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1 // Copyright 2021 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef BENCHMARKS_BUFFER_HPP_
16 #define BENCHMARKS_BUFFER_HPP_
17 
18 #include "VulkanHeaders.hpp"
19 
20 class Buffer
21 {
22 public:
23 	Buffer(vk::Device device, vk::DeviceSize size, vk::BufferUsageFlags usage);
24 	~Buffer();
25 
getBuffer()26 	vk::Buffer getBuffer()
27 	{
28 		return buffer;
29 	}
30 
mapMemory()31 	void *mapMemory()
32 	{
33 		return device.mapMemory(bufferMemory, 0, size);
34 	}
35 
unmapMemory()36 	void unmapMemory()
37 	{
38 		device.unmapMemory(bufferMemory);
39 	}
40 
41 private:
42 	const vk::Device device;
43 	vk::DeviceSize size;
44 	vk::Buffer buffer;              // Owning handle
45 	vk::DeviceMemory bufferMemory;  // Owning handle
46 };
47 
48 #endif  // BENCHMARKS_BUFFER_HPP_
49