/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_1_0_autogen.cpp | 23 CallCapture CaptureAlphaFunc(const State &glState, in CaptureAlphaFunc() 36 CallCapture CaptureAlphaFuncx(const State &glState, in CaptureAlphaFuncx() 49 CallCapture CaptureClearColorx(const State &glState, in CaptureClearColorx() 66 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx() 75 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() 84 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef() 108 CallCapture CaptureClipPlanex(const State &glState, in CaptureClipPlanex() 135 CallCapture CaptureColor4f(const State &glState, in CaptureColor4f() 152 CallCapture CaptureColor4ub(const State &glState, in CaptureColor4ub() 169 CallCapture CaptureColor4x(const State &glState, in CaptureColor4x() [all …]
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D | capture_gles_1_0_params.cpp | 17 void CaptureClipPlanef_eqn(const State &glState, in CaptureClipPlanef_eqn() 26 void CaptureClipPlanex_equation(const State &glState, in CaptureClipPlanex_equation() 35 void CaptureColorPointer_pointer(const State &glState, in CaptureColorPointer_pointer() 46 void CaptureFogfv_params(const State &glState, in CaptureFogfv_params() 56 void CaptureFogxv_param(const State &glState, in CaptureFogxv_param() 65 void CaptureGetClipPlanef_equation(const State &glState, in CaptureGetClipPlanef_equation() 74 void CaptureGetClipPlanex_equation(const State &glState, in CaptureGetClipPlanex_equation() 83 void CaptureGetFixedv_params(const State &glState, in CaptureGetFixedv_params() 92 void CaptureGetLightfv_params(const State &glState, in CaptureGetLightfv_params() 103 void CaptureGetLightxv_params(const State &glState, in CaptureGetLightxv_params() [all …]
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D | capture_gles_2_0_autogen.cpp | 23 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture() 32 CallCapture CaptureAttachShader(const State &glState, in CaptureAttachShader() 45 CallCapture CaptureBindAttribLocation(const State &glState, in CaptureBindAttribLocation() 75 CallCapture CaptureBindBuffer(const State &glState, in CaptureBindBuffer() 88 CallCapture CaptureBindFramebuffer(const State &glState, in CaptureBindFramebuffer() 101 CallCapture CaptureBindRenderbuffer(const State &glState, in CaptureBindRenderbuffer() 114 CallCapture CaptureBindTexture(const State &glState, in CaptureBindTexture() 127 CallCapture CaptureBlendColor(const State &glState, in CaptureBlendColor() 144 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation() 153 CallCapture CaptureBlendEquationSeparate(const State &glState, in CaptureBlendEquationSeparate() [all …]
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D | capture_gles_2_0_params.cpp | 21 void CaptureBindAttribLocation_name(const State &glState, in CaptureBindAttribLocation_name() 31 void CaptureBufferData_data(const State &glState, in CaptureBufferData_data() 45 void CaptureBufferSubData_data(const State &glState, in CaptureBufferSubData_data() 56 void CaptureCompressedTexImage2D_data(const State &glState, in CaptureCompressedTexImage2D_data() 81 void CaptureCompressedTexSubImage2D_data(const State &glState, in CaptureCompressedTexSubImage2D_data() 98 void CaptureDeleteBuffers_buffersPacked(const State &glState, in CaptureDeleteBuffers_buffersPacked() 107 void CaptureDeleteFramebuffers_framebuffersPacked(const State &glState, in CaptureDeleteFramebuffers_framebuffersPacked() 116 void CaptureDeleteRenderbuffers_renderbuffersPacked(const State &glState, in CaptureDeleteRenderbuffers_renderbuffersPacked() 125 void CaptureDeleteTextures_texturesPacked(const State &glState, in CaptureDeleteTextures_texturesPacked() 134 void CaptureDrawElements_indices(const State &glState, in CaptureDrawElements_indices() [all …]
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D | capture_gles_3_0_params.cpp | 16 void CaptureClearBufferfv_value(const State &glState, in CaptureClearBufferfv_value() 26 void CaptureClearBufferiv_value(const State &glState, in CaptureClearBufferiv_value() 36 void CaptureClearBufferuiv_value(const State &glState, in CaptureClearBufferuiv_value() 46 void CaptureCompressedTexImage3D_data(const State &glState, in CaptureCompressedTexImage3D_data() 72 void CaptureCompressedTexSubImage3D_data(const State &glState, in CaptureCompressedTexSubImage3D_data() 91 void CaptureDeleteQueries_idsPacked(const State &glState, in CaptureDeleteQueries_idsPacked() 100 void CaptureDeleteSamplers_samplersPacked(const State &glState, in CaptureDeleteSamplers_samplersPacked() 109 void CaptureDeleteTransformFeedbacks_idsPacked(const State &glState, in CaptureDeleteTransformFeedbacks_idsPacked() 118 void CaptureDeleteVertexArrays_arraysPacked(const State &glState, in CaptureDeleteVertexArrays_arraysPacked() 127 void CaptureDrawBuffers_bufs(const State &glState, in CaptureDrawBuffers_bufs() [all …]
