/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_bitmap.c | 58 nir_variable *texcoord = in get_texcoord() local 77 nir_ssa_def *texcoord; in lower_bitmap() local
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D | nir_lower_drawpixels.c | 38 nir_variable *texcoord, *texcoord_const, *scale, *bias, *tex, *pixelmap; member 45 nir_variable *texcoord = NULL; in get_texcoord() local 119 nir_ssa_def *texcoord; in lower_color() local
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/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testshader.c | 278 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) in SDL_GL_LoadTexture() 356 void DrawGLScene(SDL_Window *window, GLuint texture, GLfloat * texcoord) in DrawGLScene()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs_analysis.c | 250 get_texcoord_provenance(const nir_tex_src *texcoord, in get_texcoord_provenance()
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/third_party/flutter/skia/src/gpu/ccpr/ |
D | GrCCPathProcessor.cpp | 162 GrGLSLVarying texcoord((isCoverageCount) ? kFloat3_GrSLType : kFloat2_GrSLType); in onEmitCode() local
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_cb_feedback.c | 92 const GLfloat *color, *texcoord; in feedback_vertex() local
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D | st_cb_drawpixels.c | 109 sample_via_nir(nir_builder *b, nir_variable *texcoord, in sample_via_nir() 155 nir_variable *texcoord = in make_drawpix_z_stencil_program_nir() local 205 nir_variable *texcoord = in make_drawpix_zs_to_color_program_nir() local
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D | st_pbo.c | 479 nir_ssa_def *texcoord; in create_fs() local
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_state.h | 87 uint16_t texcoord[10]; member 119 uint16_t texcoord[10]; member
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/third_party/mesa3d/src/gallium/tests/graw/ |
D | fs-test.c | 54 float texcoord[4]; member
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D | gs-test.c | 58 float texcoord[4]; member
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_draw_helpers.c | 70 nir_ssa_def *texcoord; in nir_lower_pstipple_block() local
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | GLES1Renderer.cpp | 182 const TextureCoordF texcoord = gles1State.getCurrentTextureCoords(i); in prepareForDraw() local
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D | State.cpp | 1995 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler]; in getFloatv() local
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/third_party/mesa3d/src/microsoft/compiler/ |
D | dxil_nir_lower_int_samplers.c | 297 nir_ssa_def *texcoord = NULL; in load_texel() local
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.h | 53 } texcoord; member
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/third_party/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 723 ir_rvalue *texcoord; in load_texture() local
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D | eval.c | 908 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 }; in _mesa_init_eval() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | GLES1Renderer.cpp | 272 const TextureCoordF texcoord = gles1State.getCurrentTextureCoords(i); in prepareForDraw() local
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D | State.cpp | 2558 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler]; in getFloatv() local
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/third_party/gstreamer/gstplugins_bad/sys/winscreencap/ |
D | dxgicapture.c | 52 vector2d texcoord; member
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi_insn.c | 1617 struct src_register texcoord; in emit_tex2() local 1702 struct src_register texcoord; in emit_tex4() local
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/third_party/mesa3d/src/gallium/frontends/nine/ |
D | nine_shader.c | 2542 struct ureg_dst tmp, tmp2, texcoord; in DECL_SPECIAL() local
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