Home
last modified time | relevance | path

Searched defs:vertex_array_object (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cClipDistance.cpp260 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInVertexShaderTest() local
343 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInFragmentShaderTest() local
431 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in ClipDistancesValuePassing() local
641 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, primitive_type); in iterate() local
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_opengl3.cpp291 …L3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, GLuint vertex_array_object) in ImGui_ImplOpenGL3_SetupRenderState()
412 GLuint vertex_array_object = 0; in ImGui_ImplOpenGL3_RenderDrawData() local