/third_party/node/deps/npm/node_modules/execa/lib/ |
D | errname.js | 9 let uv; variable 22 function errname(uv, code) { argument
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/third_party/node/test/parallel/ |
D | test-uv-binding-constant.js | 7 const uv = internalBinding('uv'); constant
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D | test-uv-errmap.js | 12 const uv = internalBinding('uv'); constant
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D | test-uv-errno.js | 12 const uv = internalBinding('uv'); constant
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/third_party/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor.h | 135 void *uv; member 139 void *uv; member 146 void *uv; member 150 void *uv; member 161 void *uv; member
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/third_party/flutter/skia/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 20 GrGLSLVarying *uv, in append_index_uv_varyings()
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D | GrDistanceFieldGeoProc.cpp | 69 GrGLSLVarying uv(kFloat2_GrSLType); in onEmitCode() local 347 GrGLSLVarying uv(kFloat2_GrSLType); in onEmitCode() local 653 GrGLSLVarying uv(kFloat2_GrSLType); in onEmitCode() local
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D | GrBitmapTextGeoProc.cpp | 41 GrGLSLVarying uv(kFloat2_GrSLType); in onEmitCode() local
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/third_party/skia/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 21 GrGLSLVarying* uv, in append_index_uv_varyings()
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D | GrDistanceFieldGeoProc.cpp | 94 GrGLSLVarying uv, texIdx, st; in onEmitCode() local 358 GrGLSLVarying uv, texIdx, st; in onEmitCode() local 642 GrGLSLVarying uv, texIdx, st; in onEmitCode() local
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D | GrBitmapTextGeoProc.cpp | 59 GrGLSLVarying uv, texIdx; in onEmitCode() local
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/third_party/flutter/skia/src/gpu/geometry/ |
D | GrPathUtils.h | 80 SkPoint* uv = reinterpret_cast<SkPoint*>(uvPtr); in apply() local
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/third_party/skia/third_party/externals/libwebp/src/dsp/ |
D | upsampling_neon.c | 176 #define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv, \ argument 184 #define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv, \ argument
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/third_party/flutter/skia/third_party/externals/libwebp/src/dsp/ |
D | upsampling_neon.c | 176 #define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv, \ argument 184 #define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv, \ argument
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTextureUtil.hpp | 141 union { float fv; deUint32 uv; deInt32 iv; } v; in floatToU8() member
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/third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/ |
D | sampler.hpp | 100 inline T texture(const sampler2DBase<T> &samp, const glm::vec2 &uv, float bias = 0.0f) in texture()
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/third_party/gstreamer/gstplugins_base/gst-libs/gst/video/ |
D | video-anc.c | 406 guint8 *uv = y + parser->info.width; in convert_line_from_uyvy() local 476 guint16 *uv = y + parser->info.width; in convert_line_from_v210() local 829 const guint16 *uv = y + encoder->info.width; in convert_line_to_v210() local 880 const guint8 *uv = y + encoder->info.width; in convert_line_to_uyvy() local
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D | video-format.c | 95 gint uv = GET_UV_420 (y, flags); in unpack_planar_420() local 122 gint uv = GET_UV_420 (y, flags); in pack_planar_420() local 1598 gint uv = GET_UV_420 (y, flags); in unpack_NV12() local 1648 gint uv = GET_UV_420 (y, flags); in pack_NV12() local 1682 gint uv = GET_UV_420 (y, flags); in unpack_NV21() local 1732 gint uv = GET_UV_420 (y, flags); in unpack_AV12() local 1784 gint uv = GET_UV_420 (y, flags); in pack_AV12() local 1824 gint uv = GET_UV_420 (y, flags); in pack_NV21() local 2123 gint uv = GET_UV_420 (y, flags); in unpack_A420() local 2152 gint uv = GET_UV_420 (y, flags); in pack_A420() local [all …]
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/third_party/libuv/ |
D | CMakeLists.txt | 385 add_library(uv SHARED ${uv_sources}) target
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/third_party/node/lib/internal/ |
D | js_stream_socket.js | 11 const uv = internalBinding('uv'); constant
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/third_party/skia/src/gpu/geometry/ |
D | GrPathUtils.h | 96 SkPoint* uv = reinterpret_cast<SkPoint*>(uvPtr); in apply() local
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | quaternion_simd.inl | 180 __m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0)); local
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_dx9.cpp | 39 float uv[2]; member
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_sdlrenderer.cpp | 171 … const float* uv = (const float*)((const char*)vtx_buffer + IM_OFFSETOF(ImDrawVert, uv)); in ImGui_ImplSDLRenderer_RenderDrawData() local
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/third_party/flutter/skia/tools/viewer/ |
D | ImGuiLayer.cpp | 124 SkTDArray<SkPoint> uv; in onPaint() local
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