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D | capture_gles_ext_params.cpp | 20 const State &glState, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 34 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts() 47 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts() 61 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts() 75 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances() 89 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts() 105 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 121 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts() 137 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices() 153 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances() [all …]
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D | capture_gles_3_1_params.cpp | 16 void CaptureCreateShaderProgramv_strings(const State &glState, in CaptureCreateShaderProgramv_strings() 26 void CaptureDeleteProgramPipelines_pipelinesPacked(const State &glState, in CaptureDeleteProgramPipelines_pipelinesPacked() 35 void CaptureDrawArraysIndirect_indirect(const State &glState, in CaptureDrawArraysIndirect_indirect() 48 void CaptureDrawElementsIndirect_indirect(const State &glState, in CaptureDrawElementsIndirect_indirect() 62 void CaptureGenProgramPipelines_pipelinesPacked(const State &glState, in CaptureGenProgramPipelines_pipelinesPacked() 71 void CaptureGetBooleani_v_data(const State &glState, in CaptureGetBooleani_v_data() 81 void CaptureGetFramebufferParameteriv_params(const State &glState, in CaptureGetFramebufferParameteriv_params() 91 void CaptureGetMultisamplefv_val(const State &glState, in CaptureGetMultisamplefv_val() 101 void CaptureGetProgramInterfaceiv_params(const State &glState, in CaptureGetProgramInterfaceiv_params() 112 void CaptureGetProgramPipelineInfoLog_length(const State &glState, in CaptureGetProgramPipelineInfoLog_length() [all …]
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D | capture_gles_3_2_params.cpp | 17 void CaptureDebugMessageCallback_userParam(const State &glState, in CaptureDebugMessageCallback_userParam() 26 void CaptureDebugMessageControl_ids(const State &glState, in CaptureDebugMessageControl_ids() 39 void CaptureDebugMessageInsert_buf(const State &glState, in CaptureDebugMessageInsert_buf() 52 void CaptureDrawElementsBaseVertex_indices(const State &glState, in CaptureDrawElementsBaseVertex_indices() 65 void CaptureDrawElementsInstancedBaseVertex_indices(const State &glState, in CaptureDrawElementsInstancedBaseVertex_indices() 78 void CaptureDrawRangeElementsBaseVertex_indices(const State &glState, in CaptureDrawRangeElementsBaseVertex_indices() 92 void CaptureGetDebugMessageLog_sources(const State &glState, in CaptureGetDebugMessageLog_sources() 107 void CaptureGetDebugMessageLog_types(const State &glState, in CaptureGetDebugMessageLog_types() 122 void CaptureGetDebugMessageLog_ids(const State &glState, in CaptureGetDebugMessageLog_ids() 137 void CaptureGetDebugMessageLog_severities(const State &glState, in CaptureGetDebugMessageLog_severities() [all …]
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D | capture_gles_3_0_autogen.cpp | 23 CallCapture CaptureBeginQuery(const State &glState, in CaptureBeginQuery() 36 CallCapture CaptureBeginTransformFeedback(const State &glState, in CaptureBeginTransformFeedback() 48 CallCapture CaptureBindBufferBase(const State &glState, in CaptureBindBufferBase() 63 CallCapture CaptureBindBufferRange(const State &glState, in CaptureBindBufferRange() 82 CallCapture CaptureBindSampler(const State &glState, in CaptureBindSampler() 95 CallCapture CaptureBindTransformFeedback(const State &glState, in CaptureBindTransformFeedback() 109 CallCapture CaptureBindVertexArray(const State &glState, in CaptureBindVertexArray() 120 CallCapture CaptureBlitFramebuffer(const State &glState, in CaptureBlitFramebuffer() 150 CallCapture CaptureClearBufferfi(const State &glState, in CaptureClearBufferfi() 167 CallCapture CaptureClearBufferfv(const State &glState, in CaptureClearBufferfv() [all …]
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D | capture_gles_3_1_autogen.cpp | 23 CallCapture CaptureActiveShaderProgram(const State &glState, in CaptureActiveShaderProgram() 36 CallCapture CaptureBindImageTexture(const State &glState, in CaptureBindImageTexture() 59 CallCapture CaptureBindProgramPipeline(const State &glState, in CaptureBindProgramPipeline() 70 CallCapture CaptureBindVertexBuffer(const State &glState, in CaptureBindVertexBuffer() 87 CallCapture CaptureCreateShaderProgramv(const State &glState, in CaptureCreateShaderProgramv() 122 CallCapture CaptureDeleteProgramPipelines(const State &glState, in CaptureDeleteProgramPipelines() 154 CallCapture CaptureDispatchCompute(const State &glState, in CaptureDispatchCompute() 169 CallCapture CaptureDispatchComputeIndirect(const State &glState, in CaptureDispatchComputeIndirect() 180 CallCapture CaptureDrawArraysIndirect(const State &glState, in CaptureDrawArraysIndirect() 208 CallCapture CaptureDrawElementsIndirect(const State &glState, in CaptureDrawElementsIndirect() [all …]
