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Searched defs:toVec (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuRGBA.cpp40 Vec4 RGBA::toVec (void) const in toVec() function in tcu::RGBA
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
DConstants.cpp1739 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getTrunc() local
1753 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getSExt() local
1767 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getZExt() local
1781 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getFPTrunc() local
1793 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getFPExtend() local
1805 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getUIToFP() local
1816 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getSIToFP() local
1827 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getFPToUI() local
1838 bool toVec = Ty->getTypeID() == Type::VectorTyID; in getFPToSI() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.cpp70 inline tcu::Vec4 toVec(const RGBA& c) in toVec() function
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFragmentOutputTests.cpp127 vector<FragmentOutput> toVec (void) const in toVec() function