/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | Shader.cpp | 160 D3D10DDI_HDEVICE hDevice, // IN in SetConstantBuffers() 195 D3D10DDI_HDEVICE hDevice, // IN in SetSamplers() 225 D3D10DDI_HDEVICE hDevice, // IN in SetShaderResources() 272 CalcPrivateShaderSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateShaderSize() 293 DestroyShader(D3D10DDI_HDEVICE hDevice, // IN in DestroyShader() 337 CalcPrivateSamplerSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateSamplerSize() 444 CreateSampler(D3D10DDI_HDEVICE hDevice, // IN in CreateSampler() 515 DestroySampler(D3D10DDI_HDEVICE hDevice, // IN in DestroySampler() 538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader() 572 VsSetShader(D3D10DDI_HDEVICE hDevice, // IN in VsSetShader() [all …]
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D | OutputMerger.cpp | 60 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateRenderTargetViewSize() 79 D3D10DDI_HDEVICE hDevice, // IN in CreateRenderTargetView() 151 DestroyRenderTargetView(D3D10DDI_HDEVICE hDevice, // IN in DestroyRenderTargetView() 174 ClearRenderTargetView(D3D10DDI_HDEVICE hDevice, // IN in ClearRenderTargetView() 260 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateDepthStencilViewSize() 279 D3D10DDI_HDEVICE hDevice, // IN in CreateDepthStencilView() 340 DestroyDepthStencilView(D3D10DDI_HDEVICE hDevice, // IN in DestroyDepthStencilView() 363 ClearDepthStencilView(D3D10DDI_HDEVICE hDevice, // IN in ClearDepthStencilView() 408 CalcPrivateBlendStateSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateBlendStateSize() 429 CalcPrivateBlendStateSize1(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateBlendStateSize1() [all …]
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D | Device.cpp | 317 DestroyDevice(D3D10DDI_HDEVICE hDevice) // IN in DestroyDevice() 379 RelocateDeviceFuncs(D3D10DDI_HDEVICE hDevice, // IN in RelocateDeviceFuncs() 402 RelocateDeviceFuncs1(D3D10DDI_HDEVICE hDevice, // IN in RelocateDeviceFuncs1() 425 Flush(D3D10DDI_HDEVICE hDevice) // IN in Flush() 447 CheckFormatSupport(D3D10DDI_HDEVICE hDevice, // IN in CheckFormatSupport() 512 CheckMultisampleQualityLevels(D3D10DDI_HDEVICE hDevice, // IN in CheckMultisampleQualityLevels() 536 SetTextFilterSize(D3D10DDI_HDEVICE hDevice, // IN in SetTextFilterSize()
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D | InputAssembly.cpp | 58 IaSetTopology(D3D10DDI_HDEVICE hDevice, // IN in IaSetTopology() 120 IaSetVertexBuffers(D3D10DDI_HDEVICE hDevice, // IN in IaSetVertexBuffers() 200 IaSetIndexBuffer(D3D10DDI_HDEVICE hDevice, // IN in IaSetIndexBuffer() 249 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateElementLayoutSize() 268 D3D10DDI_HDEVICE hDevice, // IN in CreateElementLayout() 336 DestroyElementLayout(D3D10DDI_HDEVICE hDevice, // IN in DestroyElementLayout() 359 IaSetInputLayout(D3D10DDI_HDEVICE hDevice, // IN in IaSetInputLayout()
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D | Query.cpp | 54 CalcPrivateQuerySize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateQuerySize() 101 CreateQuery(D3D10DDI_HDEVICE hDevice, // IN in CreateQuery() 135 DestroyQuery(D3D10DDI_HDEVICE hDevice, // IN in DestroyQuery() 162 QueryBegin(D3D10DDI_HDEVICE hDevice, // IN in QueryBegin() 193 QueryEnd(D3D10DDI_HDEVICE hDevice, // IN in QueryEnd() 223 QueryGetData(D3D10DDI_HDEVICE hDevice, // IN in QueryGetData() 339 SetPredication(D3D10DDI_HDEVICE hDevice, // IN in SetPredication() 416 CheckCounterInfo(D3D10DDI_HDEVICE hDevice, // IN in CheckCounterInfo() 440 D3D10DDI_HDEVICE hDevice, // IN in CheckCounter()
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D | Rasterizer.cpp | 51 SetViewports(D3D10DDI_HDEVICE hDevice, // IN in SetViewports() 104 SetScissorRects(D3D10DDI_HDEVICE hDevice, // IN in SetScissorRects() 150 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateRasterizerStateSize() 200 D3D10DDI_HDEVICE hDevice, // IN in CreateRasterizerState() 255 DestroyRasterizerState(D3D10DDI_HDEVICE hDevice, // IN in DestroyRasterizerState() 278 SetRasterizerState(D3D10DDI_HDEVICE hDevice, // IN in SetRasterizerState()
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D | Resource.cpp | 60 CalcPrivateResourceSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateResourceSize() 190 CreateResource(D3D10DDI_HDEVICE hDevice, // IN in CreateResource() 395 CalcPrivateOpenedResourceSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateOpenedResourceSize() 413 OpenResource(D3D10DDI_HDEVICE hDevice, // IN in OpenResource() 438 DestroyResource(D3D10DDI_HDEVICE hDevice, // IN in DestroyResource() 477 ResourceMap(D3D10DDI_HDEVICE hDevice, // IN in ResourceMap() 564 ResourceUnmap(D3D10DDI_HDEVICE hDevice, // IN in ResourceUnmap() 653 ResourceCopy(D3D10DDI_HDEVICE hDevice, // IN in ResourceCopy() 721 ResourceCopyRegion(D3D10DDI_HDEVICE hDevice, // IN in ResourceCopyRegion() 794 ResourceResolveSubResource(D3D10DDI_HDEVICE hDevice, // IN in ResourceResolveSubResource() [all …]
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D | Draw.cpp | 126 Draw(D3D10DDI_HDEVICE hDevice, // IN in Draw() 155 DrawIndexed(D3D10DDI_HDEVICE hDevice, // IN in DrawIndexed() 212 DrawInstanced(D3D10DDI_HDEVICE hDevice, // IN in DrawInstanced() 250 DrawIndexedInstanced(D3D10DDI_HDEVICE hDevice, // IN in DrawIndexedInstanced() 319 DrawAuto(D3D10DDI_HDEVICE hDevice) // IN in DrawAuto()
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D | State.h | 93 HANDLE hDevice; member 109 CastDevice(D3D10DDI_HDEVICE hDevice) in CastDevice() 116 CastPipeContext(D3D10DDI_HDEVICE hDevice) in CastPipeContext() 124 CastDevice(DXGI_DDI_HDEVICE hDevice) in CastDevice() 131 CastPipeDevice(DXGI_DDI_HDEVICE hDevice) in CastPipeDevice() 139 SetError(D3D10DDI_HDEVICE hDevice, HRESULT hr) in SetError()
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/third_party/mesa3d/src/gallium/frontends/wgl/ |
D | gldrv.h | 409 IN UINT hDevice; member
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