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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fShaderAtomicOpTests.cpp580 const deUint32 valueMask = numBits == 32 ? ~0u : (1u<<numBits)-1u; in ShaderAtomicAndCase() local
592 const deUint32 valueMask = numBits == 32 ? ~0u : (1u<<numBits)-1u; in getInputs() local