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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41 #include "util/disk_cache.h"
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54 #include "lp_flush.h"
55 
56 #include "frontend/sw_winsys.h"
57 
58 #include "nir.h"
59 
60 #ifdef DEBUG
61 int LP_DEBUG = 0;
62 
63 static const struct debug_named_value lp_debug_flags[] = {
64    { "pipe",   DEBUG_PIPE, NULL },
65    { "tgsi",   DEBUG_TGSI, NULL },
66    { "tex",    DEBUG_TEX, NULL },
67    { "setup",  DEBUG_SETUP, NULL },
68    { "rast",   DEBUG_RAST, NULL },
69    { "query",  DEBUG_QUERY, NULL },
70    { "screen", DEBUG_SCREEN, NULL },
71    { "counters", DEBUG_COUNTERS, NULL },
72    { "scene", DEBUG_SCENE, NULL },
73    { "fence", DEBUG_FENCE, NULL },
74    { "no_fastpath", DEBUG_NO_FASTPATH, NULL },
75    { "linear", DEBUG_LINEAR, NULL },
76    { "linear2", DEBUG_LINEAR2, NULL },
77    { "mem", DEBUG_MEM, NULL },
78    { "fs", DEBUG_FS, NULL },
79    { "cs", DEBUG_CS, NULL },
80    { "tgsi_ir", DEBUG_TGSI_IR, NULL },
81    { "cache_stats", DEBUG_CACHE_STATS, NULL },
82    { "accurate_a0", DEBUG_ACCURATE_A0 },
83    DEBUG_NAMED_VALUE_END
84 };
85 #endif
86 
87 int LP_PERF = 0;
88 static const struct debug_named_value lp_perf_flags[] = {
89    { "texmem",         PERF_TEX_MEM, NULL },
90    { "no_mipmap",      PERF_NO_MIPMAPS, NULL },
91    { "no_linear",      PERF_NO_LINEAR, NULL },
92    { "no_mip_linear",  PERF_NO_MIP_LINEAR, NULL },
93    { "no_tex",         PERF_NO_TEX, NULL },
94    { "no_blend",       PERF_NO_BLEND, NULL },
95    { "no_depth",       PERF_NO_DEPTH, NULL },
96    { "no_alphatest",   PERF_NO_ALPHATEST, NULL },
97    { "no_rast_linear", PERF_NO_RAST_LINEAR, NULL },
98    { "no_shade",       PERF_NO_SHADE, NULL },
99    DEBUG_NAMED_VALUE_END
100 };
101 
102 
103 static const char *
llvmpipe_get_vendor(struct pipe_screen * screen)104 llvmpipe_get_vendor(struct pipe_screen *screen)
105 {
106    return "Mesa/X.org";
107 }
108 
109 
110 static const char *
llvmpipe_get_name(struct pipe_screen * screen)111 llvmpipe_get_name(struct pipe_screen *screen)
112 {
113    struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
114    return lscreen->renderer_string;
115 }
116 
117 
118 static int
llvmpipe_get_param(struct pipe_screen * screen,enum pipe_cap param)119 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
120 {
121    switch (param) {
122    case PIPE_CAP_NPOT_TEXTURES:
123    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
124    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
125    case PIPE_CAP_ANISOTROPIC_FILTER:
126       return 1;
127    case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
128    case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
129       return 1;
130    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
131       return 1;
132    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
133       return PIPE_MAX_SO_BUFFERS;
134    case PIPE_CAP_POINT_SPRITE:
135       return 1;
136    case PIPE_CAP_MAX_RENDER_TARGETS:
137       return PIPE_MAX_COLOR_BUFS;
138    case PIPE_CAP_OCCLUSION_QUERY:
139    case PIPE_CAP_QUERY_TIMESTAMP:
140    case PIPE_CAP_QUERY_TIME_ELAPSED:
141       return 1;
142    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
143       return 1;
144    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
145    case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
146       return 1;
147    case PIPE_CAP_TEXTURE_SWIZZLE:
148    case PIPE_CAP_TEXTURE_SHADOW_LOD:
149       return 1;
150    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
151       return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
152    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
153       return LP_MAX_TEXTURE_3D_LEVELS;
154    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
155       return LP_MAX_TEXTURE_CUBE_LEVELS;
156    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
157       return LP_MAX_TEXTURE_ARRAY_LAYERS;
158    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
159       return 1;
160    case PIPE_CAP_INDEP_BLEND_ENABLE:
161       return 1;
162    case PIPE_CAP_INDEP_BLEND_FUNC:
163       return 1;
164    case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
165    case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
166    case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167       return 1;
168    case PIPE_CAP_PRIMITIVE_RESTART:
169    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
170       return 1;
171    case PIPE_CAP_DEPTH_CLIP_DISABLE:
172       return 1;
173    case PIPE_CAP_DEPTH_CLAMP_ENABLE:
174       return 1;
175    case PIPE_CAP_SHADER_STENCIL_EXPORT:
176       return 1;
177    case PIPE_CAP_VS_INSTANCEID:
178    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
179    case PIPE_CAP_START_INSTANCE:
180    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
181       return 1;
182    case PIPE_CAP_SEAMLESS_CUBE_MAP:
183    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184       return 1;
185    /* this is a lie could support arbitrary large offsets */
186    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
187    case PIPE_CAP_MIN_TEXEL_OFFSET:
188       return -32;
189    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
190    case PIPE_CAP_MAX_TEXEL_OFFSET:
191       return 31;
192    case PIPE_CAP_CONDITIONAL_RENDER:
193    case PIPE_CAP_TEXTURE_BARRIER:
194       return 1;
195    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
