Home
last modified time | relevance | path

Searched defs:resourceDescriptor (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResourceAllocatorManagerD3D12.cpp152 bool IsClearValueOptimizable(const D3D12_RESOURCE_DESC& resourceDescriptor) { in IsClearValueOptimizable()
184 const D3D12_RESOURCE_DESC& resourceDescriptor, in AllocateMemory()
259 const D3D12_RESOURCE_DESC resourceDescriptor = allocation.GetD3D12Resource()->GetDesc(); in FreeMemory() local
277 D3D12_RESOURCE_DESC resourceDescriptor = requestedResourceDescriptor; in CreatePlacedResource() local
345 const D3D12_RESOURCE_DESC& resourceDescriptor, in CreateCommittedResource()
DStagingBufferD3D12.cpp29 D3D12_RESOURCE_DESC resourceDescriptor; in Initialize() local
DBufferD3D12.cpp119 D3D12_RESOURCE_DESC resourceDescriptor; in Initialize() local
DDeviceD3D12.cpp527 const D3D12_RESOURCE_DESC& resourceDescriptor, in AllocateMemory()
DTextureD3D12.cpp587 D3D12_RESOURCE_DESC resourceDescriptor; in InitializeAsInternalTexture() local
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DStagingBufferD3D12.cpp26 D3D12_RESOURCE_DESC resourceDescriptor; in Initialize() local
DResourceAllocator.cpp40 const D3D12_RESOURCE_DESC& resourceDescriptor, in Allocate()
DBufferD3D12.cpp74 D3D12_RESOURCE_DESC resourceDescriptor; in Buffer() local
DTextureD3D12.cpp230 D3D12_RESOURCE_DESC resourceDescriptor; in Texture() local