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Searched defs:uniform2uiv (Results 1 – 14 of 14) sorted by relevance

/third_party/typescript/src/lib/
Dwebworker.iterable.generated.d.ts100uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… method
Ddom.iterable.generated.d.ts285uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… method
Dwebworker.generated.d.ts4057uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint, srcLength… method
Ddom.generated.d.ts17088uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint, srcLength… method
/third_party/typescript/lib/
Dlib.webworker.iterable.d.ts120uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… method
Dlib.dom.iterable.d.ts305uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… method
Dlib.webworker.d.ts4077uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint, srcLength… method
Dlib.dom.d.ts17108uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint, srcLength… method
/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/
Dwebgl2.js400 uniform2uiv: function (...args) { method
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h315 PFNGLUNIFORM2UIVPROC uniform2uiv = nullptr; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h315 PFNGLUNIFORM2UIVPROC uniform2uiv = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl759 glUniform2uivFunc uniform2uiv; variable
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp6582 void Context::uniform2uiv(GLint location, GLsizei count, const GLuint *value) in uniform2uiv() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp7444 void Context::uniform2uiv(UniformLocation location, GLsizei count, const GLuint *value) in uniform2uiv() function in gl::Context