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D | capture_gles_ext_autogen.cpp | 23 CallCapture CaptureDrawArraysInstancedBaseInstanceANGLE(const State &glState, in CaptureDrawArraysInstancedBaseInstanceANGLE() 43 CallCapture CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE(const State &glState, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE() 84 CallCapture CaptureMultiDrawArraysInstancedBaseInstanceANGLE(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() 172 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() 280 CallCapture CaptureCopyTexture3DANGLE(const State &glState, in CaptureCopyTexture3DANGLE() 311 CallCapture CaptureCopySubTexture3DANGLE(const State &glState, in CaptureCopySubTexture3DANGLE() 356 CallCapture CaptureBlitFramebufferANGLE(const State &glState, in CaptureBlitFramebufferANGLE() 386 CallCapture CaptureRenderbufferStorageMultisampleANGLE(const State &glState, in CaptureRenderbufferStorageMultisampleANGLE() 407 CallCapture CaptureGetTexImageANGLE(const State &glState, in CaptureGetTexImageANGLE() 440 CallCapture CaptureGetCompressedTexImageANGLE(const State &glState, in CaptureGetCompressedTexImageANGLE() [all …]
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D | capture_gles_3_2_autogen.cpp | 23 CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid) in CaptureBlendBarrier() 30 CallCapture CaptureBlendEquationSeparatei(const State &glState, in CaptureBlendEquationSeparatei() 47 CallCapture CaptureBlendEquationi(const State &glState, bool isCallValid, GLuint buf, GLenum mode) in CaptureBlendEquationi() 57 CallCapture CaptureBlendFuncSeparatei(const State &glState, in CaptureBlendFuncSeparatei() 76 CallCapture CaptureBlendFunci(const State &glState, in CaptureBlendFunci() 91 CallCapture CaptureColorMaski(const State &glState, in CaptureColorMaski() 110 CallCapture CaptureCopyImageSubData(const State &glState, in CaptureCopyImageSubData() 151 CallCapture CaptureDebugMessageCallback(const State &glState, in CaptureDebugMessageCallback() 179 CallCapture CaptureDebugMessageControl(const State &glState, in CaptureDebugMessageControl() 216 CallCapture CaptureDebugMessageInsert(const State &glState, in CaptureDebugMessageInsert() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | RendererD3D.cpp | 47 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw() 183 unsigned int GetBlendSampleMask(const gl::State &glState, int samples) in GetBlendSampleMask()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | RendererD3D.cpp | 47 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw() 198 unsigned int GetBlendSampleMask(const gl::State &glState, int samples) in GetBlendSampleMask()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | GLES1Renderer.cpp | 49 angle::Result GLES1Renderer::prepareForDraw(PrimitiveMode mode, Context *context, State *glState) in prepareForDraw() 464 State *glState, in drawTexture() 549 State *glState, in linkProgram() 594 angle::Result GLES1Renderer::initializeRendererProgram(Context *context, State *glState) in initializeRendererProgram() 840 void GLES1Renderer::setAttributesEnabled(Context *context, State *glState, AttributesMask mask) in setAttributesEnabled()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 135 const gl::State &glState = context->getState(); in syncStateForDraw() local 246 const auto &glState = context->getState(); in updateDirtyAttribs() local 296 const auto &glState = context->getState(); in updateDynamicAttribs() local
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D | StateManager11.cpp | 233 bool CullsEverything(const gl::State &glState) in CullsEverything() 1218 const auto &glState = context->getState(); in handleMultiviewDrawFramebufferChange() local 1274 const gl::State &glState = context->getState(); in syncDepthStencilState() local 1407 const auto &glState = context->getState(); in syncViewport() local 2148 const gl::State &glState = context->getState(); in updateState() local 2701 const auto &glState = context->getState(); in applyTexturesForSRVs() local 2769 const auto &glState = context->getState(); in applyTexturesForUAVs() local 2870 const auto &glState = context->getState(); in syncProgram() local 3264 const gl::State &glState = context->getState(); in generateSwizzlesForShader() local 3488 const auto &glState = context->getState(); in syncUniformBuffersForShader() local [all …]
