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1 /*
2  * Copyright (C) 2019 Alyssa Rosenzweig
3  * Copyright (C) 2014-2017 Broadcom
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  */
25 
26 #ifndef __PAN_JOB_H__
27 #define __PAN_JOB_H__
28 
29 #include "util/u_dynarray.h"
30 #include "pipe/p_state.h"
31 #include "pan_cs.h"
32 #include "pan_mempool.h"
33 #include "pan_resource.h"
34 #include "pan_scoreboard.h"
35 
36 /* Simple tri-state data structure. In the default "don't care" state, the value
37  * may be set to true or false. However, once the value is set, it must not be
38  * changed. Declared inside of a struct to prevent casting to bool, which is an
39  * error. The getter needs to be used instead.
40  */
41 struct pan_tristate {
42         enum {
43                 PAN_TRISTATE_DONTCARE,
44                 PAN_TRISTATE_FALSE,
45                 PAN_TRISTATE_TRUE,
46         } v;
47 };
48 
49 /*
50  * Try to set a tristate value to a desired boolean value. Returns whether the
51  * operation is successful.
52  */
53 static bool
pan_tristate_set(struct pan_tristate * state,bool value)54 pan_tristate_set(struct pan_tristate *state, bool value)
55 {
56         switch (state->v) {
57         case PAN_TRISTATE_DONTCARE:
58                 state->v = value ? PAN_TRISTATE_TRUE : PAN_TRISTATE_FALSE;
59                 return true;
60 
61         case PAN_TRISTATE_FALSE:
62                 return (value == false);
63 
64         case PAN_TRISTATE_TRUE:
65                 return (value == true);
66 
67         default:
68                 unreachable("Invalid tristate value");
69         }
70 }
71 
72 /*
73  * Read the boolean value of a tristate. Return value undefined in the don't
74  * care state.
75  */
76 static bool
pan_tristate_get(struct pan_tristate state)77 pan_tristate_get(struct pan_tristate state)
78 {
79         return (state.v == PAN_TRISTATE_TRUE);
80 }
81 
82 /* A panfrost_batch corresponds to a bound FBO we're rendering to,
83  * collecting over multiple draws. */
84 
85 struct panfrost_batch {
86         struct panfrost_context *ctx;
87         struct pipe_framebuffer_state key;
88 
89         /* Sequence number used to implement LRU eviction when all batch slots are used */
90         uint64_t seqnum;
91 
92         /* Buffers cleared (PIPE_CLEAR_* bitmask) */
93         unsigned clear;
94 
95         /* Buffers drawn */
96         unsigned draws;
97 
98         /* Buffers read */
99         unsigned read;
100 
101         /* Buffers needing resolve to memory */
102         unsigned resolve;
103 
104         /* Packed clear values, indexed by both render target as well as word.
105          * Essentially, a single pixel is packed, with some padding to bring it
106          * up to a 32-bit interval; that pixel is then duplicated over to fill
107          * all 16-bytes */
108 
109         uint32_t clear_color[PIPE_MAX_COLOR_BUFS][4];
110         float clear_depth;
111         unsigned clear_stencil;
112 
113         /* Amount of thread local storage required per thread */
114         unsigned stack_size;
115 
116         /* Amount of shared memory needed per workgroup (for compute) */
117         unsigned shared_size;
118 
119         /* The bounding box covered by this job, taking scissors into account.
