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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /*
29  * This file implements the st_draw_vbo() function which is called from
30  * Mesa's VBO module.  All point/line/triangle rendering is done through
31  * this function whether the user called glBegin/End, glDrawArrays,
32  * glDrawElements, glEvalMesh, or glCalList, etc.
33  *
34  * Authors:
35  *   Keith Whitwell <keithw@vmware.com>
36  */
37 
38 
39 #include "main/errors.h"
40 
41 #include "main/image.h"
42 #include "main/bufferobj.h"
43 #include "main/macros.h"
44 #include "main/varray.h"
45 
46 #include "compiler/glsl/ir_uniform.h"
47 
48 #include "vbo/vbo.h"
49 
50 #include "st_context.h"
51 #include "st_atom.h"
52 #include "st_cb_bitmap.h"
53 #include "st_debug.h"
54 #include "st_draw.h"
55 #include "st_program.h"
56 #include "st_util.h"
57 
58 #include "pipe/p_context.h"
59 #include "pipe/p_defines.h"
60 #include "util/u_cpu_detect.h"
61 #include "util/u_inlines.h"
62 #include "util/format/u_format.h"
63 #include "util/u_prim.h"
64 #include "util/u_draw.h"
65 #include "util/u_upload_mgr.h"
66 #include "util/u_threaded_context.h"
67 #include "draw/draw_context.h"
68 #include "cso_cache/cso_context.h"
69 
70 
71 /**
72  * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
73  * the corresponding Gallium type.
74  */
75 static unsigned
translate_prim(const struct gl_context * ctx,unsigned prim)76 translate_prim(const struct gl_context *ctx, unsigned prim)
77 {
78    /* GL prims should match Gallium prims, spot-check a few */
79    STATIC_ASSERT(GL_POINTS == PIPE_PRIM_POINTS);
80    STATIC_ASSERT(GL_QUADS == PIPE_PRIM_QUADS);
81    STATIC_ASSERT(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
82    STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES);
83 
84    return prim;
85 }
86 
87 static inline void
prepare_draw(struct st_context * st,struct gl_context * ctx,uint64_t state_mask,enum st_pipeline pipeline)88 prepare_draw(struct st_context *st, struct gl_context *ctx, uint64_t state_mask,
89              enum st_pipeline pipeline)
90 {
91    /* Mesa core state should have been validated already */
92    assert(ctx->NewState == 0x0);
93 
94    if (unlikely(!st->bitmap.cache.empty))
95       st_flush_bitmap_cache(st);
96 
97    st_invalidate_readpix_cache(st);
98 
99    /* Validate state. */
100    if ((st->dirty | ctx->NewDriverState) & st->active_states & state_mask ||
101        st->gfx_shaders_may_be_dirty) {
102       st_validate_state(st, pipeline);
103    }
104 
105    /* Pin threads regularly to the same Zen CCX that the main thread is
106     * running on. The main thread can move between CCXs.
107     */
108    if (unlikely(st->pin_thread_counter != ST_L3_PINNING_DISABLED &&
109                 /* no glthread */
110                 !ctx->GLThread.enabled &&
111                 /* do it occasionally */
112                 ++st->pin_thread_counter % 512 == 0)) {
113       st->pin_thread_counter = 0;
114 
115       int cpu = util_get_current_cpu();
116       if (cpu >= 0) {
117          struct pipe_context *pipe = st->pipe;
118          uint16_t L3_cache = util_get_cpu_caps()->cpu_to_L3[cpu];
119 
120          if (L3_cache != U_CPU_INVALID_L3) {
121             pipe->set_context_param(pipe,
122                                     PIPE_CONTEXT_PARAM_PIN_THREADS_TO_L3_CACHE,
123                                     L3_cache);
124          }
125       }
126    }
127 }
128 
129 static bool ALWAYS_INLINE
prepare_indexed_draw(struct st_context * st,struct gl_context * ctx,struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)130 prepare_indexed_draw(/* pass both st and ctx to reduce dereferences */
131                      struct st_context *st,
132                      struct gl_context *ctx,
133                      struct pipe_draw_info *info,
134                      const struct pipe_draw_start_count_bias *draws,
135                      unsigned num_draws)
136 {
137    if (info->index_size) {
138       /* Get index bounds for user buffers. */
139       if (!info->index_bounds_valid &&
140           st->draw_needs_minmax_index) {
141          /* Return if this fails, which means all draws have count == 0. */
142          if (!vbo_get_minmax_indices_gallium(ctx, info, draws, num_draws))
143             return false;
144 
145          info->index_bounds_valid = true;
146       }
147 
148       if (!info->has_user_indices) {
149          if (st->pipe->draw_vbo == tc_draw_vbo) {
150             /* Fast path for u_threaded_context. This eliminates the atomic
151              * increment for the index buffer refcount when adding it into
152              * the threaded batch buffer.
