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1#!amber
2
3# Copyright 2021 Google LLC
4#
5# Licensed under the Apache License, Version 2.0 (the "License");
6# you may not use this file except in compliance with the License.
7# You may obtain a copy of the License at
8#
9#     http://www.apache.org/licenses/LICENSE-2.0
10#
11# Unless required by applicable law or agreed to in writing, software
12# distributed under the License is distributed on an "AS IS" BASIS,
13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14# See the License for the specific language governing permissions and
15# limitations under the License.
16
17
18# A test for a coverage-gap found by the GraphicsFuzz project.
19
20# Short description: A fragment shader that covers specific LLVM code paths
21
22# The test passes because the shader always writes red.
23
24# Optimized using spirv-opt with the following arguments:
25# '--eliminate-local-multi-store'
26# '--eliminate-dead-branches'
27# '--merge-blocks'
28# '--simplify-instructions'
29# '--eliminate-dead-branches'
30# '--reduce-load-size'
31# '--convert-local-access-chains'
32# '--eliminate-dead-branches'
33# '--if-conversion'
34# '--simplify-instructions'
35# '--ccp'
36# '--vector-dce'
37# '--vector-dce'
38# '--eliminate-dead-code-aggressive'
39# '--redundancy-elimination'
40# '--eliminate-local-multi-store'
41# '--eliminate-dead-branches'
42# '--eliminate-local-single-store'
43# '--private-to-local'
44# '--eliminate-dead-branches'
45# '--eliminate-dead-branches'
46# '--merge-blocks'
47# '--eliminate-dead-branches'
48# '--merge-blocks'
49# spirv-opt commit hash: a0370efd589be33d5d9a85cfde2f85841b3755af
50
51
52
53SHADER vertex variant_vertex_shader PASSTHROUGH
54
55# variant_fragment_shader is derived from the following GLSL:
56# #version 320 es
57# #define _int_5 _GLF_uniform_int_values[0]
58# #define _int_4 _GLF_uniform_int_values[1]
59# #define _int_1 _GLF_uniform_int_values[2]
60# #define _int_0 _GLF_uniform_int_values[3]
61#
62# precision highp float;
63# precision highp int;
64#
65# // Contents of _GLF_uniform_int_values: [5, 4, 1, 0]
66# layout(set = 0, binding = 0) uniform buf0
67# {
68#     int _GLF_uniform_int_values[4];
69# };
70#
71# struct S
72# {
73#     int i;
74# };
75#
76# layout(location = 0) out vec4 _GLF_color;
77#
78# void main()
79# {
80#     int a = _int_1;
81#
82#     for(S s = S(0); s.i < _int_5; s.i++)
83#     {
84#         if(a > 3)
85#         {
86#             break;
87#         }
88#         a++;
89#     }
90#
91#     if(a == _int_4)
92#     {
93#         _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1);
94#     }
95#     else
96#     {
97#         _GLF_color = vec4(_int_0);
98#     }
99# }
100SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0
101; SPIR-V
102; Version: 1.0
103; Generator: Khronos Glslang Reference Front End; 10
104; Bound: 82
105; Schema: 0
106               OpCapability Shader
107          %1 = OpExtInstImport "GLSL.std.450"
108               OpMemoryModel Logical GLSL450
109               OpEntryPoint Fragment %4 "main" %56
110               OpExecutionMode %4 OriginUpperLeft
111               OpSource ESSL 320
112               OpName %4 "main"
113               OpName %12 "buf0"
114               OpMemberName %12 0 "_GLF_uniform_int_values"
115               OpName %14 ""
116               OpName %20 "S"
117               OpMemberName %20 0 "i"
118               OpName %22 "s"
119               OpName %56 "_GLF_color"
120               OpDecorate %11 ArrayStride 16
121               OpMemberDecorate %12 0 Offset 0
122               OpDecorate %12 Block
123               OpDecorate %14 DescriptorSet 0
