Searched defs:setUniforms (Results 1 – 7 of 7) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 341 void Texture2DShader::setUniforms (sglr::Context& gl, deUint32 program) const in setUniforms() function in deqp::gles3::Functional::FboTestUtil::Texture2DShader 500 void TextureCubeShader::setUniforms (sglr::Context& gl, deUint32 program) const in setUniforms() function in deqp::gles3::Functional::FboTestUtil::TextureCubeShader 611 void Texture2DArrayShader::setUniforms (sglr::Context& gl, deUint32 program) const in setUniforms() function in deqp::gles3::Functional::FboTestUtil::Texture2DArrayShader 719 void Texture3DShader::setUniforms (sglr::Context& gl, deUint32 program) const in setUniforms() function in deqp::gles3::Functional::FboTestUtil::Texture3DShader 818 void DepthGradientShader::setUniforms (sglr::Context& ctx, deUint32 program, const float gradientMi… in setUniforms() function in deqp::gles3::Functional::FboTestUtil::DepthGradientShader
|
D | es3fTextureUnitTests.cpp | 544 void MultiTexShader::setUniforms (sglr::Context& ctx, deUint32 program) const in setUniforms() function in deqp::gles3::Functional::MultiTexShader
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 44 static void setUniforms(ShaderRenderCaseInstance& instance, const tcu::Vec4&) in setUniforms() function
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 44 static void setUniforms(ShaderRenderCaseInstance& instance, const tcu::Vec4&) in setUniforms() function
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 184 void Texture2DShader::setUniforms (sglr::Context& gl, deUint32 program) const in setUniforms() function in deqp::gles31::Functional::FboTestUtil::Texture2DShader 359 void TextureCubeArrayShader::setUniforms (sglr::Context& gl, deUint32 program) const in setUniforms() function in deqp::gles31::Functional::FboTestUtil::TextureCubeArrayShader
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 397 void MultiTexShader::setUniforms (sglr::Context& ctx, deUint32 program) const in setUniforms() function in deqp::gles2::Functional::MultiTexShader
|
D | es2fTextureSpecificationTests.cpp | 191 void setUniforms (sglr::Context& ctx, deUint32 program) const in setUniforms() function in deqp::gles2::Functional::Tex2DShader 273 void setUniforms (sglr::Context& ctx, deUint32 program) const in setUniforms() function in deqp::gles2::Functional::TexCubeShader
|