153              */
154             info->index.resource =
155                _mesa_get_bufferobj_reference(ctx, info->index.gl_bo);
156             info->take_index_buffer_ownership = true;
157          } else {
158             info->index.resource = info->index.gl_bo->buffer;
159          }
160 
161          /* Return if the bound element array buffer doesn't have any backing
162           * storage. (nothing to do)
163           */
164          if (unlikely(!info->index.resource))
165             return false;
166       }
167    }
168    return true;
169 }
170 
171 static void
st_draw_gallium(struct gl_context * ctx,struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)172 st_draw_gallium(struct gl_context *ctx,
173                 struct pipe_draw_info *info,
174                 unsigned drawid_offset,
175                 const struct pipe_draw_start_count_bias *draws,
176                 unsigned num_draws)
177 {
178    struct st_context *st = st_context(ctx);
179 
180    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
181 
182    if (!prepare_indexed_draw(st, ctx, info, draws, num_draws))
183       return;
184 
185    cso_multi_draw(st->cso_context, info, drawid_offset, draws, num_draws);
186 }
187 
188 static void
st_draw_gallium_multimode(struct gl_context * ctx,struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draws,const unsigned char * mode,unsigned num_draws)189 st_draw_gallium_multimode(struct gl_context *ctx,
190                           struct pipe_draw_info *info,
191                           const struct pipe_draw_start_count_bias *draws,
192                           const unsigned char *mode,
193                           unsigned num_draws)
194 {
195    struct st_context *st = st_context(ctx);
196 
197    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
198 
199    if (!prepare_indexed_draw(st, ctx, info, draws, num_draws))
200       return;
201 
202    unsigned i, first;
203    struct cso_context *cso = st->cso_context;
204 
205    /* Find consecutive draws where mode doesn't vary. */
206    for (i = 0, first = 0; i <= num_draws; i++) {
207       if (i == num_draws || mode[i] != mode[first]) {
208          info->mode = mode[first];
209          cso_multi_draw(cso, info, 0, &draws[first], i - first);
210          first = i;
211 
212          /* We can pass the reference only once. st_buffer_object keeps
213           * the reference alive for later draws.
214           */
215          info->take_index_buffer_ownership = false;
216       }
217    }
218 }
219 
220 static void
rewrite_partial_stride_indirect(struct st_context * st,const struct pipe_draw_info * info,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias draw)221 rewrite_partial_stride_indirect(struct st_context *st,
222                             const struct pipe_draw_info *info,
223                             const struct pipe_draw_indirect_info *indirect,
224                             const struct pipe_draw_start_count_bias draw)
225 {
226    unsigned draw_count = 0;
227    struct u_indirect_params *new_draws = util_draw_indirect_read(st->pipe, info, indirect, &draw_count);
228    if (!new_draws)
229       return;
230    for (unsigned i = 0; i < draw_count; i++)
231       cso_draw_vbo(st->cso_context, &new_draws[i].info, i, NULL, new_draws[i].draw);
232    free(new_draws);
233 }
234 
235 void
st_indirect_draw_vbo(struct gl_context * ctx,GLuint mode,struct gl_buffer_object * indirect_data,GLsizeiptr indirect_offset,unsigned draw_count,unsigned stride,struct gl_buffer_object * indirect_draw_count,GLsizeiptr indirect_draw_count_offset,const struct _mesa_index_buffer * ib,bool primitive_restart,unsigned restart_index)236 st_indirect_draw_vbo(struct gl_context *ctx,
237                      GLuint mode,
238                      struct gl_buffer_object *indirect_data,
239                      GLsizeiptr indirect_offset,
240                      unsigned draw_count,
241                      unsigned stride,
242                      struct gl_buffer_object *indirect_draw_count,
243                      GLsizeiptr indirect_draw_count_offset,
244                      const struct _mesa_index_buffer *ib,
245                      bool primitive_restart,
246                      unsigned restart_index)
247 {
248    struct st_context *st = st_context(ctx);
249    struct pipe_draw_info info;
250    struct pipe_draw_indirect_info indirect;
