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Searched defs:uniformMatrix2x4fv (Results 1 – 14 of 14) sorted by relevance

/third_party/typescript/src/lib/
Dwebworker.iterable.generated.d.ts104uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… method
Ddom.iterable.generated.d.ts289uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… method
Dwebworker.generated.d.ts4064uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List,… method
Ddom.generated.d.ts17095uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List,… method
/third_party/typescript/lib/
Dlib.webworker.iterable.d.ts124uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… method
Dlib.dom.iterable.d.ts309uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… method
Dlib.webworker.d.ts4084uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List,… method
Dlib.dom.d.ts17115uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List,… method
/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/
Dwebgl2.js428 uniformMatrix2x4fv: function (...args) { method
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h250 PFNGLUNIFORMMATRIX2X4FVPROC uniformMatrix2x4fv = nullptr; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h250 PFNGLUNIFORMMATRIX2X4FVPROC uniformMatrix2x4fv = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl782 glUniformMatrix2x4fvFunc uniformMatrix2x4fv; variable
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp6651 void Context::uniformMatrix2x4fv(GLint location, in uniformMatrix2x4fv() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp7518 void Context::uniformMatrix2x4fv(UniformLocation location, in uniformMatrix2x4fv() function in gl::Context