1 /* 2 * Copyright (C) 2021-2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef TELEPHONY_AUDIO_MANAGER_H 17 #define TELEPHONY_AUDIO_MANAGER_H 18 19 #include <mutex> 20 #include <set> 21 22 #include "audio_device_manager.h" 23 #include "audio_proxy.h" 24 #include "audio_scene_processor.h" 25 #include "call_manager_inner_type.h" 26 #include "call_state_listener_base.h" 27 #include "ring.h" 28 #include "singleton.h" 29 #include "sound.h" 30 #include "tone.h" 31 32 namespace OHOS { 33 namespace Telephony { 34 class AudioControlManager : public CallStateListenerBase, public std::enable_shared_from_this<AudioControlManager> { 35 DECLARE_DELAYED_SINGLETON(AudioControlManager) 36 37 public: 38 void Init(); 39 int32_t SetAudioDevice(const AudioDevice &device); 40 bool PlayRingtone(); // plays the default ringtone 41 bool PlayRingtone(const std::string &phoneNum); // plays the default ringtone 42 bool PlayRingtone(const std::string &phoneNum, const std::string &ringtonePath); // plays the specific ringtone 43 bool StopRingtone(); 44 int32_t PlayRingback(); 45 int32_t StopRingback(); 46 int32_t PlayWaitingTone(); 47 int32_t StopWaitingTone(); 48 int32_t PlayDtmfTone(char str); 49 int32_t StopDtmfTone(); 50 int32_t OnPostDialNextChar(char str); 51 int32_t PlayCallTone(ToneDescriptor type); 52 int32_t StopCallTone(); 53 int32_t MuteRinger(); 54 int32_t SetMute(bool on); 55 void SetVolumeAudible(); 56 bool IsTonePlaying() const; 57 bool IsAudioActivated() const; 58 bool IsCurrentRinging() const; 59 bool IsActiveCallExists() const; 60 bool ShouldSwitchActive() const; 61 bool ShouldSwitchDialing() const; 62 bool ShouldSwitchAlerting() const; 63 bool ShouldSwitchIncoming() const; 64 AudioDeviceType GetInitAudioDeviceType() const; 65 std::set<sptr<CallBase>> GetCallList(); 66 sptr<CallBase> GetCurrentActiveCall(); 67 AudioInterruptState GetAudioInterruptState(); 68 bool UpdateCurrentCallState(); 69 void SetRingState(RingState state); 70 void SetSoundState(SoundState state); 71 void SetToneState(ToneState state); 72 void SetLocalRingbackNeeded(bool isNeeded); 73 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 74 void CallDestroyed(const DisconnectedDetails &details) override; 75 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override; 76 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 77 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 78 bool IsSoundPlaying(); 79 bool StopSoundtone(); 80 bool PlaySoundtone(); 81 82 private: 83 RingState ringState_ = RingState::STOPPED; 84 void HandleNextState(sptr<CallBase> &callObjectPtr, TelCallState nextState); 85 void HandlePriorState(sptr<CallBase> &callObjectPtr, TelCallState priorState); 86 void HandleCallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState); 87 void HandleNewActiveCall(sptr<CallBase> &callObjectPtr); 88 bool IsNumberAllowed(const std::string &phoneNum); 89 void PlayCallEndedTone(TelCallState priorState, TelCallState nextState, CallEndedType type); 90 sptr<CallBase> GetCallBase(int32_t callId); 91 AudioInterruptState audioInterruptState_ = AudioInterruptState::INTERRUPT_STATE_DEACTIVATED; 92 bool ShouldPlayRingtone() const; 93 bool IsEmergencyCallExists() const; 94 ToneState toneState_ = ToneState::STOPPED; 95 SoundState soundState_ = SoundState::STOPPED; 96 bool isLocalRingbackNeeded_; 97 std::set<sptr<CallBase>> totalCalls_; 98 std::unique_ptr<Ring> ring_; 99 std::unique_ptr<Tone> tone_; 100 std::unique_ptr<Sound> sound_; 101 std::mutex mutex_; 102 }; 103 } // namespace Telephony 104 } // namespace OHOS 105 #endif // TELEPHONY_AUDIO_MANAGER_H 106