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1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "pipe/p_screen.h"
30 #include "util/u_memory.h"
31 #include "lp_debug.h"
32 #include "lp_fence.h"
33 
34 
35 #include "util/timespec.h"
36 
37 /**
38  * Create a new fence object.
39  *
40  * The rank will be the number of bins in the scene.  Whenever a rendering
41  * thread hits a fence command, it'll increment the fence counter.  When
42  * the counter == the rank, the fence is finished.
43  *
44  * \param rank  the expected finished value of the fence counter.
45  */
46 struct lp_fence *
lp_fence_create(unsigned rank)47 lp_fence_create(unsigned rank)
48 {
49    static unsigned fence_id = 0;
50    struct lp_fence *fence = CALLOC_STRUCT(lp_fence);
51 
52    if (!fence)
53       return NULL;
54 
55    pipe_reference_init(&fence->reference, 1);
56 
57    (void) mtx_init(&fence->mutex, mtx_plain);
58    cnd_init(&fence->signalled);
59 
60    fence->id = p_atomic_inc_return(&fence_id) - 1;
61    fence->rank = rank;
62 
63    if (LP_DEBUG & DEBUG_FENCE)
64       debug_printf("%s %d\n", __FUNCTION__, fence->id);
65 
66    return fence;
67 }
68 
69 
70 /** Destroy a fence.  Called when refcount hits zero. */
71 void
lp_fence_destroy(struct lp_fence * fence)72 lp_fence_destroy(struct lp_fence *fence)
73 {
74    if (LP_DEBUG & DEBUG_FENCE)
75       debug_printf("%s %d\n", __FUNCTION__, fence->id);
76 
77    mtx_destroy(&fence->mutex);
78    cnd_destroy(&fence->signalled);
79    FREE(fence);
80 }
81 
82 
83 /**
84  * Called by the rendering threads to increment the fence counter.
85  * When the counter == the rank, the fence is finished.
86  */
87 void
lp_fence_signal(struct lp_fence * fence)88 lp_fence_signal(struct lp_fence *fence)
89 {
90    if (LP_DEBUG & DEBUG_FENCE)
91       debug_printf("%s %d\n", __FUNCTION__, fence->id);
92 
93    mtx_lock(&fence->mutex);
94 
95    fence->count++;
96    assert(fence->count <= fence->rank);
97 
98    if (LP_DEBUG & DEBUG_FENCE)
99       debug_printf("%s count=%u rank=%u\n", __FUNCTION__,
100                    fence->count, fence->rank);
101 
102    /* Wakeup all threads waiting on the mutex:
103     */
104    cnd_broadcast(&fence->signalled);
105 
106    mtx_unlock(&fence->mutex);
107 }
108 
109 boolean
lp_fence_signalled(struct lp_fence * f)110 lp_fence_signalled(struct lp_fence *f)
111 {
112    return f->count == f->rank;
113 }
114 
115 void
lp_fence_wait(struct lp_fence * f)116 lp_fence_wait(struct lp_fence *f)
117 {
118    if (LP_DEBUG & DEBUG_FENCE)
119       debug_printf("%s %d\n", __FUNCTION__, f->id);
120 
121    mtx_lock(&f->mutex);
122    assert(f->issued);
123    while (f->count < f->rank) {
124       cnd_wait(&f->signalled, &f->mutex);
125    }
126    mtx_unlock(&f->mutex);
127 }
128 
129 
130 boolean
lp_fence_timedwait(struct lp_fence * f,uint64_t timeout)131 lp_fence_timedwait(struct lp_fence *f, uint64_t timeout)
132 {
133    struct timespec ts, abs_ts;
134    int ret;
135 
136    timespec_get(&ts, TIME_UTC);
137 
138    bool ts_overflow = timespec_add_nsec(&abs_ts, &ts, timeout);
139 
140    if (LP_DEBUG & DEBUG_FENCE)
141       debug_printf("%s %d\n", __FUNCTION__, f->id);
142 
143    mtx_lock(&f->mutex);
144    assert(f->issued);
145    while (f->count < f->rank) {
146       if (ts_overflow)
147          ret = cnd_wait(&f->signalled, &f->mutex);
148       else
149          ret = cnd_timedwait(&f->signalled, &f->mutex, &abs_ts);
150       if (ret != thrd_success)
151          break;
152    }
153    const boolean result = (f->count >= f->rank);
154    mtx_unlock(&f->mutex);
155    return result;
156 }
157