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Searched defs:have_EXT_extended_dynamic_state (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.h85 bool have_EXT_extended_dynamic_state; member
Dzink_program.c761 get_pipeline_idx(bool have_EXT_extended_dynamic_state, enum pipe_prim_type mode, VkPrimitiveTopolog… in get_pipeline_idx()
814 const bool have_EXT_extended_dynamic_state = screen->info.have_EXT_extended_dynamic_state; in zink_get_gfx_pipeline() local