251    struct pipe_draw_start_count_bias draw = {0};
252 
253    assert(stride);
254    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
255 
256    memset(&indirect, 0, sizeof(indirect));
257    util_draw_init_info(&info);
258    info.max_index = ~0u; /* so that u_vbuf can tell that it's unknown */
259 
260    if (ib) {
261       struct gl_buffer_object *bufobj = ib->obj;
262 
263       /* indices are always in a real VBO */
264       assert(bufobj);
265 
266       info.index_size = 1 << ib->index_size_shift;
267       info.index.resource = bufobj->buffer;
268       draw.start = pointer_to_offset(ib->ptr) >> ib->index_size_shift;
269 
270       info.restart_index = restart_index;
271       info.primitive_restart = primitive_restart;
272    }
273 
274    info.mode = translate_prim(ctx, mode);
275    indirect.buffer = indirect_data->buffer;
276    indirect.offset = indirect_offset;
277 
278    /* Viewperf2020/Maya draws with a buffer that has no storage. */
279    if (!indirect.buffer)
280       return;
281 
282    if (!st->has_multi_draw_indirect) {
283       int i;
284 
285       assert(!indirect_draw_count);
286       indirect.draw_count = 1;
287       for (i = 0; i < draw_count; i++) {
288          cso_draw_vbo(st->cso_context, &info, i, &indirect, draw);
289          indirect.offset += stride;
290       }
291    } else {
292       indirect.draw_count = draw_count;
293       indirect.stride = stride;
294       if (!st->has_indirect_partial_stride && stride &&
295           (draw_count > 1 || indirect_draw_count)) {
296          /* DrawElementsIndirectCommand or DrawArraysIndirectCommand */
297          const size_t struct_size = info.index_size ? sizeof(uint32_t) * 5 : sizeof(uint32_t) * 4;
298          if (indirect.stride && indirect.stride < struct_size) {
299             rewrite_partial_stride_indirect(st, &info, &indirect, draw);
300             return;
301          }
302       }
303       if (indirect_draw_count) {
304          indirect.indirect_draw_count =
305             indirect_draw_count->buffer;
306          indirect.indirect_draw_count_offset = indirect_draw_count_offset;
307       }
308       cso_draw_vbo(st->cso_context, &info, 0, &indirect, draw);
309    }
310 }
311 
312 void
st_draw_transform_feedback(struct gl_context * ctx,GLenum mode,unsigned num_instances,unsigned stream,struct gl_transform_feedback_object * tfb_vertcount)313 st_draw_transform_feedback(struct gl_context *ctx, GLenum mode,
314                            unsigned num_instances, unsigned stream,
315                            struct gl_transform_feedback_object *tfb_vertcount)
316 {
317    struct st_context *st = st_context(ctx);
318    struct pipe_draw_info info;
319    struct pipe_draw_indirect_info indirect;
320    struct pipe_draw_start_count_bias draw = {0};
321 
322    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
323 
324    memset(&indirect, 0, sizeof(indirect));
325    util_draw_init_info(&info);
326    info.max_index = ~0u; /* so that u_vbuf can tell that it's unknown */
327    info.mode = translate_prim(ctx, mode);
328    info.instance_count = num_instances;
329 
330    /* Transform feedback drawing is always non-indexed. */
331    /* Set info.count_from_stream_output. */
332    indirect.count_from_stream_output = tfb_vertcount->draw_count[stream];
333    if (indirect.count_from_stream_output == NULL)
334       return;
335 
336    cso_draw_vbo(st->cso_context, &info, 0, &indirect, draw);
337 }
338 
339 static void
st_draw_gallium_vertex_state(struct gl_context * ctx,struct pipe_vertex_state * state,struct pipe_draw_vertex_state_info info,const struct pipe_draw_start_count_bias * draws,const uint8_t * mode,unsigned num_draws,bool per_vertex_edgeflags)340 st_draw_gallium_vertex_state(struct gl_context *ctx,
341                              struct pipe_vertex_state *state,
342                              struct pipe_draw_vertex_state_info info,
343                              const struct pipe_draw_start_count_bias *draws,
344                              const uint8_t *mode,
345                              unsigned num_draws,
346                              bool per_vertex_edgeflags)
347 {
348    struct st_context *st = st_context(ctx);
349    bool old_vertdata_edgeflags = st->vertdata_edgeflags;
350 
351    /* We don't flag any other states to make st_validate state update edge
352     * flags, so we need to update them here.
