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1 /*
2  * Copyright © 2017 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20  * DEALINGS IN THE SOFTWARE.
21  */
22 
23 #include <stdio.h>
24 #include "pipe/p_defines.h"
25 #include "pipe/p_state.h"
26 #include "pipe/p_context.h"
27 #include "pipe/p_screen.h"
28 #include "util/format/u_format.h"
29 #include "util/u_inlines.h"
30 #include "util/u_surface.h"
31 #include "util/ralloc.h"
32 #include "intel/blorp/blorp.h"
33 #include "crocus_context.h"
34 #include "crocus_resource.h"
35 #include "crocus_screen.h"
36 
crocus_blitter_begin(struct crocus_context * ice,enum crocus_blitter_op op,bool render_cond)37 void crocus_blitter_begin(struct crocus_context *ice, enum crocus_blitter_op op, bool render_cond)
38 {
39    util_blitter_save_vertex_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_VERTEX]);
40    util_blitter_save_tessctrl_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_TESS_CTRL]);
41    util_blitter_save_tesseval_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]);
42    util_blitter_save_geometry_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]);
43    util_blitter_save_so_targets(ice->blitter, ice->state.so_targets,
44                                 (struct pipe_stream_output_target**)ice->state.so_target);
45    util_blitter_save_vertex_buffer_slot(ice->blitter, ice->state.vertex_buffers);
46    util_blitter_save_vertex_elements(ice->blitter, (void *)ice->state.cso_vertex_elements);
47    if (op & CROCUS_SAVE_FRAGMENT_STATE) {
48       util_blitter_save_blend(ice->blitter, ice->state.cso_blend);
49       util_blitter_save_depth_stencil_alpha(ice->blitter, ice->state.cso_zsa);
50       util_blitter_save_stencil_ref(ice->blitter, &ice->state.stencil_ref);
51       util_blitter_save_fragment_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]);
52       util_blitter_save_sample_mask(ice->blitter, ice->state.sample_mask, 0);
53       util_blitter_save_rasterizer(ice->blitter, ice->state.cso_rast);
54       util_blitter_save_scissor(ice->blitter, &ice->state.scissors[0]);
55       util_blitter_save_viewport(ice->blitter, &ice->state.viewports[0]);
56       util_blitter_save_fragment_constant_buffer_slot(ice->blitter, &ice->state.shaders[MESA_SHADER_FRAGMENT].constbufs[0]);
57    }
58 
59    if (!render_cond)
60       util_blitter_save_render_condition(ice->blitter,
61                                          (struct pipe_query *)ice->condition.query,
62                                          ice->condition.condition,
63                                          ice->condition.mode);
64 
65 //   util_blitter_save_scissor(ice->blitter, &ice->scissors[0]);
66    if (op & CROCUS_SAVE_FRAMEBUFFER)
67       util_blitter_save_framebuffer(ice->blitter, &ice->state.framebuffer);
68 
69    if (op & CROCUS_SAVE_TEXTURES) {
70       util_blitter_save_fragment_sampler_states(ice->blitter, 1, (void **)ice->state.shaders[MESA_SHADER_FRAGMENT].samplers);
71       util_blitter_save_fragment_sampler_views(ice->blitter, 1, (struct pipe_sampler_view **)ice->state.shaders[MESA_SHADER_FRAGMENT].textures);
72    }
73 }
74 
75 /**
76  * Helper function for handling mirror image blits.
77  *
78  * If coord0 > coord1, swap them and return "true" (mirrored).
