1 // Copyright 2021 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef BENCHMARKS_BUFFER_HPP_ 16 #define BENCHMARKS_BUFFER_HPP_ 17 18 #include "VulkanHeaders.hpp" 19 20 class Buffer 21 { 22 public: 23 Buffer(vk::Device device, vk::DeviceSize size, vk::BufferUsageFlags usage); 24 ~Buffer(); 25 getBuffer()26 vk::Buffer getBuffer() 27 { 28 return buffer; 29 } 30 mapMemory()31 void *mapMemory() 32 { 33 return device.mapMemory(bufferMemory, 0, size); 34 } 35 unmapMemory()36 void unmapMemory() 37 { 38 device.unmapMemory(bufferMemory); 39 } 40 41 private: 42 const vk::Device device; 43 vk::DeviceSize size; 44 vk::Buffer buffer; // Owning handle 45 vk::DeviceMemory bufferMemory; // Owning handle 46 }; 47 48 #endif // BENCHMARKS_BUFFER_HPP_ 49