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Searched defs:img_type (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_bufimage.c37 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF, false, GLSL_TYPE_FLOAT); in build_nir_itob_compute_shader() local
213 const struct glsl_type *img_type = glsl_image_type(dim, false, GLSL_TYPE_FLOAT); in build_nir_btoi_compute_shader() local
389 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF, false, GLSL_TYPE_FLOAT); in build_nir_btoi_r32g32b32_compute_shader() local
540 const struct glsl_type *img_type = glsl_image_type(dim, false, GLSL_TYPE_FLOAT); in build_nir_itoi_compute_shader() local
736 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF, false, GLSL_TYPE_FLOAT); in build_nir_itoi_r32g32b32_compute_shader() local
894 const struct glsl_type *img_type = glsl_image_type(dim, false, GLSL_TYPE_FLOAT); in build_nir_cleari_compute_shader() local
1049 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_BUF, false, GLSL_TYPE_FLOAT); in build_nir_cleari_r32g32b32_compute_shader() local
Dradv_meta_fmask_expand.c34 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_MS, true, GLSL_TYPE_FLOAT); in build_fmask_expand_compute_shader() local
Dradv_meta_fmask_copy.c30 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_MS, false, GLSL_TYPE_FLOAT); in build_fmask_copy_compute_shader() local
Dradv_meta_resolve_cs.c67 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, false, img_base_type); in build_resolve_compute_shader() local
137 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, true, img_base_type); in build_depth_stencil_resolve_compute_shader() local
Dradv_meta_fast_clear.c40 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, false, GLSL_TYPE_FLOAT); in build_dcc_decompress_compute_shader() local
Dradv_meta_decompress.c39 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, false, GLSL_TYPE_FLOAT); in build_expand_depth_stencil_compute_shader() local
Dradv_meta_clear.c1006 const struct glsl_type *img_type = glsl_image_type(dim, true, GLSL_TYPE_FLOAT); in build_clear_dcc_comp_to_single_shader() local
/third_party/mesa3d/src/mapi/glapi/gen/
Dgl_API.dtd67 img_type NMTOKEN #IMPLIED attribute
/third_party/gstreamer/gstplugins_base/gst-libs/gst/tag/
Dgstvorbistag.c366 guint32 img_len = 0, img_type = 0; in gst_vorbis_tag_add_metadata_block_picture() local
/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
Dnir_to_spirv.c2770 …SpvId img_type = var->data.bindless ? get_bare_image_type(ctx, var, false) : ctx->image_types[var-… in emit_image_deref_store() local
2827 …SpvId img_type = var->data.bindless ? get_bare_image_type(ctx, var, false) : ctx->image_types[var-… in emit_image_deref_load() local
2850 …SpvId img_type = var->data.bindless ? get_bare_image_type(ctx, var, false) : ctx->image_types[var-… in emit_image_deref_size() local
2869 …SpvId img_type = var->data.bindless ? get_bare_image_type(ctx, var, false) : ctx->image_types[var-… in emit_image_deref_samples() local
/third_party/gstreamer/gstplugins_good/gst/audioparsers/
Dgstflacparse.c1112 guint32 img_len = 0, img_type = 0; in gst_flac_parse_handle_picture() local
/third_party/skia/third_party/externals/spirv-cross/
Dspirv_msl.cpp7883 auto &img_type = get<SPIRType>(type.self); in emit_instruction() local
7946 auto &img_type = expression_type(img_id); in emit_instruction() local
13467 auto &img_type = get<SPIRType>(type.self).image; in image_type_glsl() local
15887 auto &img_type = set<SPIRType>(img_type_id); in add_argument_buffer_padding_image_type() local