353     */
354    st_update_edgeflags(st, per_vertex_edgeflags);
355 
356    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK_NO_VARRAYS,
357                 ST_PIPELINE_RENDER_NO_VARRAYS);
358 
359    struct pipe_context *pipe = st->pipe;
360    uint32_t velem_mask = ctx->VertexProgram._Current->info.inputs_read;
361 
362    if (!mode) {
363       pipe->draw_vertex_state(pipe, state, velem_mask, info, draws, num_draws);
364    } else {
365       /* Find consecutive draws where mode doesn't vary. */
366       for (unsigned i = 0, first = 0; i <= num_draws; i++) {
367          if (i == num_draws || mode[i] != mode[first]) {
368             unsigned current_num_draws = i - first;
369 
370             /* Increase refcount to be able to use take_vertex_state_ownership
371              * with all draws.
372              */
373             if (i != num_draws && info.take_vertex_state_ownership)
374                p_atomic_inc(&state->reference.count);
375 
376             info.mode = mode[first];
377             pipe->draw_vertex_state(pipe, state, velem_mask, info, &draws[first],
378                                     current_num_draws);
379             first = i;
380          }
381       }
382    }
383 
384    /* If per-vertex edge flags are different than the non-display-list state,
385     *  just flag ST_NEW_VERTEX_ARRAY, which will also completely revalidate
386     * edge flags in st_validate_state.
387     */
388    if (st->vertdata_edgeflags != old_vertdata_edgeflags) {
389       ctx->Array.NewVertexElements = true;
390       st->dirty |= ST_NEW_VERTEX_ARRAYS;
391    }
392 }
393 
394 void
st_init_draw_functions(struct pipe_screen * screen,struct dd_function_table * functions)395 st_init_draw_functions(struct pipe_screen *screen,
396                        struct dd_function_table *functions)
397 {
398    functions->DrawGallium = st_draw_gallium;
399    functions->DrawGalliumMultiMode = st_draw_gallium_multimode;
400 
401    if (screen->get_param(screen, PIPE_CAP_DRAW_VERTEX_STATE)) {
402       functions->DrawGalliumVertexState = st_draw_gallium_vertex_state;
403       functions->CreateGalliumVertexState = st_create_gallium_vertex_state;
404    }
405 }
406 
407 
408 void
st_destroy_draw(struct st_context * st)409 st_destroy_draw(struct st_context *st)
410 {
411    draw_destroy(st->draw);
412 }
413 
414 /**
415  * Getter for the draw_context, so that initialization of it can happen only
416  * when needed (the TGSI exec machines take up quite a bit of memory).
417  */
418 struct draw_context *
st_get_draw_context(struct st_context * st)419 st_get_draw_context(struct st_context *st)
420 {
421    if (!st->draw) {
422       st->draw = draw_create(st->pipe);
423       if (!st->draw) {
424          _mesa_error(st->ctx, GL_OUT_OF_MEMORY, "feedback fallback allocation");
425          return NULL;
426       }
427    }
428 
429    /* Disable draw options that might convert points/lines to tris, etc.
430     * as that would foul-up feedback/selection mode.
431     */
432    draw_wide_line_threshold(st->draw, 1000.0f);
433    draw_wide_point_threshold(st->draw, 1000.0f);
434    draw_enable_line_stipple(st->draw, FALSE);
435    draw_enable_point_sprites(st->draw, FALSE);
436 
437    return st->draw;
438 }
439 
440 /**
441  * Draw a quad with given position, texcoords and color.
