Searched defs:outputVar (Results 1 – 15 of 15) sorted by relevance
143 for (const auto &outputVar : mOutputVariables) in translate() local
768 for (const OutputVariable &outputVar : mOutputVariables) in translate() local
1086 for (const ShaderVariable &outputVar : mOutputVariables) in translateImpl() local
741 for (const auto& outputVar : entryPoint.output_variables) { in ReflectShaderUsingTint() local829 for (const auto& outputVar : entryPoint.output_variables) { in ReflectShaderUsingTint() local
609 for (const auto &outputVar : getOutputLocations()) in save() local632 for (const auto &outputVar : getSecondaryOutputLocations()) in save() local
357 const sh::OutputVariable &outputVar = in link() local380 const sh::OutputVariable &outputVar = in link() local
369 const sh::ShaderVariable &outputVar = in link() local392 const sh::ShaderVariable &outputVar = in link() local
103 for (auto &outputVar : outputVariables) in FindOutputAtLocation() local
80 for (auto &outputVar : shaderOutputVars) in GetMaxOutputIndex() local
74 for (auto &outputVar : shaderOutputVars) in GetMaxOutputIndex() local
535 const sh::OutputVariable &outputVar = outputVariables[outputLocation.index]; in AssignOutputLocations() local
305 const sh::ShaderVariable &outputVar = outputVariables[outputLocation.index]; in AssignSecondaryOutputLocations() local331 for (const auto &outputVar : shaderOutputs) in AssignSecondaryOutputLocations() local366 const sh::ShaderVariable &outputVar = outputVariables[outputLocation.index]; in AssignOutputLocations() local
4676 for (const auto &outputVar : mState.getOutputLocations()) in serialize() local4684 for (const auto &outputVar : mState.getSecondaryOutputLocations()) in serialize() local