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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/private/GrRecordingContext.h"
9 #include "src/gpu/GrCaps.h"
10 #include "src/gpu/GrFixedClip.h"
11 #include "src/gpu/GrGpu.h"
12 #include "src/gpu/GrPath.h"
13 #include "src/gpu/GrRenderTargetContextPriv.h"
14 #include "src/gpu/GrResourceProvider.h"
15 #include "src/gpu/GrStencilClip.h"
16 #include "src/gpu/GrStyle.h"
17 #include "src/gpu/geometry/GrShape.h"
18 #include "src/gpu/ops/GrDrawPathOp.h"
19 #include "src/gpu/ops/GrStencilAndCoverPathRenderer.h"
20 #include "src/gpu/ops/GrStencilPathOp.h"
21 
Create(GrResourceProvider * resourceProvider,const GrCaps & caps)22 GrPathRenderer* GrStencilAndCoverPathRenderer::Create(GrResourceProvider* resourceProvider,
23                                                       const GrCaps& caps) {
24     if (caps.shaderCaps()->pathRenderingSupport() && !caps.avoidStencilBuffers()) {
25         return new GrStencilAndCoverPathRenderer(resourceProvider);
26     } else {
27         return nullptr;
28     }
29 }
30 
GrStencilAndCoverPathRenderer(GrResourceProvider * resourceProvider)31 GrStencilAndCoverPathRenderer::GrStencilAndCoverPathRenderer(GrResourceProvider* resourceProvider)
32     : fResourceProvider(resourceProvider) {
33 }
34 
35 GrPathRenderer::CanDrawPath
onCanDrawPath(const CanDrawPathArgs & args) const36 GrStencilAndCoverPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const {
37     SkASSERT(!args.fTargetIsWrappedVkSecondaryCB);
38     // GrPath doesn't support hairline paths. An arbitrary path effect could produce a hairline
39     // path.
40     if (args.fShape->style().strokeRec().isHairlineStyle() ||
41         args.fShape->style().hasNonDashPathEffect() ||
42         args.fHasUserStencilSettings) {
43         return CanDrawPath::kNo;
44     }
45     if (GrAAType::kCoverage == args.fAAType && !args.fProxy->canUseMixedSamples(*args.fCaps)) {
46         // We rely on a mixed sampled stencil buffer to implement coverage AA.
47         return CanDrawPath::kNo;
48     }
49     return CanDrawPath::kYes;
50 }
51 
get_gr_path(GrResourceProvider * resourceProvider,const GrShape & shape)52 static sk_sp<GrPath> get_gr_path(GrResourceProvider* resourceProvider, const GrShape& shape) {
53     GrUniqueKey key;
54     bool isVolatile;
55     GrPath::ComputeKey(shape, &key, &isVolatile);
56     sk_sp<GrPath> path;
57     if (!isVolatile) {
58         path = resourceProvider->findByUniqueKey<GrPath>(key);
59     }
60     if (!path) {
61         SkPath skPath;
62         shape.asPath(&skPath);
63         path = resourceProvider->createPath(skPath, shape.style());
64         if (!isVolatile) {
65             resourceProvider->assignUniqueKeyToResource(key, path.get());
66         }
67     } else {
68 #ifdef SK_DEBUG
69         SkPath skPath;
70         shape.asPath(&skPath);
71         SkASSERT(path->isEqualTo(skPath, shape.style()));
72 #endif
73     }
74     return path;
75 }
76 
onStencilPath(const StencilPathArgs & args)77 void GrStencilAndCoverPathRenderer::onStencilPath(const StencilPathArgs& args) {
78     GR_AUDIT_TRAIL_AUTO_FRAME(args.fRenderTargetContext->auditTrail(),
79                               "GrStencilAndCoverPathRenderer::onStencilPath");
80     sk_sp<GrPath> p(get_gr_path(fResourceProvider, *args.fShape));
81     args.fRenderTargetContext->priv().stencilPath(
82             *args.fClip, args.fDoStencilMSAA, *args.fViewMatrix, p.get());
83 }
84 
onDrawPath(const DrawPathArgs & args)85 bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
86     GR_AUDIT_TRAIL_AUTO_FRAME(args.fRenderTargetContext->auditTrail(),
87                               "GrStencilAndCoverPathRenderer::onDrawPath");
88     SkASSERT(!args.fShape->style().strokeRec().isHairlineStyle());
89 
90     const SkMatrix& viewMatrix = *args.fViewMatrix;
91 
92     bool doStencilMSAA = GrAAType::kNone != args.fAAType;
93 
94     sk_sp<GrPath> path(get_gr_path(fResourceProvider, *args.fShape));
95 
96     if (args.fShape->inverseFilled()) {
97         SkMatrix vmi;
98         if (!viewMatrix.invert(&vmi)) {
99             return true;
100         }
101 
102         SkRect devBounds = SkRect::MakeIWH(args.fRenderTargetContext->width(),
103                                            args.fRenderTargetContext->height()); // Inverse fill.
