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Searched defs:numRenderPasses (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cTextureBarrierTests.cpp682 virtual int numRenderPasses() in numRenderPasses() function in gl4cts::TextureBarrierDisjointTexels
739 virtual int numRenderPasses() in numRenderPasses() function in gl4cts::TextureBarrierOverlappingTexels
860 virtual int numRenderPasses() in numRenderPasses() function in gl4cts::TextureBarrierSameTexelRW
902 virtual int numRenderPasses() in numRenderPasses() function in gl4cts::TextureBarrierSameTexelRWMultipass
/third_party/vk-gl-cts/modules/glshared/
DglsShaderLibraryCase.cpp1197 …const int numRenderPasses = valueBlock.outputs.empty() ? 1 : (int)valueBlock.outputs[0].elements… in execute() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineMultisampledRenderToSingleSampledTests.cpp3725 const deUint32 numRenderPasses = static_cast<deUint32>(params.perPass.size()); in drawMultiRenderPass() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampledRenderToSingleSampledTests.cpp3725 const deUint32 numRenderPasses = static_cast<deUint32>(params.perPass.size()); in drawMultiRenderPass() local