124               OpDecorate %14 Binding 0
125               OpDecorate %56 Location 0
126          %2 = OpTypeVoid
127          %3 = OpTypeFunction %2
128          %6 = OpTypeInt 32 1
129          %9 = OpTypeInt 32 0
130         %10 = OpConstant %9 4
131         %11 = OpTypeArray %6 %10
132         %12 = OpTypeStruct %11
133         %13 = OpTypePointer Uniform %12
134         %14 = OpVariable %13 Uniform
135         %15 = OpConstant %6 0
136         %16 = OpConstant %6 2
137         %17 = OpTypePointer Uniform %6
138         %20 = OpTypeStruct %6
139         %21 = OpTypePointer Function %20
140         %23 = OpConstantComposite %20 %15
141         %33 = OpTypeBool
142         %36 = OpConstant %6 3
143         %42 = OpConstant %6 1
144         %53 = OpTypeFloat 32
145         %54 = OpTypeVector %53 4
146         %55 = OpTypePointer Output %54
147         %56 = OpVariable %55 Output
148          %4 = OpFunction %2 None %3
149          %5 = OpLabel
150         %22 = OpVariable %21 Function
151         %18 = OpAccessChain %17 %14 %15 %16
152         %19 = OpLoad %6 %18
153               OpStore %22 %23
154               OpBranch %24
155         %24 = OpLabel
156         %81 = OpPhi %20 %23 %5 %80 %27
157         %75 = OpPhi %6 %19 %5 %43 %27
158         %30 = OpCompositeExtract %6 %81 0
159         %31 = OpAccessChain %17 %14 %15 %15
160         %32 = OpLoad %6 %31
161         %34 = OpSLessThan %33 %30 %32
162               OpLoopMerge %26 %27 None
163               OpBranchConditional %34 %25 %26
164         %25 = OpLabel
165         %37 = OpSGreaterThan %33 %75 %36
166               OpSelectionMerge %39 None
167               OpBranchConditional %37 %38 %39
168         %38 = OpLabel
169               OpBranch %26
170         %39 = OpLabel
171         %43 = OpIAdd %6 %75 %42
172               OpBranch %27
173         %27 = OpLabel
174         %45 = OpCompositeExtract %6 %81 0
175         %46 = OpIAdd %6 %45 %42
176         %80 = OpCompositeInsert %20 %46 %81 0
177               OpStore %22 %80
178               OpBranch %24
179         %26 = OpLabel
180         %48 = OpAccessChain %17 %14 %15 %42
181         %49 = OpLoad %6 %48
182         %50 = OpIEqual %33 %75 %49
183               OpSelectionMerge %52 None
184               OpBranchConditional %50 %51 %70
185         %51 = OpLabel
186         %59 = OpConvertSToF %53 %19
187         %60 = OpAccessChain %17 %14 %15 %36
188         %61 = OpLoad %6 %60
189         %62 = OpConvertSToF %53 %61
190         %69 = OpCompositeConstruct %54 %59 %62 %62 %59
191               OpStore %56 %69
192               OpBranch %52
193         %70 = OpLabel
194         %71 = OpAccessChain %17 %14 %15 %36
195         %72 = OpLoad %6 %71
196         %73 = OpConvertSToF %53 %72
197         %74 = OpCompositeConstruct %54 %73 %73 %73 %73
198               OpStore %56 %74
199               OpBranch %52
200         %52 = OpLabel
201               OpReturn
202               OpFunctionEnd
203END
204
205# uniforms for variant
206
207# _GLF_uniform_int_values
208BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA
209 5 4 1 0
210END
211
212BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
213
214PIPELINE graphics variant_pipeline
215  ATTACH variant_vertex_shader
216  ATTACH variant_fragment_shader
217  FRAMEBUFFER_SIZE 256 256
218  BIND BUFFER variant_framebuffer AS color LOCATION 0
219  BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 0
220END
221CLEAR_COLOR variant_pipeline 0 0 0 255
222
223CLEAR variant_pipeline
224RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
225
226EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255
227