442  */
443 bool
st_draw_quad(struct st_context * st,float x0,float y0,float x1,float y1,float z,float s0,float t0,float s1,float t1,const float * color,unsigned num_instances)444 st_draw_quad(struct st_context *st,
445              float x0, float y0, float x1, float y1, float z,
446              float s0, float t0, float s1, float t1,
447              const float *color,
448              unsigned num_instances)
449 {
450    struct pipe_vertex_buffer vb = {0};
451    struct st_util_vertex *verts;
452 
453    vb.stride = sizeof(struct st_util_vertex);
454 
455    u_upload_alloc(st->pipe->stream_uploader, 0,
456                   4 * sizeof(struct st_util_vertex), 4,
457                   &vb.buffer_offset, &vb.buffer.resource, (void **) &verts);
458    if (!vb.buffer.resource) {
459       return false;
460    }
461 
462    /* lower-left */
463    verts[0].x = x0;
464    verts[0].y = y1;
465    verts[0].z = z;
466    verts[0].r = color[0];
467    verts[0].g = color[1];
468    verts[0].b = color[2];
469    verts[0].a = color[3];
470    verts[0].s = s0;
471    verts[0].t = t0;
472 
473    /* lower-right */
474    verts[1].x = x1;
475    verts[1].y = y1;
476    verts[1].z = z;
477    verts[1].r = color[0];
478    verts[1].g = color[1];
479    verts[1].b = color[2];
480    verts[1].a = color[3];
481    verts[1].s = s1;
482    verts[1].t = t0;
483 
484    /* upper-right */
485    verts[2].x = x1;
486    verts[2].y = y0;
487    verts[2].z = z;
488    verts[2].r = color[0];
489    verts[2].g = color[1];
490    verts[2].b = color[2];
491    verts[2].a = color[3];
492    verts[2].s = s1;
493    verts[2].t = t1;
494 
495    /* upper-left */
496    verts[3].x = x0;
497    verts[3].y = y0;
498    verts[3].z = z;
499    verts[3].r = color[0];
500    verts[3].g = color[1];
501    verts[3].b = color[2];
502    verts[3].a = color[3];
503    verts[3].s = s0;
504    verts[3].t = t1;
505 
506    u_upload_unmap(st->pipe->stream_uploader);
507 
508    cso_set_vertex_buffers(st->cso_context, 0, 1, 0, false, &vb);
509    st->last_num_vbuffers = MAX2(st->last_num_vbuffers, 1);
510 
511    if (num_instances > 1) {
512       cso_draw_arrays_instanced(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4,
513                                 0, num_instances);
514    } else {
515       cso_draw_arrays(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4);
516    }
517 
518    pipe_resource_reference(&vb.buffer.resource, NULL);
519 
520    return true;
521 }
522 
523 static void
st_hw_select_draw_gallium(struct gl_context * ctx,struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)524 st_hw_select_draw_gallium(struct gl_context *ctx,
525                           struct pipe_draw_info *info,
526                           unsigned drawid_offset,
527                           const struct pipe_draw_start_count_bias *draws,
528                           unsigned num_draws)
529 {
530    struct st_context *st = st_context(ctx);
531 
532    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
533 
534    if (!prepare_indexed_draw(st, ctx, info, draws, num_draws))
535       return;
536 
537    if (!st_draw_hw_select_prepare_common(ctx) ||
538        !st_draw_hw_select_prepare_mode(ctx, info))
539       return;
540 
541    cso_multi_draw(st->cso_context, info, drawid_offset, draws, num_draws);
542 }
543 
544 static void
st_hw_select_draw_gallium_multimode(struct gl_context * ctx,struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draws,const unsigned char * mode,unsigned num_draws)545 st_hw_select_draw_gallium_multimode(struct gl_context *ctx,
546                                     struct pipe_draw_info *info,
547                                     const struct pipe_draw_start_count_bias *draws,
548                                     const unsigned char *mode,
549                                     unsigned num_draws)
550 {
551    struct st_context *st = st_context(ctx);
552 
553    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
554 
555    if (!prepare_indexed_draw(st, ctx, info, draws, num_draws))
556       return;
557 
558    if (!st_draw_hw_select_prepare_common(ctx))
559       return;
560 
561    unsigned i, first;
562    struct cso_context *cso = st->cso_context;
563 
564    /* Find consecutive draws where mode doesn't vary. */
565    for (i = 0, first = 0; i <= num_draws; i++) {
566       if (i == num_draws || mode[i] != mode[first]) {
567          info->mode = mode[first];
568 
569          if (st_draw_hw_select_prepare_mode(ctx, info))
570             cso_multi_draw(cso, info, 0, &draws[first], i - first);
571 
572          first = i;
573 
574          /* We can pass the reference only once. st_buffer_object keeps
575           * the reference alive for later draws.
576           */
577          info->take_index_buffer_ownership = false;
578       }
579    }
580 }
581 
582 void
st_init_hw_select_draw_functions(struct pipe_screen * screen,struct dd_function_table * functions)583 st_init_hw_select_draw_functions(struct pipe_screen *screen,
584                                  struct dd_function_table *functions)
585 {
586    functions->DrawGallium = st_hw_select_draw_gallium;
587    functions->DrawGalliumMultiMode = st_hw_select_draw_gallium_multimode;
588 }
589