79  */
80 static bool
apply_mirror(float * coord0,float * coord1)81 apply_mirror(float *coord0, float *coord1)
82 {
83    if (*coord0 > *coord1) {
84       float tmp = *coord0;
85       *coord0 = *coord1;
86       *coord1 = tmp;
87       return true;
88    }
89    return false;
90 }
91 
92 /**
93  * Compute the number of pixels to clip for each side of a rect
94  *
95  * \param x0 The rect's left coordinate
96  * \param y0 The rect's bottom coordinate
97  * \param x1 The rect's right coordinate
98  * \param y1 The rect's top coordinate
99  * \param min_x The clipping region's left coordinate
100  * \param min_y The clipping region's bottom coordinate
101  * \param max_x The clipping region's right coordinate
102  * \param max_y The clipping region's top coordinate
103  * \param clipped_x0 The number of pixels to clip from the left side
104  * \param clipped_y0 The number of pixels to clip from the bottom side
105  * \param clipped_x1 The number of pixels to clip from the right side
106  * \param clipped_y1 The number of pixels to clip from the top side
107  *
108  * \return false if we clip everything away, true otherwise
109  */
110 static inline bool
compute_pixels_clipped(float x0,float y0,float x1,float y1,float min_x,float min_y,float max_x,float max_y,float * clipped_x0,float * clipped_y0,float * clipped_x1,float * clipped_y1)111 compute_pixels_clipped(float x0, float y0, float x1, float y1,
112                        float min_x, float min_y, float max_x, float max_y,
113                        float *clipped_x0, float *clipped_y0,
114                        float *clipped_x1, float *clipped_y1)
115 {
116    /* If we are going to clip everything away, stop. */
117    if (!(min_x <= max_x &&
118          min_y <= max_y &&
119          x0 <= max_x &&
120          y0 <= max_y &&
121          min_x <= x1 &&
122          min_y <= y1 &&
123          x0 <= x1 &&
124          y0 <= y1)) {
125       return false;
126    }
127 
128    if (x0 < min_x)
129       *clipped_x0 = min_x - x0;
130    else
131       *clipped_x0 = 0;
132    if (max_x < x1)
133       *clipped_x1 = x1 - max_x;
134    else
135       *clipped_x1 = 0;
136 
137    if (y0 < min_y)
138       *clipped_y0 = min_y - y0;
139    else
140       *clipped_y0 = 0;
141    if (max_y < y1)
142       *clipped_y1 = y1 - max_y;
143    else
144       *clipped_y1 = 0;
145 
146    return true;
147 }
148 
149 /**
150  * Clips a coordinate (left, right, top or bottom) for the src or dst rect
151  * (whichever requires the largest clip) and adjusts the coordinate
152  * for the other rect accordingly.
153  *
154  * \param mirror true if mirroring is required
155  * \param src the source rect coordinate (for example src_x0)
156  * \param dst0 the dst rect coordinate (for example dst_x0)
157  * \param dst1 the opposite dst rect coordinate (for example dst_x1)
158  * \param clipped_dst0 number of pixels to clip from the dst coordinate
159  * \param clipped_dst1 number of pixels to clip from the opposite dst coordinate
160  * \param scale the src vs dst scale involved for that coordinate
161  * \param is_left_or_bottom true if we are clipping the left or bottom sides
162  *        of the rect.
163  */
164 static void
clip_coordinates(bool mirror,float * src,float * dst0,float * dst1,float clipped_dst0,float clipped_dst1,float scale,bool is_left_or_bottom)165 clip_coordinates(bool mirror,
166                  float *src, float *dst0, float *dst1,
167                  float clipped_dst0,
168                  float clipped_dst1,
169                  float scale,
170                  bool is_left_or_bottom)
171 {
172    /* When clipping we need to add or subtract pixels from the original
173     * coordinates depending on whether we are acting on the left/bottom
174     * or right/top sides of the rect respectively. We assume we have to
175     * add them in the code below, and multiply by -1 when we should
176     * subtract.
177     */
178    int mult = is_left_or_bottom ? 1 : -1;
179 
180    if (!mirror) {
181       *dst0 += clipped_dst0 * mult;
182       *src += clipped_dst0 * scale * mult;
183    } else {
184       *dst1 -= clipped_dst1 * mult;
185       *src += clipped_dst1 * scale * mult;
186    }
187 }
188 
189 /**
190  * Apply a scissor rectangle to blit coordinates.
191  *
192  * Returns true if the blit was entirely scissored away.
193  */
194 static bool
apply_blit_scissor(const struct pipe_scissor_state * scissor,float * src_x0,float * src_y0,float * src_x1,float * src_y1,float * dst_x0,float * dst_y0,float * dst_x1,float * dst_y1,bool mirror_x,bool mirror_y)195 apply_blit_scissor(const struct pipe_scissor_state *scissor,
196                    float *src_x0, float *src_y0,
197                    float *src_x1, float *src_y1,
198                    float *dst_x0, float *dst_y0,
199                    float *dst_x1, float *dst_y1,
200                    bool mirror_x, bool mirror_y)
201 {
202    float clip_dst_x0, clip_dst_x1, clip_dst_y0, clip_dst_y1;
203 
204    /* Compute number of pixels to scissor away. */
205    if (!compute_pixels_clipped(*dst_x0, *dst_y0, *dst_x1, *dst_y1,
206                                scissor->minx, scissor->miny,
207                                scissor->maxx, scissor->maxy,
208                                &clip_dst_x0, &clip_dst_y0,
209                                &clip_dst_x1, &clip_dst_y1))
210       return true;
211 
212    // XXX: comments assume source clipping, which we don't do
213 
214    /* When clipping any of the two rects we need to adjust the coordinates
215     * in the other rect considering the scaling factor involved.  To obtain
216     * the best precision we want to make sure that we only clip once per
217     * side to avoid accumulating errors due to the scaling adjustment.
