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Searched defs:viewport_state (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.c156 VkPipelineViewportStateCreateInfo viewport_state = {0}; in zink_create_gfx_pipeline() local
/third_party/mesa3d/src/amd/compiler/tests/
Dhelpers.cpp762 VkPipelineViewportStateCreateInfo viewport_state; in create_graphics_pipeline() local
/third_party/gstreamer/gstplugins_bad/gst-libs/gst/vulkan/
Dgstvkfullscreenquad.c351 VkPipelineViewportStateCreateInfo viewport_state; in create_pipeline() local
/third_party/mesa3d/src/imagination/vulkan/
Dpvr_pipeline.c1752 const VkPipelineViewportStateCreateInfo *viewport_state, in pvr_graphics_pipeline_init_dynamic_state()
/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_context.h518 struct r300_atom viewport_state; member
/third_party/mesa3d/src/mesa/main/
Dmtypes.h3237 struct viewport_state struct
3239 struct gl_viewport_attrib ViewportArray[MAX_VIEWPORTS];
3240 GLuint SubpixelPrecisionBias[2];