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Searched defs:hDevice (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DShader.cpp160 D3D10DDI_HDEVICE hDevice, // IN in SetConstantBuffers()
195 D3D10DDI_HDEVICE hDevice, // IN in SetSamplers()
225 D3D10DDI_HDEVICE hDevice, // IN in SetShaderResources()
272 CalcPrivateShaderSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateShaderSize()
293 DestroyShader(D3D10DDI_HDEVICE hDevice, // IN in DestroyShader()
337 CalcPrivateSamplerSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateSamplerSize()
444 CreateSampler(D3D10DDI_HDEVICE hDevice, // IN in CreateSampler()
515 DestroySampler(D3D10DDI_HDEVICE hDevice, // IN in DestroySampler()
538 CreateVertexShader(D3D10DDI_HDEVICE hDevice, // IN in CreateVertexShader()
572 VsSetShader(D3D10DDI_HDEVICE hDevice, // IN in VsSetShader()
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DOutputMerger.cpp60 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateRenderTargetViewSize()
79 D3D10DDI_HDEVICE hDevice, // IN in CreateRenderTargetView()
151 DestroyRenderTargetView(D3D10DDI_HDEVICE hDevice, // IN in DestroyRenderTargetView()
174 ClearRenderTargetView(D3D10DDI_HDEVICE hDevice, // IN in ClearRenderTargetView()
260 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateDepthStencilViewSize()
279 D3D10DDI_HDEVICE hDevice, // IN in CreateDepthStencilView()
340 DestroyDepthStencilView(D3D10DDI_HDEVICE hDevice, // IN in DestroyDepthStencilView()
363 ClearDepthStencilView(D3D10DDI_HDEVICE hDevice, // IN in ClearDepthStencilView()
408 CalcPrivateBlendStateSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateBlendStateSize()
429 CalcPrivateBlendStateSize1(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateBlendStateSize1()
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DDevice.cpp317 DestroyDevice(D3D10DDI_HDEVICE hDevice) // IN in DestroyDevice()
379 RelocateDeviceFuncs(D3D10DDI_HDEVICE hDevice, // IN in RelocateDeviceFuncs()
402 RelocateDeviceFuncs1(D3D10DDI_HDEVICE hDevice, // IN in RelocateDeviceFuncs1()
425 Flush(D3D10DDI_HDEVICE hDevice) // IN in Flush()
447 CheckFormatSupport(D3D10DDI_HDEVICE hDevice, // IN in CheckFormatSupport()
512 CheckMultisampleQualityLevels(D3D10DDI_HDEVICE hDevice, // IN in CheckMultisampleQualityLevels()
536 SetTextFilterSize(D3D10DDI_HDEVICE hDevice, // IN in SetTextFilterSize()
DInputAssembly.cpp58 IaSetTopology(D3D10DDI_HDEVICE hDevice, // IN in IaSetTopology()
120 IaSetVertexBuffers(D3D10DDI_HDEVICE hDevice, // IN in IaSetVertexBuffers()
200 IaSetIndexBuffer(D3D10DDI_HDEVICE hDevice, // IN in IaSetIndexBuffer()
249 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateElementLayoutSize()
268 D3D10DDI_HDEVICE hDevice, // IN in CreateElementLayout()
336 DestroyElementLayout(D3D10DDI_HDEVICE hDevice, // IN in DestroyElementLayout()
359 IaSetInputLayout(D3D10DDI_HDEVICE hDevice, // IN in IaSetInputLayout()
DQuery.cpp54 CalcPrivateQuerySize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateQuerySize()
101 CreateQuery(D3D10DDI_HDEVICE hDevice, // IN in CreateQuery()
135 DestroyQuery(D3D10DDI_HDEVICE hDevice, // IN in DestroyQuery()
162 QueryBegin(D3D10DDI_HDEVICE hDevice, // IN in QueryBegin()
193 QueryEnd(D3D10DDI_HDEVICE hDevice, // IN in QueryEnd()
223 QueryGetData(D3D10DDI_HDEVICE hDevice, // IN in QueryGetData()
339 SetPredication(D3D10DDI_HDEVICE hDevice, // IN in SetPredication()
416 CheckCounterInfo(D3D10DDI_HDEVICE hDevice, // IN in CheckCounterInfo()
440 D3D10DDI_HDEVICE hDevice, // IN in CheckCounter()
DRasterizer.cpp51 SetViewports(D3D10DDI_HDEVICE hDevice, // IN in SetViewports()
104 SetScissorRects(D3D10DDI_HDEVICE hDevice, // IN in SetScissorRects()
150 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateRasterizerStateSize()
200 D3D10DDI_HDEVICE hDevice, // IN in CreateRasterizerState()
255 DestroyRasterizerState(D3D10DDI_HDEVICE hDevice, // IN in DestroyRasterizerState()
278 SetRasterizerState(D3D10DDI_HDEVICE hDevice, // IN in SetRasterizerState()
DResource.cpp60 CalcPrivateResourceSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateResourceSize()
190 CreateResource(D3D10DDI_HDEVICE hDevice, // IN in CreateResource()
395 CalcPrivateOpenedResourceSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateOpenedResourceSize()
413 OpenResource(D3D10DDI_HDEVICE hDevice, // IN in OpenResource()
438 DestroyResource(D3D10DDI_HDEVICE hDevice, // IN in DestroyResource()
477 ResourceMap(D3D10DDI_HDEVICE hDevice, // IN in ResourceMap()
564 ResourceUnmap(D3D10DDI_HDEVICE hDevice, // IN in ResourceUnmap()
653 ResourceCopy(D3D10DDI_HDEVICE hDevice, // IN in ResourceCopy()
721 ResourceCopyRegion(D3D10DDI_HDEVICE hDevice, // IN in ResourceCopyRegion()
794 ResourceResolveSubResource(D3D10DDI_HDEVICE hDevice, // IN in ResourceResolveSubResource()
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DDraw.cpp126 Draw(D3D10DDI_HDEVICE hDevice, // IN in Draw()
155 DrawIndexed(D3D10DDI_HDEVICE hDevice, // IN in DrawIndexed()
212 DrawInstanced(D3D10DDI_HDEVICE hDevice, // IN in DrawInstanced()
250 DrawIndexedInstanced(D3D10DDI_HDEVICE hDevice, // IN in DrawIndexedInstanced()
319 DrawAuto(D3D10DDI_HDEVICE hDevice) // IN in DrawAuto()
DState.h93 HANDLE hDevice; member
109 CastDevice(D3D10DDI_HDEVICE hDevice) in CastDevice()
116 CastPipeContext(D3D10DDI_HDEVICE hDevice) in CastPipeContext()
124 CastDevice(DXGI_DDI_HDEVICE hDevice) in CastDevice()
131 CastPipeDevice(DXGI_DDI_HDEVICE hDevice) in CastPipeDevice()
139 SetError(D3D10DDI_HDEVICE hDevice, HRESULT hr) in SetError()
/third_party/mesa3d/src/gallium/frontends/wgl/
Dgldrv.h409 IN UINT hDevice; member