196    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
197       return 16*4;
198    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
199    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
200       return 1024;
201    case PIPE_CAP_MAX_VERTEX_STREAMS: {
202       struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
203       return lscreen->use_tgsi ? 1 : 4;
204    }
205    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
206       return 2048;
207    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
208    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
209    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
210    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
211       return 1;
212    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
213    case PIPE_CAP_GLSL_FEATURE_LEVEL: {
214       struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
215       return lscreen->use_tgsi ? 330 : 450;
216    }
217    case PIPE_CAP_COMPUTE:
218       return GALLIVM_COROUTINES;
219    case PIPE_CAP_USER_VERTEX_BUFFERS:
220       return 1;
221    case PIPE_CAP_TGSI_TEXCOORD:
222    case PIPE_CAP_DRAW_INDIRECT:
223       return 1;
224 
225    case PIPE_CAP_CUBE_MAP_ARRAY:
226       return 1;
227    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
228       return 16;
229    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
230       return 64;
231    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
232       return 1;
233    /* Adressing that many 64bpp texels fits in an i32 so this is a reasonable value */
234    case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
235       return 134217728;
236    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
237       return 16;
238    case PIPE_CAP_TEXTURE_TRANSFER_MODES:
239       return 0;
240    case PIPE_CAP_MAX_VIEWPORTS:
241       return PIPE_MAX_VIEWPORTS;
242    case PIPE_CAP_ENDIANNESS:
243       return PIPE_ENDIAN_NATIVE;
244    case PIPE_CAP_TES_LAYER_VIEWPORT:
245    case PIPE_CAP_VS_LAYER_VIEWPORT:
246       return 1;
247    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
248       return 1;
249    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
250       return 4;
251    case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
252       return 1;
253    case PIPE_CAP_FS_FINE_DERIVATIVE:
254       return 1;
255    case PIPE_CAP_TGSI_TEX_TXF_LZ:
256    case PIPE_CAP_SAMPLER_VIEW_TARGET:
257       return 1;
258    case PIPE_CAP_FAKE_SW_MSAA: {
259       struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
260       return lscreen->use_tgsi ? 1 : 0;
261    }
262    case PIPE_CAP_TEXTURE_QUERY_LOD:
263    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
264    case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
265    case PIPE_CAP_DOUBLES:
266    case PIPE_CAP_INT64:
267    case PIPE_CAP_INT64_DIVMOD:
268    case PIPE_CAP_QUERY_SO_OVERFLOW:
269    case PIPE_CAP_TGSI_DIV:
270       return 1;
271 
272    case PIPE_CAP_VENDOR_ID:
273       return 0xFFFFFFFF;
274    case PIPE_CAP_DEVICE_ID:
275       return 0xFFFFFFFF;
276    case PIPE_CAP_ACCELERATED:
277       return 0;
278    case PIPE_CAP_VIDEO_MEMORY: {
279       /* XXX: Do we want to return the full amount fo system memory ? */
280       uint64_t system_memory;
281 
282       if (!os_get_total_physical_memory(&system_memory))
283          return 0;
284 
285       if (sizeof(void *) == 4)
286          /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
287           * eat application memory, which is quite limited on 32 bits. App
288           * shouldn't expect too much available memory. */
289          system_memory = MIN2(system_memory, 2048 << 20);
290 
291       return (int)(system_memory >> 20);
292    }
293    case PIPE_CAP_UMA:
294       return 0;
295    case PIPE_CAP_CLIP_HALFZ:
296       return 1;
297    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
298    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
299    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
300       return 1;
301    case PIPE_CAP_CULL_DISTANCE:
302       return 1;
303    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
304       return 1;
305    case PIPE_CAP_CLEAR_TEXTURE:
306       return 1;
307    case PIPE_CAP_MAX_VARYINGS:
308       return 32;
309    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
310       return 16;
311    case PIPE_CAP_QUERY_BUFFER_OBJECT:
312       return 1;
313    case PIPE_CAP_DRAW_PARAMETERS:
314       return 1;
315    case PIPE_CAP_FBFETCH:
316       return 8;
317    case PIPE_CAP_FBFETCH_COHERENT:
318    case PIPE_CAP_FBFETCH_ZS:
319    case PIPE_CAP_MULTI_DRAW_INDIRECT:
320    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
321       return 1;
322    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
323    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
324       return 1;
325    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
326       return 32;
327    case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
328       return 8;
329    case PIPE_CAP_PCI_GROUP:
330    case PIPE_CAP_PCI_BUS:
331    case PIPE_CAP_PCI_DEVICE:
332    case PIPE_CAP_PCI_FUNCTION:
333    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
334       return 0;
335 
336    case PIPE_CAP_SHAREABLE_SHADERS:
337       /* Can't expose shareable shaders because the draw shaders reference the
338        * draw module's state, which is per-context.
