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Searched defs:specialized (Results 1 – 6 of 6) sorted by relevance

/third_party/flutter/skia/src/gpu/effects/
DGrSkSLFP.cpp85 std::unique_ptr<SkSL::Program> specialized = fCompiler.specialize(*fBaseProgram, inputMap); in getSpecialization() local
367 const SkSL::Program* specialized = fFactory->getSpecialization(fKey, fInputs.get(), fInputSize); in onCreateGLSLInstance() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp358 std::string specialized = specializeShader(shader_count, shader_string); in shaderSourceSpecialized() local
/third_party/vk-gl-cts/modules/glshared/
DglsShaderLibraryCase.cpp75 vector<RequiredExtension> specialized; in checkAndSpecializeExtensions() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
Dformatutils.cpp44 constexpr uint32_t PackTypeInfo(GLuint bytes, bool specialized) in PackTypeInfo()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
Dformatutils.cpp42 constexpr uint32_t PackTypeInfo(GLuint bytes, bool specialized) in PackTypeInfo()
/third_party/rust/crates/bindgen/bindgen/
Dclang.rs466 pub fn specialized(&self) -> Option<Cursor> { in specialized() method