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Searched defs:supportResume (Results 1 – 8 of 8) sorted by relevance

/drivers/peripheral/audio/test/unittest/common/render/
Daudio_render_common_test.cpp867 bool supportResume = false; variable
881 bool supportResume = false; variable
/drivers/peripheral/audio/test/unittest/common/capture/
Daudio_capture_common_test.cpp886 bool supportResume = false; variable
896 bool supportResume = false; variable
/drivers/peripheral/audio/test/benchmarktest/capture/
Daudio_capture_benchmarktest.cpp675 bool supportResume = false; in BENCHMARK_F() local
/drivers/peripheral/audio/hdi_service/primary_impl/vendor_src/
Daudio_capture_vendor.c682 …ureIsSupportsPauseAndResume(struct IAudioCapture *capture, bool *supportPause, bool *supportResume) in AudioHwiCaptureIsSupportsPauseAndResume()
Daudio_render_vendor.c761 …enderIsSupportsPauseAndResume(struct IAudioRender *render, bool *supportPause, bool *supportResume) in AudioHwiRenderIsSupportsPauseAndResume()
/drivers/peripheral/audio/hdi_service/primary_impl/vdi_src/
Daudio_capture_vdi.c680 …IsSupportsPauseAndResumeVdi(struct IAudioCapture *capture, bool *supportPause, bool *supportResume) in AudioCaptureIsSupportsPauseAndResumeVdi()
Daudio_render_vdi.c789 …erIsSupportsPauseAndResumeVdi(struct IAudioRender *render, bool *supportPause, bool *supportResume) in AudioRenderIsSupportsPauseAndResumeVdi()
/drivers/peripheral/audio/test/benchmarktest/render/
Daudio_render_benchmarktest.cpp774 bool supportResume = false; in BENCHMARK_F() local