339        */
340       return 0;
341 
342    case PIPE_CAP_MAX_GS_INVOCATIONS:
343       return 32;
344    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
345       return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
346    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
347    case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
348    case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
349    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
350    case PIPE_CAP_IMAGE_STORE_FORMATTED:
351       return 1;
352 #ifdef PIPE_MEMORY_FD
353    case PIPE_CAP_MEMOBJ:
354       return 1;
355 #endif
356    case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
357    case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
358    case PIPE_CAP_SHADER_GROUP_VOTE:
359    case PIPE_CAP_SHADER_BALLOT:
360    case PIPE_CAP_LOAD_CONSTBUF:
361    case PIPE_CAP_TEXTURE_MULTISAMPLE:
362    case PIPE_CAP_SAMPLE_SHADING:
363    case PIPE_CAP_GL_SPIRV:
364    case PIPE_CAP_POST_DEPTH_COVERAGE:
365    case PIPE_CAP_PACKED_UNIFORMS: {
366       struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
367       return !lscreen->use_tgsi;
368    }
369    default:
370       return u_pipe_screen_get_param_defaults(screen, param);
371    }
372 }
373 
374 static int
llvmpipe_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)375 llvmpipe_get_shader_param(struct pipe_screen *screen,
376                           enum pipe_shader_type shader,
377                           enum pipe_shader_cap param)
378 {
379    struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
380    switch(shader)
381    {
382    case PIPE_SHADER_COMPUTE:
383       if ((lscreen->allow_cl) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
384          return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
385       FALLTHROUGH;
386    case PIPE_SHADER_FRAGMENT:
387       if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
388          if (lscreen->use_tgsi)
389             return PIPE_SHADER_IR_TGSI;
390          else
391             return PIPE_SHADER_IR_NIR;
392       }
393 
394       return gallivm_get_shader_param(param);
395    case PIPE_SHADER_TESS_CTRL:
396    case PIPE_SHADER_TESS_EVAL:
397       /* Tessellation shader needs llvm coroutines support */
398       if (!GALLIVM_COROUTINES || lscreen->use_tgsi)
399          return 0;
400       FALLTHROUGH;
401    case PIPE_SHADER_VERTEX:
402    case PIPE_SHADER_GEOMETRY:
403       if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
404          if (lscreen->use_tgsi)
405             return PIPE_SHADER_IR_TGSI;
406          else
407             return PIPE_SHADER_IR_NIR;
408       }
409 
410       switch (param) {
411       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
412          /* At this time, the draw module and llvmpipe driver only
413           * support vertex shader texture lookups when LLVM is enabled in
414           * the draw module.
