1#!amber 2 3# Copyright 2020 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a coverage-gap found by GraphicsFuzz. 19 20# Short description: A fragment shader that covers a specific instruction simplification code path 21 22# The test passes because the shader always writes red. 23 24SHADER vertex variant_vertex_shader PASSTHROUGH 25 26# variant_fragment_shader is derived from the following GLSL: 27# #version 310 es 28# precision highp float; 29# 30# layout(location = 0) out vec4 _GLF_color; 31# layout(set = 0, binding = 0) uniform buf0 32# { 33# float one; 34# }; 35# 36# void main() 37# { 38# // Always selects 1.0. 39# float f = mix(1.0, 0.0, gl_FragCoord.y < 0.0); 40# 41# if(determinant(mat3(f)) == one) 42# _GLF_color = vec4(1, 0, 0, 1); 43# else 44# _GLF_color = vec4(0); 45# } 46SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 47; SPIR-V 48; Version: 1.0 49; Generator: Khronos Glslang Reference Front End; 8 50; Bound: 46 51; Schema: 0 52 OpCapability Shader 53 %1 = OpExtInstImport "GLSL.std.450" 54 OpMemoryModel Logical GLSL450 55 OpEntryPoint Fragment %4 "main" %13 %42 56 OpExecutionMode %4 OriginUpperLeft 57 OpSource ESSL 310 58 OpName %4 "main" 59 OpName %8 "f" 60 OpName %13 "gl_FragCoord" 61 OpName %30 "buf0" 62 OpMemberName %30 0 "one" 63 OpName %32 "" 64 OpName %42 "_GLF_color" 65 OpDecorate %13 BuiltIn FragCoord 66 OpMemberDecorate %30 0 Offset 0 67 OpDecorate %30 Block 68 OpDecorate %32 DescriptorSet 0 69 OpDecorate %32 Binding 0 70 OpDecorate %42 Location 0 71 %2 = OpTypeVoid 72 %3 = OpTypeFunction %2 73 %6 = OpTypeFloat 32 74 %7 = OpTypePointer Function %6 75 %9 = OpConstant %6 1 76 %10 = OpConstant %6 0 77 %11 = OpTypeVector %6 4 78 %12 = OpTypePointer Input %11 79 %13 = OpVariable %12 Input 80 %14 = OpTypeInt 32 0 81 %15 = OpConstant %14 1 82 %16 = OpTypePointer Input %6 83 %19 = OpTypeBool 84 %23 = OpTypeVector %6 3 85 %24 = OpTypeMatrix %23 3 86 %30 = OpTypeStruct %6 87 %31 = OpTypePointer Uniform %30 88 %32 = OpVariable %31 Uniform 89 %33 = OpTypeInt 32 1 90 %34 = OpConstant %33 0 91 %35 = OpTypePointer Uniform %6 92 %41 = OpTypePointer Output %11 93 %42 = OpVariable %41 Output 94 %43 = OpConstantComposite %11 %9 %10 %10 %9 95 %45 = OpConstantComposite %11 %10 %10 %10 %10 96 %4 = OpFunction %2 None %3 97 %5 = OpLabel 98 %8 = OpVariable %7 Function 99 %17 = OpAccessChain %16 %13 %15 100 %18 = OpLoad %6 %17 101 %20 = OpFOrdLessThan %19 %18 %10 102 %21 = OpSelect %6 %20 %10 %9 103 OpStore %8 %21 104 %22 = OpLoad %6 %8 105 %25 = OpCompositeConstruct %23 %22 %10 %10 106 %26 = OpCompositeConstruct %23 %10 %22 %10 107 %27 = OpCompositeConstruct %23 %10 %10 %22 108 %28 = OpCompositeConstruct %24 %25 %26 %27 109 %29 = OpExtInst %6 %1 Determinant %28 110 %36 = OpAccessChain %35 %32 %34 111 %37 = OpLoad %6 %36 112 %38 = OpFOrdEqual %19 %29 %37 113 OpSelectionMerge %40 None 114 OpBranchConditional %38 %39 %44 115 %39 = OpLabel 116 OpStore %42 %43 117 OpBranch %40 118 %44 = OpLabel 119 OpStore %42 %45 120 OpBranch %40 121 %40 = OpLabel 122 OpReturn 123 OpFunctionEnd 124END 125 126# uniforms for variant 127 128# one 129BUFFER variant_one DATA_TYPE float DATA 130 1.0 131END 132 133BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 134 135PIPELINE graphics variant_pipeline 136 ATTACH variant_vertex_shader 137 ATTACH variant_fragment_shader 138 FRAMEBUFFER_SIZE 256 256 139 BIND BUFFER variant_framebuffer AS color LOCATION 0 140 BIND BUFFER variant_one AS uniform DESCRIPTOR_SET 0 BINDING 0 141END 142CLEAR_COLOR variant_pipeline 0 0 0 255 143 144CLEAR variant_pipeline 145RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 146 147EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 148