Searched defs:useMultisampleFBO (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 110 bool useMultisampleFBO = (this->numSamples() > 1); in getBackendRenderTarget() local 134 bool GrGLRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) { in completeStencilAttachment() 184 void GrGLRenderTarget::bindInternal(GrGLenum fboTarget, bool useMultisampleFBO) { in bindInternal()
|
D | GrGLRenderTarget.h | 69 void bind(bool useMultisampleFBO) { in bind()
|
D | GrGLGpu.cpp | 1865 bool GrGLGpu::flushGLState(GrRenderTarget* renderTarget, bool useMultisampleFBO, in flushGLState() 1967 bool useMultisampleFBO, in clear() 1998 void GrGLGpu::beginCommandBuffer(GrGLRenderTarget* rt, bool useMultisampleFBO, in beginCommandBuffer() 2038 void GrGLGpu::endCommandBuffer(GrGLRenderTarget* rt, bool useMultisampleFBO, in endCommandBuffer() 2088 GrRenderTarget* target, bool useMultisampleFBO, in clearStencilClip() 2158 constexpr bool useMultisampleFBO = false; in readOrTransferPixelsFrom() local 2225 bool useMultisampleFBO, in onGetOpsRenderPass() 2248 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, bool useMultisampleFBO, in flushRenderTarget() 2254 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, bool useMultisampleFBO) { in flushRenderTarget() 2259 void GrGLGpu::flushRenderTargetNoColorWrites(GrGLRenderTarget* target, bool useMultisampleFBO) { in flushRenderTargetNoColorWrites()
|