Searched defs:gravity (Results 1 – 3 of 3) sorted by relevance
170 addABomb (FSData * fs, int mx, int my, float radius, float vage, float gravity, in addABomb()233 float vage, gravity = 0.02f; in fs_sound_event_occured() local
362 const double gravity = 9.8 * pixelsPerMeter; in reset() local
364 const double gravity = 9.8 * pixelsPerMeter; in reset() local