415           */
416          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
417             return PIPE_MAX_SAMPLERS;
418          else
419             return 0;
420       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
421          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
422             return PIPE_MAX_SHADER_SAMPLER_VIEWS;
423          else
424             return 0;
425       default:
426          return draw_get_shader_param(shader, param);
427       }
428    default:
429       return 0;
430    }
431 }
432 
433 static float
llvmpipe_get_paramf(struct pipe_screen * screen,enum pipe_capf param)434 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
435 {
436    switch (param) {
437    case PIPE_CAPF_MIN_LINE_WIDTH:
438    case PIPE_CAPF_MIN_LINE_WIDTH_AA:
439    case PIPE_CAPF_MIN_POINT_SIZE:
440    case PIPE_CAPF_MIN_POINT_SIZE_AA:
441       return 1;
442    case PIPE_CAPF_POINT_SIZE_GRANULARITY:
443    case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
444       return 0.1;
445    case PIPE_CAPF_MAX_LINE_WIDTH:
446       FALLTHROUGH;
447    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
448       return 255.0; /* arbitrary */
449    case PIPE_CAPF_MAX_POINT_SIZE:
450       FALLTHROUGH;
451    case PIPE_CAPF_MAX_POINT_SIZE_AA:
452       return LP_MAX_POINT_WIDTH; /* arbitrary */
453    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
454       return 16.0; /* not actually signficant at this time */
455    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
456       return 16.0; /* arbitrary */
457    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
458       return 0.0;
459    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
460       return 0.0;
461    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
462       return 0.0;
463    }
464    /* should only get here on unhandled cases */
465    debug_printf("Unexpected PIPE_CAP %d query\n", param);
466    return 0.0;
467 }
468 
469 static int
llvmpipe_get_compute_param(struct pipe_screen * _screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)470 llvmpipe_get_compute_param(struct pipe_screen *_screen,
471                            enum pipe_shader_ir ir_type,
472                            enum pipe_compute_cap param,
473                            void *ret)
474 {
475    switch (param) {
476    case PIPE_COMPUTE_CAP_IR_TARGET:
477       return 0;
478    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
479       if (ret) {
480          uint64_t *grid_size = ret;
481          grid_size[0] = 65535;
482          grid_size[1] = 65535;
483          grid_size[2] = 65535;
484       }
485       return 3 * sizeof(uint64_t) ;
486    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
487       if (ret) {
488          uint64_t *block_size = ret;
489          block_size[0] = 1024;
490          block_size[1] = 1024;
491          block_size[2] = 1024;
492       }
493       return 3 * sizeof(uint64_t);
494    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
495       if (ret) {
496          uint64_t *max_threads_per_block = ret;
497          *max_threads_per_block = 1024;
498       }
499       return sizeof(uint64_t);
500    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
501       if (ret) {
502          uint64_t *max_local_size = ret;
503          *max_local_size = 32768;
504       }
505       return sizeof(uint64_t);
506    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
507       if (ret) {
508          uint64_t *grid_dim = ret;
509          *grid_dim = 3;
510       }
511       return sizeof(uint64_t);
512    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
513       if (ret) {
514          uint64_t *max_global_size = ret;
515          *max_global_size = (1ULL << 31);
516       }
517       return sizeof(uint64_t);
518    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
519       if (ret) {
520          uint64_t *max_mem_alloc_size = ret;
521          *max_mem_alloc_size = (1ULL << 31);
522       }
523       return sizeof(uint64_t);
524    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
525       if (ret) {
526          uint64_t *max_private = ret;
527          *max_private = (1UL << 31);
528       }
529       return sizeof(uint64_t);
530    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
531       if (ret) {
532          uint64_t *max_input = ret;
533          *max_input = 1576;
534       }
535       return sizeof(uint64_t);
536    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
537       if (ret) {
538          uint32_t *images = ret;
539          *images = LP_MAX_TGSI_SHADER_IMAGES;
540       }
541       return sizeof(uint32_t);
542    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
543       return 0;
544    case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
545       if (ret) {
546          uint32_t *subgroup_size = ret;
547          *subgroup_size = 32;
548       }
549       return sizeof(uint32_t);
550    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
551       if (ret) {
552          uint32_t *max_compute_units = ret;
553          *max_compute_units = 8;
554       }
555       return sizeof(uint32_t);
556    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
557       if (ret) {
558          uint32_t *max_clock_freq = ret;
559          *max_clock_freq = 300;
560       }
561       return sizeof(uint32_t);
562    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
563       if (ret) {
564          uint32_t *address_bits = ret;
565          *address_bits = 64;
566       }
567       return sizeof(uint32_t);
568    }
569    return 0;
570 }
571 
572 static void