104 
105         // fake inverse with a stencil and cover
106         GrAppliedClip appliedClip;
107         if (!args.fClip->apply(
108                 args.fContext, args.fRenderTargetContext, doStencilMSAA, true, &appliedClip,
109                 &devBounds)) {
110             return true;
111         }
112         GrStencilClip stencilClip(appliedClip.stencilStackID());
113         if (appliedClip.scissorState().enabled()) {
114             stencilClip.fixedClip().setScissor(appliedClip.scissorState().rect());
115         }
116         if (appliedClip.windowRectsState().enabled()) {
117             stencilClip.fixedClip().setWindowRectangles(appliedClip.windowRectsState().windows(),
118                                                         appliedClip.windowRectsState().mode());
119         }
120         // Just ignore the analytic FPs (if any) during the stencil pass. They will still clip the
121         // final draw and it is meaningless to multiply by coverage when drawing to stencil.
122         args.fRenderTargetContext->priv().stencilPath(
123                 stencilClip, GrAA(doStencilMSAA), viewMatrix, path.get());
124 
125         {
126             static constexpr GrUserStencilSettings kInvertedCoverPass(
127                 GrUserStencilSettings::StaticInit<
128                     0x0000,
129                     // We know our rect will hit pixels outside the clip and the user bits will
130                     // be 0 outside the clip. So we can't just fill where the user bits are 0. We
131                     // also need to check that the clip bit is set.
132                     GrUserStencilTest::kEqualIfInClip,
133                     0xffff,
134                     GrUserStencilOp::kKeep,
135                     GrUserStencilOp::kZero,
136                     0xffff>()
137             );
138 
139             SkRect coverBounds;
140             // mapRect through persp matrix may not be correct
141             if (!viewMatrix.hasPerspective()) {
142                 vmi.mapRect(&coverBounds, devBounds);
143                 // theoretically could set bloat = 0, instead leave it because of matrix inversion
144                 // precision.
145                 SkScalar bloat = viewMatrix.getMaxScale() * SK_ScalarHalf;
146                 coverBounds.outset(bloat, bloat);
147             } else {
148                 coverBounds = devBounds;
149             }
150             const SkMatrix& coverMatrix = !viewMatrix.hasPerspective() ? viewMatrix : SkMatrix::I();
151             const SkMatrix& localMatrix = !viewMatrix.hasPerspective() ? SkMatrix::I() : vmi;
152 
153             // We have to suppress enabling MSAA for mixed samples or we will get seams due to
154             // coverage modulation along the edge where two triangles making up the rect meet.
155             GrAA doStencilMSAA = GrAA::kNo;
156             if (GrAAType::kMSAA == args.fAAType) {
157                 doStencilMSAA = GrAA::kYes;
158             }
159             args.fRenderTargetContext->priv().stencilRect(
160                     *args.fClip, &kInvertedCoverPass, std::move(args.fPaint), doStencilMSAA,
161                     coverMatrix, coverBounds, &localMatrix);
162         }
163     } else {
164         std::unique_ptr<GrDrawOp> op = GrDrawPathOp::Make(
165                 args.fContext, viewMatrix, std::move(args.fPaint), GrAA(doStencilMSAA), path.get());
166         args.fRenderTargetContext->addDrawOp(*args.fClip, std::move(op));
167     }
168 
169     return true;
170 }
171