Searched defs:vertex_array_object (Results 1 – 2 of 2) sorted by relevance
260 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInVertexShaderTest() local343 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInFragmentShaderTest() local431 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in ClipDistancesValuePassing() local641 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, primitive_type); in iterate() local
291 …L3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, GLuint vertex_array_object) in ImGui_ImplOpenGL3_SetupRenderState()412 GLuint vertex_array_object = 0; in ImGui_ImplOpenGL3_RenderDrawData() local