llvmpipe_get_driver_uuid(struct pipe_screen * pscreen,char * uuid)573 llvmpipe_get_driver_uuid(struct pipe_screen *pscreen, char *uuid)
574 {
575    memset(uuid, 0, PIPE_UUID_SIZE);
576    snprintf(uuid, PIPE_UUID_SIZE, "llvmpipeUUID");
577 }
578 
579 static void
llvmpipe_get_device_uuid(struct pipe_screen * pscreen,char * uuid)580 llvmpipe_get_device_uuid(struct pipe_screen *pscreen, char *uuid)
581 {
582    memset(uuid, 0, PIPE_UUID_SIZE);
583    snprintf(uuid, PIPE_UUID_SIZE, "mesa" PACKAGE_VERSION);
584 }
585 
586 static const struct nir_shader_compiler_options gallivm_nir_options = {
587    .lower_scmp = true,
588    .lower_flrp32 = true,
589    .lower_flrp64 = true,
590    .lower_fsat = true,
591    .lower_bitfield_insert_to_shifts = true,
592    .lower_bitfield_extract_to_shifts = true,
593    .lower_fdot = true,
594    .lower_fdph = true,
595    .lower_ffma16 = true,
596    .lower_ffma32 = true,
597    .lower_ffma64 = true,
598    .lower_flrp16 = true,
599    .lower_fmod = true,
600    .lower_hadd = true,
601    .lower_uadd_sat = true,
602    .lower_usub_sat = true,
603    .lower_iadd_sat = true,
604    .lower_ldexp = true,
605    .lower_pack_snorm_2x16 = true,
606    .lower_pack_snorm_4x8 = true,
607    .lower_pack_unorm_2x16 = true,
608    .lower_pack_unorm_4x8 = true,
609    .lower_pack_half_2x16 = true,
610    .lower_pack_split = true,
611    .lower_unpack_snorm_2x16 = true,
612    .lower_unpack_snorm_4x8 = true,
613    .lower_unpack_unorm_2x16 = true,
614    .lower_unpack_unorm_4x8 = true,
615    .lower_unpack_half_2x16 = true,
616    .lower_extract_byte = true,
617    .lower_extract_word = true,
618    .lower_insert_byte = true,
619    .lower_insert_word = true,
620    .lower_rotate = true,
621    .lower_uadd_carry = true,
622    .lower_usub_borrow = true,
623    .lower_mul_2x32_64 = true,
624    .lower_ifind_msb = true,
625    .lower_int64_options = nir_lower_imul_2x32_64,
626    .max_unroll_iterations = 32,
627    .use_interpolated_input_intrinsics = true,
628    .lower_to_scalar = true,
629    .lower_uniforms_to_ubo = true,
630    .lower_vector_cmp = true,
631    .lower_device_index_to_zero = true,
632    .support_16bit_alu = true,
633    .lower_fisnormal = true,
634    .use_scoped_barrier = true,
635 };
636 
637 static char *
llvmpipe_finalize_nir(struct pipe_screen * screen,void * nirptr)638 llvmpipe_finalize_nir(struct pipe_screen *screen,
639                       void *nirptr)
640 {
641    struct nir_shader *nir = (struct nir_shader *)nirptr;
642    lp_build_opt_nir(nir);
643    return NULL;
644 }
645 
646 static inline const void *
llvmpipe_get_compiler_options(struct pipe_screen * screen,enum pipe_shader_ir ir,enum pipe_shader_type shader)647 llvmpipe_get_compiler_options(struct pipe_screen *screen,
648                               enum pipe_shader_ir ir,
649                               enum pipe_shader_type shader)
650 {
651    assert(ir == PIPE_SHADER_IR_NIR);
652    return &gallivm_nir_options;
653 }
654 
655 /**
656  * Query format support for creating a texture, drawing surface, etc.
657  * \param format  the format to test
658  * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
659  */
660 static bool
llvmpipe_is_format_supported(struct pipe_screen * _screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)661 llvmpipe_is_format_supported( struct pipe_screen *_screen,
662                               enum pipe_format format,
663                               enum pipe_texture_target target,
664                               unsigned sample_count,
665                               unsigned storage_sample_count,
666                               unsigned bind)
667 {
668    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
669    struct sw_winsys *winsys = screen->winsys;
670    const struct util_format_description *format_desc;
671 
672    format_desc = util_format_description(format);
673 
674    assert(target == PIPE_BUFFER ||
675           target == PIPE_TEXTURE_1D ||
676           target == PIPE_TEXTURE_1D_ARRAY ||
677           target == PIPE_TEXTURE_2D ||
678           target == PIPE_TEXTURE_2D_ARRAY ||
679           target == PIPE_TEXTURE_RECT ||
680           target == PIPE_TEXTURE_3D ||
681           target == PIPE_TEXTURE_CUBE ||
682           target == PIPE_TEXTURE_CUBE_ARRAY);
683 
684    if (sample_count != 0 && sample_count != 1 && sample_count != 4)
685       return false;
686 
687    if (bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SHADER_IMAGE)) {
688       if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
689          /* this is a lie actually other formats COULD exist where we would fail */
690          if (format_desc->nr_channels < 3)
691             return false;
692       }
693       else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
694          return false;
695 
696       if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
697           format != PIPE_FORMAT_R11G11B10_FLOAT)
698          return false;
699 
700       assert(format_desc->block.width == 1);
701       assert(format_desc->block.height == 1);
702 
703       if (format_desc->is_mixed)
704          return false;
705 
706       if (!format_desc->is_array && !format_desc->is_bitmask &&
707           format != PIPE_FORMAT_R11G11B10_FLOAT)
708          return false;
709    }
710 
711    if (bind & PIPE_BIND_SHADER_IMAGE) {
712       switch (format) {
713          case PIPE_FORMAT_R32G32B32A32_FLOAT:
714          case PIPE_FORMAT_R16G16B16A16_FLOAT:
715          case PIPE_FORMAT_R32G32_FLOAT:
716          case PIPE_FORMAT_R16G16_FLOAT:
717          case PIPE_FORMAT_R11G11B10_FLOAT:
718          case PIPE_FORMAT_R32_FLOAT:
719          case PIPE_FORMAT_R16_FLOAT:
720          case PIPE_FORMAT_R32G32B32A32_UINT:
721          case PIPE_FORMAT_R16G16B16A16_UINT:
722          case PIPE_FORMAT_R10G10B10A2_UINT:
723          case PIPE_FORMAT_R8G8B8A8_UINT:
724          case PIPE_FORMAT_R32G32_UINT:
725          case PIPE_FORMAT_R16G16_UINT:
726          case PIPE_FORMAT_R8G8_UINT:
727          case PIPE_FORMAT_R32_UINT:
728          case PIPE_FORMAT_R16_UINT:
729          case PIPE_FORMAT_R8_UINT:
730          case PIPE_FORMAT_R32G32B32A32_SINT:
731          case PIPE_FORMAT_R16G16B16A16_SINT:
732          case PIPE_FORMAT_R8G8B8A8_SINT:
733          case PIPE_FORMAT_R32G32_SINT:
734          case PIPE_FORMAT_R16G16_SINT:
735          case PIPE_FORMAT_R8G8_SINT:
736          case PIPE_FORMAT_R32_SINT:
737          case PIPE_FORMAT_R16_SINT:
738          case PIPE_FORMAT_R8_SINT:
739          case PIPE_FORMAT_R16G16B16A16_UNORM:
740          case PIPE_FORMAT_R10G10B10A2_UNORM:
741          case PIPE_FORMAT_R8G8B8A8_UNORM:
742          case PIPE_FORMAT_R16G16_UNORM:
743          case PIPE_FORMAT_R8G8_UNORM:
744          case PIPE_FORMAT_R16_UNORM:
745          case PIPE_FORMAT_R8_UNORM:
746          case PIPE_FORMAT_R16G16B16A16_SNORM:
747          case PIPE_FORMAT_R8G8B8A8_SNORM:
748          case PIPE_FORMAT_R16G16_SNORM:
749          case PIPE_FORMAT_R8G8_SNORM:
750          case PIPE_FORMAT_R16_SNORM:
751          case PIPE_FORMAT_R8_SNORM:
752          case PIPE_FORMAT_B8G8R8A8_UNORM:
753             break;
754 
755          default:
756             return false;
757       }
758    }
759 
760    if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
761        ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
762       /* Disable all 3-channel formats, where channel size != 32 bits.
763        * In some cases we run into crashes (in generate_unswizzled_blend()),
764        * for 3-channel RGB16 variants, there was an apparent LLVM bug.
765        * In any case, disabling the shallower 3-channel formats avoids a
766        * number of issues with GL_ARB_copy_image support.
767        */
768       if (format_desc->is_array &&
769           format_desc->nr_channels == 3 &&
770           format_desc->block.bits != 96) {
771          return false;
772       }
773 
774       /* Disable 64-bit integer formats for RT/samplers.
775        * VK CTS crashes with these and they don't make much sense.
776        */
777       int c = util_format_get_first_non_void_channel(format_desc->format);
778       if (c >= 0) {
779          if (format_desc->channel[c].pure_integer && format_desc->channel[c].size == 64)
780             return false;
781       }
782 
783    }
784 
785    if (!(bind & PIPE_BIND_VERTEX_BUFFER) &&
786        util_format_is_scaled(format))
787       return false;
788 
789    if (bind & PIPE_BIND_DISPLAY_TARGET) {
790       if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
791          return false;
792    }
793 
794    if (bind & PIPE_BIND_DEPTH_STENCIL) {
795       if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
796          return false;
797 
798       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
799          return false;
800    }
801 
802    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
803        format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
804       /* Software decoding is not hooked up. */
805       return false;
806    }
807 
808    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
809        format != PIPE_FORMAT_ETC1_RGB8)
810       return false;
811 
812    /*
813     * Everything can be supported by u_format
814     * (those without fetch_rgba_float might be not but shouldn't hit that)
815     */
816 
817    return true;
818 }
819 
820 
821 
822 
823 static void
llvmpipe_flush_frontbuffer(struct pipe_screen * _screen,struct pipe_context * _pipe,struct pipe_resource * resource,unsigned level,unsigned layer,void * context_private,struct pipe_box * sub_box)824 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
825                            struct pipe_context *_pipe,
826                            struct pipe_resource *resource,
827                            unsigned level, unsigned layer,
828                            void *context_private,
829                            struct pipe_box *sub_box)
830 {
831    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
832    struct sw_winsys *winsys = screen->winsys;
833    struct llvmpipe_resource *texture = llvmpipe_resource(resource);
834 
835    assert(texture->dt);
836 
837    if (texture->dt) {
838       if (_pipe)
839          llvmpipe_flush_resource(_pipe, resource, 0, true, true, false, "frontbuffer");
840       winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
841    }
842 }
843 
844 static void
llvmpipe_destroy_screen(struct pipe_screen * _screen)845 llvmpipe_destroy_screen( struct pipe_screen *_screen )
846 {
847    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
848    struct sw_winsys *winsys = screen->winsys;
849 
850    if (screen->cs_tpool)
851       lp_cs_tpool_destroy(screen->cs_tpool);
852 
853    if (screen->rast)
854       lp_rast_destroy(screen->rast);
855 
856    lp_jit_screen_cleanup(screen);
857 
858    if (LP_DEBUG & DEBUG_CACHE_STATS)
859       printf("disk shader cache:   hits = %u, misses = %u\n", screen->num_disk_shader_cache_hits,
860              screen->num_disk_shader_cache_misses);
861    disk_cache_destroy(screen->disk_shader_cache);
862    if(winsys->destroy)
863       winsys->destroy(winsys);
864 
865    glsl_type_singleton_decref();
866 
867    mtx_destroy(&screen->rast_mutex);
868    mtx_destroy(&screen->cs_mutex);
869    FREE(screen);
870 }
871 
872 
873 
874 
875 /**
876  * Fence reference counting.
