Searched defs:shaderBody (Results 1 – 7 of 7) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeComputeTests.cpp | 120 …omputeShader (NegativeTestContext& ctx, const string& shaderDeclarations, const string& shaderBody) in generateComputeShader() 187 std::ostringstream shaderBody; in exceed_uniform_block_limit() local 205 std::ostringstream shaderBody; in exceed_shader_storage_block_limit() local 224 std::ostringstream shaderBody; in exceed_texture_image_units_limit() local 260 std::ostringstream shaderBody; in exceed_image_uniforms_limit() local 285 std::ostringstream shaderBody; in exceed_shared_memory_size_limit() local 307 std::ostringstream shaderBody; in exceed_uniform_components_limit() local 330 std::ostringstream shaderBody; in exceed_atomic_counter_buffer_limit() local 361 std::ostringstream shaderBody; in exceed_atomic_counters_limit() local
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D | es31fLayoutBindingTests.cpp | 88 …ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateVertexShader() 130 …ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateFragmentShader() 188 …ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateTessControlShader() 232 …ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateTessEvaluationShader() 1136 std::ostringstream shaderBody; in generateShaders() local 1273 std::ostringstream shaderBody; in generateShaders() local 1493 std::ostringstream shaderBody; in generateShaders() local 1597 std::ostringstream shaderBody; in generateShaders() local 1781 std::ostringstream shaderBody; in generateShaders() local 1865 std::ostringstream shaderBody; in generateShaders() local [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderAlgorithmTests.cpp | 73 …eName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, LineStream& shaderBody) in createExpressionCase()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilSamplingTests.cpp | 70 std::ostringstream& shaderBody) { in GenerateSamplingShader() 129 std::ostringstream shaderBody; in CreateSamplingRenderPipeline() local 148 std::ostringstream shaderBody; in CreateSamplingComputePipeline() local
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/third_party/vk-gl-cts/modules/egl/ |
D | teglRobustnessTests.cpp | 802 …::string ShadersOOB::genVertexShader (const std::string& shaderDecl, const std::string& shaderBody) in genVertexShader() 842 …string ShadersOOB::genFragmentShader (const std::string& shaderDecl, const std::string& shaderBody) in genFragmentShader() 896 …:string ShadersOOB::genComputeShader (const std::string& shaderDecl, const std::string& shaderBody) in genComputeShader() 919 std::ostringstream shaderBody; in genNonComputeSource() local 955 std::ostringstream shaderBody; in genComputeSource() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
D | vktRenderPassMultisampleResolveTests.cpp | 2847 std::string shaderBody = "\tgl_SampleMask[0] = int(pushConstants.sampleMask);\n"; in init() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassMultisampleResolveTests.cpp | 2847 std::string shaderBody = "\tgl_SampleMask[0] = int(pushConstants.sampleMask);\n"; in init() local
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