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Searched defs:heapType (Results 1 – 14 of 14) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DShaderVisibleDescriptorAllocatorD3D12.cpp30 uint32_t GetD3D12ShaderVisibleHeapMinSize(D3D12_DESCRIPTOR_HEAP_TYPE heapType, in GetD3D12ShaderVisibleHeapMinSize()
50 uint32_t GetD3D12ShaderVisibleHeapMaxSize(D3D12_DESCRIPTOR_HEAP_TYPE heapType, in GetD3D12ShaderVisibleHeapMaxSize()
66 D3D12_DESCRIPTOR_HEAP_FLAGS GetD3D12HeapFlags(D3D12_DESCRIPTOR_HEAP_TYPE heapType) { in GetD3D12HeapFlags()
78 ShaderVisibleDescriptorAllocator::Create(Device* device, D3D12_DESCRIPTOR_HEAP_TYPE heapType) { in Create()
87 D3D12_DESCRIPTOR_HEAP_TYPE heapType) in ShaderVisibleDescriptorAllocator()
DResourceAllocatorManagerD3D12.cpp26 MemorySegment GetMemorySegment(Device* device, D3D12_HEAP_TYPE heapType) { in GetMemorySegment()
79 D3D12_HEAP_TYPE heapType, in GetResourceHeapKind()
183 D3D12_HEAP_TYPE heapType, in AllocateMemory()
269 D3D12_HEAP_TYPE heapType, in CreatePlacedResource()
344 D3D12_HEAP_TYPE heapType, in CreateCommittedResource()
DHeapAllocatorD3D12.cpp24 D3D12_HEAP_TYPE heapType, in HeapAllocator()
DStagingDescriptorAllocatorD3D12.cpp26 D3D12_DESCRIPTOR_HEAP_TYPE heapType) in StagingDescriptorAllocator()
DBufferD3D12.cpp134 auto heapType = D3D12HeapType(GetUsage()); in Initialize() local
DDeviceD3D12.cpp526 D3D12_HEAP_TYPE heapType, in AllocateMemory()
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResourceAllocator.cpp39 D3D12_HEAP_TYPE heapType, in Allocate()
DBufferD3D12.cpp89 auto heapType = D3D12HeapType(GetUsage()); in Buffer() local
/third_party/skia/src/gpu/d3d/
DGrD3DAMDMemoryAllocator.cpp28 D3D12_HEAP_TYPE heapType, const D3D12_RESOURCE_DESC* resourceDesc, in createResource()
DGrD3DDescriptorTableManager.cpp81 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool()
DGrD3DBuffer.cpp25 D3D12_HEAP_TYPE heapType; in make_d3d_buffer() local
DGrD3DCpuDescriptorManager.cpp150 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool()
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.cpp2603 UINT CalcDefaultPoolIndex(D3D12_HEAP_TYPE heapType, D3D12_HEAP_FLAGS heapFlags) const in CalcDefaultPoolIndex()
3251 D3D12_HEAP_TYPE heapType, in NormalBlock()
3301 D3D12_HEAP_TYPE heapType, in MemoryBlock()
3345 D3D12_HEAP_TYPE heapType, in BlockVector()
4117 D3D12_HEAP_TYPE heapType; in Init() local
4427 D3D12_HEAP_TYPE heapType, in SetDefaultHeapMinBytes()
4653 UINT AllocatorPimpl::CalcDefaultPoolIndex(D3D12_HEAP_TYPE heapType, D3D12_HEAP_FLAGS heapFlags, boo… in CalcDefaultPoolIndex()
4736 void AllocatorPimpl::RegisterCommittedAllocation(Allocation* alloc, D3D12_HEAP_TYPE heapType) in RegisterCommittedAllocation()
4746 void AllocatorPimpl::UnregisterCommittedAllocation(Allocation* alloc, D3D12_HEAP_TYPE heapType) in UnregisterCommittedAllocation()
4757 void AllocatorPimpl::RegisterPool(Pool* pool, D3D12_HEAP_TYPE heapType) in RegisterPool()
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DD3D12MemAlloc.h898 D3D12_HEAP_TYPE heapType; member
909 D3D12_HEAP_TYPE heapType; member