Home
last modified time | relevance | path

Searched defs:sampleTexture (Results 1 – 12 of 12) sorted by relevance

/third_party/flutter/skia/src/gpu/effects/
DGrTextureDomain.cpp79 void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, in sampleTexture() function in GrTextureDomain::GLDomain
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexProgram.cpp1632 …Vector4f VertexProgram::sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Ve… in sampleTexture() function in sw::VertexProgram
1666 …Vector4f VertexProgram::sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vec… in sampleTexture() function in sw::VertexProgram
DPixelPipeline.cpp1211 Vector4s PixelPipeline::sampleTexture(int coordinates, int stage, bool project) in sampleTexture() function in sw::PixelPipeline
1229 …Vector4s PixelPipeline::sampleTexture(int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, bool … in sampleTexture() function in sw::PixelPipeline
DPixelProgram.cpp748 …Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &d… in sampleTexture() function in sw::PixelProgram
782 …Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx… in sampleTexture() function in sw::PixelProgram
DSamplerCore.cpp59 …Vector4s SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float… in sampleTexture() function in sw::SamplerCore
64 …Vector4s SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float… in sampleTexture() function in sw::SamplerCore
275 …Vector4f SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float… in sampleTexture() function in sw::SamplerCore
/third_party/vk-gl-cts/framework/opengl/
DgluTextureTestUtil.cpp559 void sampleTexture (const tcu::PixelBufferAccess& dst, const tcu::Texture2DView& src, const float* … in sampleTexture() function
581 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texC… in sampleTexture() function
603 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texC… in sampleTexture() function
702 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* te… in sampleTexture() function
761 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float*… in sampleTexture() function
808 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float*… in sampleTexture() function
907 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texC… in sampleTexture() function
981 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const floa… in sampleTexture() function
/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/
DTextureFormatTests.cpp262 dawn::Texture sampleTexture = device.CreateTexture(&sampleTextureDesc); in DoSampleTest() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DTextureFormatTests.cpp204 wgpu::Texture sampleTexture = device.CreateTexture(&sampleTextureDesc); in DoSampleTest() local
DTextureZeroInitTests.cpp1277 wgpu::Texture sampleTexture = device.CreateTexture(&sampleTextureDescriptor); in TEST_P() local
1356 wgpu::Texture sampleTexture = device.CreateTexture(&sampleTextureDescriptor); in TEST_P() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1516 void MultisampleTextureUsageCase::sampleTexture (tcu::Surface& dst, float value) in sampleTexture() function in deqp::gles31::Functional::__anonb18e29540111::MultisampleTextureUsageCase
Des31fSRGBDecodeTests.cpp781 std::ostringstream sampleTexture; in genFragmentShader() local
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSamplerCore.cpp29 Vector4f SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 uvwa[4], Float4 &dRef, Float &&l… in sampleTexture() function in sw::SamplerCore