218     *
219     * For example, if src_x0 and dst_x0 need both to be clipped we want to
220     * avoid the situation where we clip src_x0 first, then adjust dst_x0
221     * accordingly but then we realize that the resulting dst_x0 still needs
222     * to be clipped, so we clip dst_x0 and adjust src_x0 again.  Because we are
223     * applying scaling factors to adjust the coordinates in each clipping
224     * pass we lose some precision and that can affect the results of the
225     * blorp blit operation slightly.  What we want to do here is detect the
226     * rect that we should clip first for each side so that when we adjust
227     * the other rect we ensure the resulting coordinate does not need to be
228     * clipped again.
229     *
230     * The code below implements this by comparing the number of pixels that
231     * we need to clip for each side of both rects considering the scales
232     * involved.  For example, clip_src_x0 represents the number of pixels
233     * to be clipped for the src rect's left side, so if clip_src_x0 = 5,
234     * clip_dst_x0 = 4 and scale_x = 2 it means that we are clipping more
235     * from the dst rect so we should clip dst_x0 only and adjust src_x0.
236     * This is because clipping 4 pixels in the dst is equivalent to
237     * clipping 4 * 2 = 8 > 5 in the src.
238     */
239 
240    if (*src_x0 == *src_x1 || *src_y0 == *src_y1
241        || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1)
242       return true;
243 
244    float scale_x = (float) (*src_x1 - *src_x0) / (*dst_x1 - *dst_x0);
245    float scale_y = (float) (*src_y1 - *src_y0) / (*dst_y1 - *dst_y0);
246 
247    /* Clip left side */
248    clip_coordinates(mirror_x, src_x0, dst_x0, dst_x1,
249                     clip_dst_x0, clip_dst_x1, scale_x, true);
250 
251    /* Clip right side */
252    clip_coordinates(mirror_x, src_x1, dst_x1, dst_x0,
253                     clip_dst_x1, clip_dst_x0, scale_x, false);
254 
255    /* Clip bottom side */
256    clip_coordinates(mirror_y, src_y0, dst_y0, dst_y1,
257                     clip_dst_y0, clip_dst_y1, scale_y, true);
258 
259    /* Clip top side */
260    clip_coordinates(mirror_y, src_y1, dst_y1, dst_y0,
261                     clip_dst_y1, clip_dst_y0, scale_y, false);
262 
263    /* Check for invalid bounds
264     * Can't blit for 0-dimensions
265     */
266    return *src_x0 == *src_x1 || *src_y0 == *src_y1
267       || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1;
268 }
269 
270 void
crocus_blorp_surf_for_resource(struct crocus_vtable * vtbl,struct isl_device * isl_dev,struct blorp_surf * surf,struct pipe_resource * p_res,enum isl_aux_usage aux_usage,unsigned level,bool is_render_target)271 crocus_blorp_surf_for_resource(struct crocus_vtable *vtbl,
272                                struct isl_device *isl_dev,
273                                struct blorp_surf *surf,
274                                struct pipe_resource *p_res,
275                                enum isl_aux_usage aux_usage,
276                                unsigned level,
277                                bool is_render_target)
278 {
279    struct crocus_resource *res = (void *) p_res;
280 
281    assert(!crocus_resource_unfinished_aux_import(res));
282 
283    if (isl_aux_usage_has_hiz(aux_usage) &&
284        !crocus_resource_level_has_hiz(res, level))
285       aux_usage = ISL_AUX_USAGE_NONE;
286 
287    *surf = (struct blorp_surf) {
288       .surf = &res->surf,
289       .addr = (struct blorp_address) {
290          .buffer = res->bo,
291          .offset = res->offset,
292          .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
293          .mocs = crocus_mocs(res->bo, isl_dev),
294       },
295       .aux_usage = aux_usage,
296    };
297 
298    if (aux_usage != ISL_AUX_USAGE_NONE) {
299       surf->aux_surf = &res->aux.surf;
300       surf->aux_addr = (struct blorp_address) {
301          .buffer = res->aux.bo,
302          .offset = res->aux.offset,
303          .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
304          .mocs = crocus_mocs(res->bo, isl_dev),
305       };
306       surf->clear_color =
307          crocus_resource_get_clear_color(res);
308    }
309 }
310 
311 static void
tex_cache_flush_hack(struct crocus_batch * batch,enum isl_format view_format,enum isl_format surf_format)312 tex_cache_flush_hack(struct crocus_batch *batch,
313                      enum isl_format view_format,
314                      enum isl_format surf_format)
315 {
316    /* The WaSamplerCacheFlushBetweenRedescribedSurfaceReads workaround says:
317     *
318     *    "Currently Sampler assumes that a surface would not have two
319     *     different format associate with it.  It will not properly cache
320     *     the different views in the MT cache, causing a data corruption."
