniforms() in getUniforms() function in gl::Shader
|
D | Program.h | 338 const std::vector<LinkedUniform> &getUniforms() const { return mUniforms; } in getUniforms() function
|
/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/ |
D | Compiler.h | 110 const std::vector<sh::Uniform> &getUniforms() const { return mUniforms; } in getUniforms() function
|
/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | Compiler.h | 127 const std::vector<sh::ShaderVariable> &getUniforms() const { return mUniforms; } in getUniforms() function
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Shader.h | 77 const std::vector<sh::ShaderVariable> &getUniforms() const { return mUniforms; } in getUniforms() function
|
D | Shader.cpp | 663 const std::vector<sh::ShaderVariable> &Shader::getUniforms() in getUniforms() function in gl::Shader
|
D | ProgramExecutable.h | 208 const std::vector<LinkedUniform> &getUniforms() const { return mUniforms; } in getUniforms() function
|
D | Program.h | 267 const std::vector<LinkedUniform> &getUniforms() const { return mExecutable->getUniforms(); } in getUniforms() function
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 1263 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… in getUniforms() function in deqp::gles31::Functional::UniformCase
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 1347 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… in getUniforms() function in deqp::gles2::Functional::UniformCase
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 1704 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… in getUniforms() function in deqp::gles3::Functional::UniformCase
|