877  */
878 static void
llvmpipe_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)879 llvmpipe_fence_reference(struct pipe_screen *screen,
880                          struct pipe_fence_handle **ptr,
881                          struct pipe_fence_handle *fence)
882 {
883    struct lp_fence **old = (struct lp_fence **) ptr;
884    struct lp_fence *f = (struct lp_fence *) fence;
885 
886    lp_fence_reference(old, f);
887 }
888 
889 
890 /**
891  * Wait for the fence to finish.
892  */
893 static bool
llvmpipe_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence_handle,uint64_t timeout)894 llvmpipe_fence_finish(struct pipe_screen *screen,
895                       struct pipe_context *ctx,
896                       struct pipe_fence_handle *fence_handle,
897                       uint64_t timeout)
898 {
899    struct lp_fence *f = (struct lp_fence *) fence_handle;
900 
901    if (!timeout)
902       return lp_fence_signalled(f);
903 
904    if (!lp_fence_signalled(f)) {
905       if (timeout != PIPE_TIMEOUT_INFINITE)
906          return lp_fence_timedwait(f, timeout);
907 
908       lp_fence_wait(f);
909    }
910    return true;
911 }
912 
913 static uint64_t
llvmpipe_get_timestamp(struct pipe_screen * _screen)914 llvmpipe_get_timestamp(struct pipe_screen *_screen)
915 {
916    return os_time_get_nano();
917 }
918 
update_cache_sha1_cpu(struct mesa_sha1 * ctx)919 static void update_cache_sha1_cpu(struct mesa_sha1 *ctx)
920 {
921    const struct util_cpu_caps_t *cpu_caps = util_get_cpu_caps();
922    /*
923     * Don't need the cpu cache affinity stuff. The rest
924     * is contained in first 5 dwords.
925     */
926    STATIC_ASSERT(offsetof(struct util_cpu_caps_t, num_L3_caches) == 6 * sizeof(uint32_t));
927    _mesa_sha1_update(ctx, cpu_caps, 6 * sizeof(uint32_t));
928 }
929 
lp_disk_cache_create(struct llvmpipe_screen * screen)930 static void lp_disk_cache_create(struct llvmpipe_screen *screen)
931 {
932    struct mesa_sha1 ctx;
933    unsigned gallivm_perf = gallivm_get_perf_flags();
934    unsigned char sha1[20];
935    char cache_id[20 * 2 + 1];
936    _mesa_sha1_init(&ctx);
937 
938    if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) ||
939        !disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx))
940       return;
941 
942    _mesa_sha1_update(&ctx, &gallivm_perf, sizeof(gallivm_perf));
943    update_cache_sha1_cpu(&ctx);
944    _mesa_sha1_final(&ctx, sha1);
945    disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
946 
947    screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0);
948 }
949 
lp_get_disk_shader_cache(struct pipe_screen * _screen)950 static struct disk_cache *lp_get_disk_shader_cache(struct pipe_screen *_screen)
951 {
952    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
953 
954    return screen->disk_shader_cache;
955 }
956 
lp_disk_cache_find_shader(struct llvmpipe_screen * screen,struct lp_cached_code * cache,unsigned char ir_sha1_cache_key[20])957 void lp_disk_cache_find_shader(struct llvmpipe_screen *screen,
958                                struct lp_cached_code *cache,
959                                unsigned char ir_sha1_cache_key[20])
960 {
961    unsigned char sha1[CACHE_KEY_SIZE];
962 
963    if (!screen->disk_shader_cache)
964       return;
965    disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
966 
967    size_t binary_size;
968    uint8_t *buffer = disk_cache_get(screen->disk_shader_cache, sha1, &binary_size);
969    if (!buffer) {
970       cache->data_size = 0;
971       p_atomic_inc(&screen->num_disk_shader_cache_misses);
972       return;
973    }
974    cache->data_size = binary_size;
975    cache->data = buffer;
976    p_atomic_inc(&screen->num_disk_shader_cache_hits);
977 }
978 
lp_disk_cache_insert_shader(struct llvmpipe_screen * screen,struct lp_cached_code * cache,unsigned char ir_sha1_cache_key[20])979 void lp_disk_cache_insert_shader(struct llvmpipe_screen *screen,
980                                  struct lp_cached_code *cache,
981                                  unsigned char ir_sha1_cache_key[20])
982 {
983    unsigned char sha1[CACHE_KEY_SIZE];
