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Searched defs:is_odd (Results 1 – 8 of 8) sorted by relevance

/third_party/rust/crates/minimal-lexical/src/
Drounding.rs114 let is_odd = fp.mant & 1 == 1; in round_nearest_tie_even() localVariable
/third_party/wpa_supplicant/wpa_supplicant-2.9/src/eap_common/
Deap_pwd_common.c140 u8 found_ctr = 0, is_odd = 0; in compute_password_element() local
/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/src/eap_common/
Deap_pwd_common.c140 u8 found_ctr = 0, is_odd = 0; in compute_password_element() local
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dgfx10_shader_ngg.c1898 LLVMValueRef is_odd = ctx->ac.i1false; in gfx10_ngg_gs_emit_vertex() local
2263 LLVMValueRef is_odd = LLVMBuildLShr(builder, flags, ctx->ac.i8_1, ""); in gfx10_ngg_gs_build_end() local
/third_party/mesa3d/src/compiler/nir/
Dnir_lower_int64.c734 nir_ssa_def *is_odd = nir_i2b(b, nir_iand(b, significand, nir_imm_int(b, 1))); in lower_2f() local
/third_party/skia/src/gpu/d3d/
DGrD3DGpu.cpp1030 static bool is_odd(int x) { in is_odd() function
/third_party/mesa3d/src/amd/common/
Dac_nir_lower_ngg.c1862 nir_ssa_def *is_odd = nir_ubfe(b, primflag_0, nir_imm_int(b, 1), nir_imm_int(b, 1)); in ngg_gs_export_primitives() local
/third_party/mesa3d/src/amd/llvm/
Dac_llvm_build.c4584 void ac_build_triangle_strip_indices_to_triangle(struct ac_llvm_context *ctx, LLVMValueRef is_odd, in ac_build_triangle_strip_indices_to_triangle()