Searched defs:shader_name (Results 1 – 16 of 16) sorted by relevance
/third_party/vk-gl-cts/external/amber/src/android_sample/jni/ |
D | amber_script.cc | 46 std::string GetShaderID(const std::string& shader_name) { in GetShaderID() 146 const std::string& shader_name) { in ReadSpvShader()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_nir_builtins.c | 92 const char *shader_name, in st_nir_make_passthrough_shader()
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D | st_cb_clear.c | 136 const char *shader_name = layered ? "layered clear VS" : "clear VS"; in make_nir_clear_vertex_shader() local
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/third_party/vk-gl-cts/external/amber/src/include/amber/ |
D | shader_info.h | 52 std::string shader_name; member
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_debug.c | 614 const char *shader_name; member 697 const char *shader_name, const char *elem_name, in si_dump_descriptor_list() 752 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; in si_dump_descriptors() local
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/third_party/mesa3d/src/gallium/drivers/r300/compiler/ |
D | radeon_compiler.c | 427 static const char *shader_name[RC_NUM_PROGRAM_TYPES] = { variable
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/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gstgldeinterlace.c | 419 const gchar * shader_name, const gchar * shader_source) in gst_gl_deinterlace_get_fragment_shader()
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D | gstgleffects.c | 563 const gchar * shader_name, const gchar * shader_source_gles2) in gst_gl_effects_get_fragment_shader()
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/third_party/mesa3d/src/intel/blorp/ |
D | blorp.c | 36 static const char *shader_name[] = { in blorp_shader_type_to_name() local
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_fs.h | 579 const char *shader_name; variable
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D | brw_fs_generator.cpp | 1757 fs_generator::enable_debug(const char *shader_name) in enable_debug()
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/third_party/vk-gl-cts/external/amber/src/src/vulkan/ |
D | engine_vulkan.cc | 294 const auto shader_name = shader.GetShader()->GetName(); in SetShader() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineCreationFeedbackTests.cpp | 963 std::string shader_name("basic_compute_"); in buildShader() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineCreationFeedbackTests.cpp | 963 std::string shader_name("basic_compute_"); in buildShader() local
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/third_party/vk-gl-cts/external/amber/src/src/vkscript/ |
D | command_parser.cc | 137 std::string shader_name = cmd_name; in Parse() local
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/third_party/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 42 shader_name(unsigned type) in shader_name() function
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