120          * Basically, the bounding box we have to run fragment shaders for */
121 
122         unsigned minx, miny;
123         unsigned maxx, maxy;
124 
125         /* Acts as a rasterizer discard */
126         bool scissor_culls_everything;
127 
128         /* BOs referenced not in the pool */
129         unsigned num_bos;
130         struct util_dynarray bos;
131 
132         /* Pool owned by this batch (released when the batch is released) used for temporary descriptors */
133         struct panfrost_pool pool;
134 
135         /* Pool also owned by this batch that is not CPU mapped (created as
136          * INVISIBLE) used for private GPU-internal structures, particularly
137          * varyings */
138         struct panfrost_pool invisible_pool;
139 
140         /* Job scoreboarding state */
141         struct pan_scoreboard scoreboard;
142 
143         /* Polygon list bound to the batch, or NULL if none bound yet */
144         struct panfrost_bo *polygon_list;
145 
146         /* Scratchpad BO bound to the batch, or NULL if none bound yet */
147         struct panfrost_bo *scratchpad;
148 
149         /* Shared memory BO bound to the batch, or NULL if none bound yet */
150         struct panfrost_bo *shared_memory;
151 
152         /* Framebuffer descriptor. */
153         struct panfrost_ptr framebuffer;
154 
155         /* Thread local storage descriptor. */
156         struct panfrost_ptr tls;
157 
158         /* Tiler context */
159         struct pan_tiler_context tiler_ctx;
160 
161         /* Indirect draw data */
162         struct panfrost_ptr indirect_draw_ctx;
163         unsigned indirect_draw_job_id;
164 
165         /* Keep the num_work_groups sysval around for indirect dispatch */
166         mali_ptr num_wg_sysval[3];
167 
168         /* Cached descriptors */
169         mali_ptr viewport;
170         mali_ptr rsd[PIPE_SHADER_TYPES];
171         mali_ptr textures[PIPE_SHADER_TYPES];
172         mali_ptr samplers[PIPE_SHADER_TYPES];
173         mali_ptr attribs[PIPE_SHADER_TYPES];
174         mali_ptr attrib_bufs[PIPE_SHADER_TYPES];
175         mali_ptr uniform_buffers[PIPE_SHADER_TYPES];
176         mali_ptr push_uniforms[PIPE_SHADER_TYPES];
177         mali_ptr depth_stencil;
178         mali_ptr blend;
179 
180         /* Valhall: struct mali_scissor_packed */
181         unsigned scissor[2];
182         float minimum_z, maximum_z;
183 
184         /* Used on Valhall only. Midgard includes attributes in-band with
185          * attributes, wildly enough.
186          */
187         mali_ptr images[PIPE_SHADER_TYPES];
188 
189         /* On Valhall, these are properties of the batch. On Bifrost, they are
190          * per draw.
191          */
192         struct pan_tristate sprite_coord_origin;
193         struct pan_tristate first_provoking_vertex;
194 
195         /* Referenced resources */
196         struct set *resources;
197 };
198 
199 /* Functions for managing the above */
200 
201 struct panfrost_batch *
202 panfrost_get_batch_for_fbo(struct panfrost_context *ctx);
203 
204 struct panfrost_batch *
205 panfrost_get_fresh_batch_for_fbo(struct panfrost_context *ctx, const char *reason);
206 
207 void
208 panfrost_batch_add_bo(struct panfrost_batch *batch,
209                       struct panfrost_bo *bo,
210                       enum pipe_shader_type stage);
211 
212 void
213 panfrost_batch_read_rsrc(struct panfrost_batch *batch,
214                          struct panfrost_resource *rsrc,
215                          enum pipe_shader_type stage);
216 
217 void
218 panfrost_batch_write_rsrc(struct panfrost_batch *batch,
219                           struct panfrost_resource *rsrc,
220                           enum pipe_shader_type stage);
221 
222 void
223 panfrost_resource_swap_bo(struct panfrost_context *ctx,
224                           struct panfrost_resource *rsrc,
225                           struct panfrost_bo *newbo);
226 
227 struct panfrost_bo *
228 panfrost_batch_create_bo(struct panfrost_batch *batch, size_t size,
229                          uint32_t create_flags, uint32_t access_flags,
230                          const char *label);
231 
232 void
233 panfrost_flush_all_batches(struct panfrost_context *ctx, const char *reason);
234 
235 void
236 panfrost_flush_batches_accessing_rsrc(struct panfrost_context *ctx,
237                                       struct panfrost_resource *rsrc,
238                                       const char *reason);
239 
240 void
241 panfrost_flush_writer(struct panfrost_context *ctx,
242                       struct panfrost_resource *rsrc,
243                       const char *reason);
244 
245 void
246 panfrost_batch_adjust_stack_size(struct panfrost_batch *batch);
247 
248 struct panfrost_bo *
249 panfrost_batch_get_scratchpad(struct panfrost_batch *batch, unsigned size, unsigned thread_tls_alloc, unsigned core_id_range);
250 
251 struct panfrost_bo *
252 panfrost_batch_get_shared_memory(struct panfrost_batch *batch, unsigned size, unsigned workgroup_count);
253 
254 void
255 panfrost_batch_clear(struct panfrost_batch *batch,
256                      unsigned buffers,
257                      const union pipe_color_union *color,
258                      double depth, unsigned stencil);
259 
260 void
261 panfrost_batch_union_scissor(struct panfrost_batch *batch,
262                              unsigned minx, unsigned miny,
263                              unsigned maxx, unsigned maxy);
264 
265 bool
266 panfrost_batch_skip_rasterization(struct panfrost_batch *batch);
267 
268 #endif
269