321     *
322     * We may need to handle this for texture views in general someday, but
323     * for now we handle it here, as it hurts copies and blits particularly
324     * badly because they ofter reinterpret formats.
325     *
326     * If the BO hasn't been referenced yet this batch, we assume that the
327     * texture cache doesn't contain any relevant data nor need flushing.
328     *
329     * Icelake (Gen11+) claims to fix this issue, but seems to still have
330     * issues with ASTC formats.
331     */
332    bool need_flush = view_format != surf_format;
333    if (!need_flush)
334       return;
335 
336    const char *reason =
337       "workaround: WaSamplerCacheFlushBetweenRedescribedSurfaceReads";
338 
339    crocus_emit_pipe_control_flush(batch, reason, PIPE_CONTROL_CS_STALL);
340    crocus_emit_pipe_control_flush(batch, reason,
341                                   PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
342 }
343 
344 static struct crocus_resource *
crocus_resource_for_aspect(const struct intel_device_info * devinfo,struct pipe_resource * p_res,unsigned pipe_mask)345 crocus_resource_for_aspect(const struct intel_device_info *devinfo,
346                            struct pipe_resource *p_res, unsigned pipe_mask)
347 {
348    if (pipe_mask == PIPE_MASK_S) {
349       struct crocus_resource *junk, *s_res;
350       crocus_get_depth_stencil_resources(devinfo, p_res, &junk, &s_res);
351       return s_res;
352    } else {
353       return (struct crocus_resource *)p_res;
354    }
355 }
356 
357 static enum pipe_format
pipe_format_for_aspect(enum pipe_format format,unsigned pipe_mask)358 pipe_format_for_aspect(enum pipe_format format, unsigned pipe_mask)
359 {
360    if (pipe_mask == PIPE_MASK_S) {
361       return util_format_stencil_only(format);
362    } else if (pipe_mask == PIPE_MASK_Z) {
363       return util_format_get_depth_only(format);
364    } else {
365       return format;
366    }
367 }
368 
369 static void
crocus_u_blitter(struct crocus_context * ice,const struct pipe_blit_info * info)370 crocus_u_blitter(struct crocus_context *ice,
371                  const struct pipe_blit_info *info)
372 {
373    struct pipe_blit_info dinfo = *info;
374    if (!util_format_has_alpha(dinfo.dst.resource->format))
375       dinfo.mask &= ~PIPE_MASK_A;
376    crocus_blitter_begin(ice, CROCUS_SAVE_FRAMEBUFFER | CROCUS_SAVE_TEXTURES | CROCUS_SAVE_FRAGMENT_STATE, info->render_condition_enable);
377    util_blitter_blit(ice->blitter, &dinfo);
378 }
379 
380 /**
381  * The pipe->blit() driver hook.
382  *
383  * This performs a blit between two surfaces, which copies data but may
384  * also perform format conversion, scaling, flipping, and so on.
