Searched defs:srx (Results 1 – 2 of 2) sorted by relevance
331 for (deUint32 srx = 0; srx < srWidth; srx++) in setupTest() local553 glw::GLenum FragmentShadingRateCombined::translateCoordsToShadingRate(deUint32 srx, deUint32 sry) c… in translateCoordsToShadingRate()
530 …:GLenum FragmentShadingRateAttachment::translateCoordsToShadingRate(deUint32 srLayer, deUint32 srx, in translateCoordsToShadingRate()