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Searched defs:uniformMatrix4x2fv (Results 1 – 14 of 14) sorted by relevance

/third_party/typescript/src/lib/
Dwebworker.iterable.generated.d.ts107uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… method
Ddom.iterable.generated.d.ts292uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… method
Dwebworker.generated.d.ts4067uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List,… method
Ddom.generated.d.ts17098uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List,… method
/third_party/typescript/lib/
Dlib.webworker.iterable.d.ts127uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… method
Dlib.dom.iterable.d.ts312uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… method
Dlib.webworker.d.ts4087uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List,… method
Dlib.dom.d.ts17118uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List,… method
/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/
Dwebgl2.js416 uniformMatrix4x2fv: function (...args) { method
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h253 PFNGLUNIFORMMATRIX4X2FVPROC uniformMatrix4x2fv = nullptr; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h253 PFNGLUNIFORMMATRIX4X2FVPROC uniformMatrix4x2fv = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl792 glUniformMatrix4x2fvFunc uniformMatrix4x2fv; variable
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp6660 void Context::uniformMatrix4x2fv(GLint location, in uniformMatrix4x2fv() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp7527 void Context::uniformMatrix4x2fv(UniformLocation location, in uniformMatrix4x2fv() function in gl::Context