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D | Context11.cpp | 65 const gl::State &glState = context->getState(); in DrawCallHasStreamingElementArray() local 99 const gl::State &glState = context->getState(); in ReadbackIndirectBuffer() local 553 const auto &glState = context->getState(); in triggerDrawCallProgramRecompilation() local 624 const auto &glState = context->getState(); in triggerDispatchCallProgramRecompilation() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 137 const gl::State &glState = context->getState(); in syncStateForDraw() local 250 const auto &glState = context->getState(); in updateDirtyAttribs() local 303 const auto &glState = context->getState(); in updateDynamicAttribs() local
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D | StateManager11.cpp | 235 bool CullsEverything(const gl::State &glState) in CullsEverything() 1243 const auto &glState = context->getState(); in handleMultiviewDrawFramebufferChange() local 1293 const gl::State &glState = context->getState(); in syncDepthStencilState() local 1402 const auto &glState = context->getState(); in syncScissorRectangle() local 1435 const auto &glState = context->getState(); in syncViewport() local 2205 const gl::State &glState = context->getState(); in updateState() local 2766 const auto &glState = context->getState(); in applyTexturesForSRVs() local 2834 const auto &glState = context->getState(); in applyTexturesForUAVs() local 2935 const auto &glState = context->getState(); in syncProgram() local 3329 const gl::State &glState = context->getState(); in generateSwizzlesForShader() local [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | GLES1Renderer.cpp | 74 angle::Result GLES1Renderer::prepareForDraw(PrimitiveMode mode, Context *context, State *glState) in prepareForDraw() 493 State *glState, in drawTexture() 578 State *glState, in linkProgram() 812 angle::Result GLES1Renderer::initializeRendererProgram(Context *context, State *glState) in initializeRendererProgram() 1050 void GLES1Renderer::setAttributesEnabled(Context *context, State *glState, AttributesMask mask) in setAttributesEnabled()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 746 const gl::State &glState = context->getState(); in onMakeCurrent() local 791 const gl::State &glState = context->getState(); in updateProgramTextureBindings() local 827 const gl::State &glState = context->getState(); in updateProgramStorageBufferBindings() local 860 const gl::State &glState = context->getState(); in updateProgramUniformBufferBindings() local 892 const gl::State &glState = context->getState(); in updateProgramAtomicCounterBufferBindings() local 923 const gl::State &glState = context->getState(); in updateProgramImageBindings() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.cpp | 385 ProgramVk *ProgramExecutableVk::getShaderProgram(const gl::State &glState, in getShaderProgram() 825 const gl::State &glState = contextVk->getState(); in updateEarlyFragmentTestsOptimization() local 844 const gl::State &glState = contextVk->getState(); in getGraphicsPipeline() local 906 const gl::State &glState = contextVk->getState(); in getComputePipeline() local 1255 const gl::State &glState = contextVk->getState(); in updateBuffersDescriptorSet() local 1333 const gl::State &glState = contextVk->getState(); in updateAtomicCounterBuffersDescriptorSet() local 1416 const gl::State &glState = contextVk->getState(); in updateImagesDescriptorSet() local 1686 const gl::State &glState = contextVk->getState(); in updateTransformFeedbackDescriptorSetImpl() local
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 141 uint32_t GetCoverageSampleCount(const gl::State &glState, FramebufferVk *drawFramebuffer) in GetCoverageSampleCount() 153 void ApplySampleCoverage(const gl::State &glState, in ApplySampleCoverage() 1529 void ContextVk::updateSampleMask(const gl::State &glState) in updateSampleMask() 1600 void ContextVk::updateScissor(const gl::State &glState) in updateScissor() 1638 const gl::State &glState = context->getState(); in syncState() local 1980 const gl::State &glState = context->getState(); in onMakeCurrent() local 1995 void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState) in updateFlipViewportDrawFramebuffer() 2002 void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState) in updateFlipViewportReadFramebuffer() 2451 const gl::State &glState = mState; in updateActiveTextures() local 2893 const gl::State &glState = mState; in updateDefaultAttribute() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ContextGL.cpp | 228 const gl::State &glState = context->getState(); in setDrawArraysState() local 244 const gl::State &glState = context->getState(); in setDrawArraysState() local 267 const gl::State &glState = context->getState(); in setDrawElementsState() local 487 const gl::State &glState = context->getState(); in drawElements() local 521 const gl::State &glState = context->getState(); in drawElementsBaseVertex() local
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