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Searched defs:vec4 (Results 1 – 25 of 77) sorted by relevance

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/third_party/skia/third_party/externals/d3d12allocator/src/
DCommon.h139 struct vec4 struct
143 vec4() { } in vec4() argument
144 vec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { } in vec4() argument
145 vec4(const vec3& v, float w) : x(v.x), y(v.y), z(v.z), w(w) { } in vec4() argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.hpp163 struct vec4 struct in gl4cts::ShaderSubroutine::Utils
165 vec4() in vec4() argument
169 vec4(T x, T y, T z, T w) : m_x(x), m_y(y), m_z(z), m_w(w) in vec4() argument
173 bool operator==(const vec4& val) const in operator ==()
185 void log(tcu::MessageBuilder& message) const in log()
190 T m_x;
191 T m_y;
192 T m_z;
193 T m_w;
/third_party/json/test/src/
Dfuzzer-parse_ubjson.cpp51 std::vector<uint8_t> vec4 = json::to_ubjson(j1, true, true); in LLVMFuzzerTestOneInput() local
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dtype_vec.hpp445 typedef lowp_vec4 vec4; typedef
449 typedef mediump_vec4 vec4; typedef
464 typedef highp_vec4 vec4; typedef
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c41 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local
84 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local
131 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local
179 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
Dradv_meta_blit2d.c391 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local
528 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local
553 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local
578 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
Dradv_meta_resolve_fs.c37 const struct glsl_type *vec4 = glsl_vec4_type(); in build_resolve_fragment_shader() local
255 const struct glsl_type *vec4 = glsl_vec4_type(); in build_depth_stencil_resolve_fragment_shader() local
/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_blit.c196 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_vs() local
242 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_fs() local
/third_party/vk-gl-cts/modules/glshared/
DglsAttributeLocationTests.cpp945 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1141 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1242 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1282 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1315 const AttribType vec4 ("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1358 const AttribType vec4 ("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1401 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1491 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1518 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
/third_party/mesa3d/src/mesa/state_tracker/
Dst_nir_builtins.c100 const struct glsl_type *vec4 = glsl_vec4_type(); in st_nir_make_passthrough_shader() local
/third_party/cmsis/CMSIS/DSP/Source/ComplexMathFunctions/
Darm_cmplx_dot_prod_f32.c195 float32x4x2_t vec1,vec2,vec3,vec4; in arm_cmplx_dot_prod_f32() local
/third_party/skia/third_party/externals/tint/src/resolver/
Dcall_test.cc34 using vec4 = builder::vec4<T>; typedef
Dis_host_shareable_test.cc77 auto* vec4 = create<sem::Vector>(create<sem::F32>(), 4); in TEST_F() local
Dresolver_test_helper.h139 using vec4 = vec<4, T>; variable
Dis_storeable_test.cc53 auto* vec4 = create<sem::Vector>(create<sem::F32>(), 4); in TEST_F() local
Dinferred_type_test.cc33 using vec4 = builder::vec4<T>; typedef
/third_party/skia/third_party/externals/tint/src/writer/wgsl/
Dgenerator_impl_function_test.cc109 auto* vec4 = ty.vec4<f32>(); in TEST_F() local
/third_party/flutter/skia/third_party/externals/angle2/src/common/
Dvector_utils_unittest.cpp175 Vector4 vec4(1.0, 2.0, 3.0, 4.0); in TEST() local
/third_party/skia/third_party/externals/angle2/src/common/
Dvector_utils_unittest.cpp175 Vector4 vec4(1.0, 2.0, 3.0, 4.0); in TEST() local
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_blit.c582 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand8_vs() local
634 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand8_fs() local
/third_party/mesa3d/src/panfrost/midgard/
Dmir_promote_uniforms.c106 unsigned vec4; in mir_pick_ubo() local
/third_party/ffmpeg/libavcodec/mips/
Dhevc_mc_uniw_msa.c602 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9, vec10; in hevc_hz_uniwgt_8t_4w_msa() local
680 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hz_uniwgt_8t_8w_msa() local
757 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hz_uniwgt_8t_12w_msa() local
852 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hz_uniwgt_8t_16w_msa() local
929 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hz_uniwgt_8t_24w_msa() local
1022 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hz_uniwgt_8t_32w_msa() local
1124 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hz_uniwgt_8t_48w_msa() local
1220 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hz_uniwgt_8t_64w_msa() local
1775 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hv_uniwgt_8t_4w_msa() local
1902 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hv_uniwgt_8t_8multx2mult_msa() local
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Dvp9_mc_msa.c1132 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_16w_msa() local
1190 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_32w_msa() local
1249 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_64w_msa() local
1562 v8i16 hz_out7, hz_out8, hz_out9, res0, res1, vec0, vec1, vec2, vec3, vec4; in common_hv_8ht_8vt_and_aver_dst_4w_msa() local
1825 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_4x8_msa() local
1967 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ff_put_bilin_16h_msa() local
2034 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ff_put_bilin_32h_msa() local
2081 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ff_put_bilin_64h_msa() local
2220 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_8x8mult_msa() local
2280 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in ff_put_bilin_16v_msa() local
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Dhevc_mc_uni_msa.c481 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_12w_msa() local
617 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9, vec10; in common_hz_8t_24w_msa() local
834 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_64w_msa() local
1351 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hv_uni_8t_4w_msa() local
1486 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hv_uni_8t_8multx2mult_msa() local
1634 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hv_uni_8t_12w_msa() local
2202 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in common_hz_4t_12w_msa() local
2320 v16i8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_4t_24w_msa() local
2657 v8i16 vec0, vec1, vec2, vec3, vec4, tmp0, tmp1, tmp2; in common_vt_4t_8x6_msa() local
3101 v16i8 vec0, vec1, vec2, vec3, vec4, vec5; in hevc_hv_uni_4t_4x2_msa() local
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/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstglfiltershader.c378 graphene_vec4_t *vec4 = g_value_get_boxed (value); in _set_uniform() local

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