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Searched defs:texcoord (Results 1 – 23 of 23) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_lower_bitmap.c58 nir_variable *texcoord = in get_texcoord() local
77 nir_ssa_def *texcoord; in lower_bitmap() local
Dnir_lower_drawpixels.c38 nir_variable *texcoord, *texcoord_const, *scale, *bias, *tex, *pixelmap; member
45 nir_variable *texcoord = NULL; in get_texcoord() local
119 nir_ssa_def *texcoord; in lower_color() local
/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestshader.c278 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) in SDL_GL_LoadTexture()
356 void DrawGLScene(SDL_Window *window, GLuint texture, GLfloat * texcoord) in DrawGLScene()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs_analysis.c250 get_texcoord_provenance(const nir_tex_src *texcoord, in get_texcoord_provenance()
/third_party/flutter/skia/src/gpu/ccpr/
DGrCCPathProcessor.cpp162 GrGLSLVarying texcoord((isCoverageCount) ? kFloat3_GrSLType : kFloat2_GrSLType); in onEmitCode() local
/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_feedback.c92 const GLfloat *color, *texcoord; in feedback_vertex() local
Dst_cb_drawpixels.c109 sample_via_nir(nir_builder *b, nir_variable *texcoord, in sample_via_nir()
155 nir_variable *texcoord = in make_drawpix_z_stencil_program_nir() local
205 nir_variable *texcoord = in make_drawpix_zs_to_color_program_nir() local
Dst_pbo.c479 nir_ssa_def *texcoord; in create_fs() local
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_state.h87 uint16_t texcoord[10]; member
119 uint16_t texcoord[10]; member
/third_party/mesa3d/src/gallium/tests/graw/
Dfs-test.c54 float texcoord[4]; member
Dgs-test.c58 float texcoord[4]; member
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_draw_helpers.c70 nir_ssa_def *texcoord; in nir_lower_pstipple_block() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp182 const TextureCoordF texcoord = gles1State.getCurrentTextureCoords(i); in prepareForDraw() local
DState.cpp1995 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler]; in getFloatv() local
/third_party/mesa3d/src/microsoft/compiler/
Ddxil_nir_lower_int_samplers.c297 nir_ssa_def *texcoord = NULL; in load_texel() local
/third_party/mesa3d/src/gallium/auxiliary/util/
Du_blitter.h53 } texcoord; member
/third_party/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp723 ir_rvalue *texcoord; in load_texture() local
Deval.c908 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 }; in _mesa_init_eval() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp272 const TextureCoordF texcoord = gles1State.getCurrentTextureCoords(i); in prepareForDraw() local
DState.cpp2558 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler]; in getFloatv() local
/third_party/gstreamer/gstplugins_bad/sys/winscreencap/
Ddxgicapture.c52 vector2d texcoord; member
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_insn.c1617 struct src_register texcoord; in emit_tex2() local
1702 struct src_register texcoord; in emit_tex4() local
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c2542 struct ureg_dst tmp, tmp2, texcoord; in DECL_SPECIAL() local