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Searched defs:inlineUpload (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLOpsRenderPass.h29 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { in inlineUpload() function
/third_party/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.mm192 void GrMtlOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { function
/third_party/flutter/skia/src/gpu/mtl/
DGrMtlGpuCommandBuffer.h66 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { in inlineUpload() function
/third_party/flutter/skia/src/atlastext/
DSkInternalAtlasTextContext.cpp113 auto inlineUpload = fInlineUploads.begin(); in flush() local
/third_party/flutter/skia/src/gpu/gl/
DGrGLGpuCommandBuffer.h66 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { in inlineUpload() function
/third_party/flutter/skia/src/gpu/mock/
DGrMockGpuCommandBuffer.h40 void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) override {} in inlineUpload() function
/third_party/skia/src/gpu/mock/
DGrMockOpsRenderPass.h26 void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) override {} in inlineUpload() function
/third_party/skia/src/gpu/dawn/
DGrDawnOpsRenderPass.cpp114 void GrDawnOpsRenderPass::inlineUpload(GrOpFlushState* state, in inlineUpload() function in GrDawnOpsRenderPass
/third_party/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp341 void GrD3DOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { in inlineUpload() function in GrD3DOpsRenderPass
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnGpuCommandBuffer.cpp192 void GrDawnGpuRTCommandBuffer::inlineUpload(GrOpFlushState* state, in inlineUpload() function in GrDawnGpuRTCommandBuffer
/third_party/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp593 void GrVkOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { in inlineUpload() function in GrVkOpsRenderPass
/third_party/flutter/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp565 void GrVkGpuRTCommandBuffer::inlineUpload(GrOpFlushState* state, in inlineUpload() function in GrVkGpuRTCommandBuffer