984 
985    if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache)
986       return;
987    disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
988    disk_cache_put(screen->disk_shader_cache, sha1, cache->data, cache->data_size, NULL);
989 }
990 
991 bool
llvmpipe_screen_late_init(struct llvmpipe_screen * screen)992 llvmpipe_screen_late_init(struct llvmpipe_screen *screen)
993 {
994    bool ret = true;
995    mtx_lock(&screen->late_mutex);
996 
997    if (screen->late_init_done)
998       goto out;
999 
1000    screen->rast = lp_rast_create(screen->num_threads);
1001    if (!screen->rast) {
1002       ret = false;
1003       goto out;
1004    }
1005 
1006    screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
1007    if (!screen->cs_tpool) {
1008       lp_rast_destroy(screen->rast);
1009       ret = false;
1010       goto out;
1011    }
1012 
1013    lp_disk_cache_create(screen);
1014    screen->late_init_done = true;
1015 out:
1016    mtx_unlock(&screen->late_mutex);
1017    return ret;
1018 }
1019 
1020 /**
1021  * Create a new pipe_screen object
1022  * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
1023  */
1024 struct pipe_screen *
llvmpipe_create_screen(struct sw_winsys * winsys)1025 llvmpipe_create_screen(struct sw_winsys *winsys)
1026 {
1027    struct llvmpipe_screen *screen;
1028 
1029    glsl_type_singleton_init_or_ref();
1030 
1031 #ifdef DEBUG
1032    LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
1033 #endif
1034 
1035    LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
1036 
1037    screen = CALLOC_STRUCT(llvmpipe_screen);
1038    if (!screen)
1039       return NULL;
1040 
1041    if (!lp_jit_screen_init(screen)) {
1042       FREE(screen);
1043       return NULL;
1044    }
1045 
1046    screen->winsys = winsys;
1047 
1048    screen->base.destroy = llvmpipe_destroy_screen;
1049 
1050    screen->base.get_name = llvmpipe_get_name;
1051    screen->base.get_vendor = llvmpipe_get_vendor;
1052    screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
1053    screen->base.get_param = llvmpipe_get_param;
1054    screen->base.get_shader_param = llvmpipe_get_shader_param;
1055    screen->base.get_compute_param = llvmpipe_get_compute_param;
1056    screen->base.get_paramf = llvmpipe_get_paramf;
1057    screen->base.get_compiler_options = llvmpipe_get_compiler_options;
1058    screen->base.is_format_supported = llvmpipe_is_format_supported;
1059 
1060    screen->base.context_create = llvmpipe_create_context;
1061    screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
1062    screen->base.fence_reference = llvmpipe_fence_reference;
1063    screen->base.fence_finish = llvmpipe_fence_finish;
1064 
1065    screen->base.get_timestamp = llvmpipe_get_timestamp;
1066 
1067    screen->base.get_driver_uuid = llvmpipe_get_driver_uuid;
1068    screen->base.get_device_uuid = llvmpipe_get_device_uuid;
1069 
1070    screen->base.finalize_nir = llvmpipe_finalize_nir;
1071 
1072    screen->base.get_disk_shader_cache = lp_get_disk_shader_cache;
1073    llvmpipe_init_screen_resource_funcs(&screen->base);
1074 
1075    screen->allow_cl = !!getenv("LP_CL");
1076    screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
1077    screen->num_threads = util_get_cpu_caps()->nr_cpus > 1 ? util_get_cpu_caps()->nr_cpus : 0;
1078 #ifdef EMBEDDED_DEVICE
1079    screen->num_threads = MIN2(screen->num_threads, 2);
1080 #endif
1081    screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
1082    screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
1083 
1084    lp_build_init(); /* get lp_native_vector_width initialised */
1085 
1086    snprintf(screen->renderer_string, sizeof(screen->renderer_string), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)", lp_native_vector_width );
1087 
1088    list_inithead(&screen->ctx_list);
1089    (void) mtx_init(&screen->ctx_mutex, mtx_plain);
1090    (void) mtx_init(&screen->cs_mutex, mtx_plain);
1091    (void) mtx_init(&screen->rast_mutex, mtx_plain);
1092 
1093    (void) mtx_init(&screen->late_mutex, mtx_plain);
1094 
1095    return &screen->base;
1096 }
1097