385  */
386 static void
crocus_blit(struct pipe_context * ctx,const struct pipe_blit_info * info)387 crocus_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
388 {
389    struct crocus_context *ice = (void *) ctx;
390    struct crocus_screen *screen = (struct crocus_screen *)ctx->screen;
391    const struct intel_device_info *devinfo = &screen->devinfo;
392    struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER];
393    enum blorp_batch_flags blorp_flags = 0;
394 
395    /* We don't support color masking. */
396    assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA ||
397           (info->mask & PIPE_MASK_RGBA) == 0);
398 
399    if (info->render_condition_enable)
400       if (!crocus_check_conditional_render(ice))
401          return;
402 
403    if (devinfo->ver <= 5) {
404       if (!screen->vtbl.blit_blt(batch, info)) {
405 
406          if (!util_format_is_depth_or_stencil(info->src.resource->format) &&
407              info->dst.resource->target != PIPE_TEXTURE_3D)
408             goto use_blorp;
409 
410          if (!util_blitter_is_blit_supported(ice->blitter, info)) {
411             if (util_format_is_depth_or_stencil(info->src.resource->format)) {
412 
413                struct pipe_blit_info depth_blit = *info;
414                depth_blit.mask = PIPE_MASK_Z;
415                crocus_blitter_begin(ice, CROCUS_SAVE_FRAMEBUFFER | CROCUS_SAVE_TEXTURES | CROCUS_SAVE_FRAGMENT_STATE, info->render_condition_enable);
416                util_blitter_blit(ice->blitter, &depth_blit);
417 
418                struct pipe_surface *dst_view, dst_templ;
419                util_blitter_default_dst_texture(&dst_templ, info->dst.resource, info->dst.level, info->dst.box.z);
420                dst_view = ctx->create_surface(ctx, info->dst.resource, &dst_templ);
421 
422                crocus_blitter_begin(ice, CROCUS_SAVE_FRAMEBUFFER | CROCUS_SAVE_TEXTURES | CROCUS_SAVE_FRAGMENT_STATE, info->render_condition_enable);
423 
424                util_blitter_clear_depth_stencil(ice->blitter, dst_view, PIPE_CLEAR_STENCIL,
425                                                 0, 0, info->dst.box.x, info->dst.box.y,
426                                                 info->dst.box.width, info->dst.box.height);
427                crocus_blitter_begin(ice, CROCUS_SAVE_FRAMEBUFFER | CROCUS_SAVE_TEXTURES | CROCUS_SAVE_FRAGMENT_STATE, info->render_condition_enable);
428                util_blitter_stencil_fallback(ice->blitter,
429                                              info->dst.resource,
430                                              info->dst.level,
431                                              &info->dst.box,
432                                              info->src.resource,
433                                              info->src.level,
434                                              &info->src.box, NULL);
435 
436                pipe_surface_release(ctx, &dst_view);
437             }
438             return;
439          }
440 
441          crocus_u_blitter(ice, info);
442       }
443       return;
444    }
445 
446    if (devinfo->ver == 6) {
447       if (info->src.resource->target == PIPE_TEXTURE_3D &&
448           info->dst.resource->target == PIPE_TEXTURE_3D) {
449          crocus_u_blitter(ice, info);
450          return;
451       }
452    }
453 
454 use_blorp:
455    if (info->render_condition_enable) {
456       if (ice->state.predicate == CROCUS_PREDICATE_STATE_USE_BIT)
457          blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
458    }
459 
460    float src_x0 = info->src.box.x;
461    float src_x1 = info->src.box.x + info->src.box.width;
462    float src_y0 = info->src.box.y;
463    float src_y1 = info->src.box.y + info->src.box.height;
464    float dst_x0 = info->dst.box.x;
465    float dst_x1 = info->dst.box.x + info->dst.box.width;
466    float dst_y0 = info->dst.box.y;
467    float dst_y1 = info->dst.box.y + info->dst.box.height;
468    bool mirror_x = apply_mirror(&src_x0, &src_x1);
469    bool mirror_y = apply_mirror(&src_y0, &src_y1);
470    enum blorp_filter filter;
471 
472    if (info->scissor_enable) {
473       bool noop = apply_blit_scissor(&info->scissor,
474                                      &src_x0, &src_y0, &src_x1, &src_y1,
475                                      &dst_x0, &dst_y0, &dst_x1, &dst_y1,
476                                      mirror_x, mirror_y);
477       if (noop)
478          return;
479    }
480 
481    if (abs(info->dst.box.width) == abs(info->src.box.width) &&
482        abs(info->dst.box.height) == abs(info->src.box.height)) {
483       if (info->src.resource->nr_samples > 1 &&
484           info->dst.resource->nr_samples <= 1) {
485          /* The OpenGL ES 3.2 specification, section 16.2.1, says:
486           *
487           *    "If the read framebuffer is multisampled (its effective
488           *     value of SAMPLE_BUFFERS is one) and the draw framebuffer
489           *     is not (its value of SAMPLE_BUFFERS is zero), the samples
490           *     corresponding to each pixel location in the source are
491           *     converted to a single sample before being written to the
492           *     destination.  The filter parameter is ignored.  If the
493           *     source formats are integer types or stencil values, a
494           *     single sample’s value is selected for each pixel.  If the
495           *     source formats are floating-point or normalized types,
496           *     the sample values for each pixel are resolved in an
497           *     implementation-dependent manner.  If the source formats
498           *     are depth values, sample values are resolved in an
499           *     implementation-dependent manner where the result will be
500           *     between the minimum and maximum depth values in the pixel."
501           *
502           * When selecting a single sample, we always choose sample 0.
503           */
504          if (util_format_is_depth_or_stencil(info->src.format) ||
505              util_format_is_pure_integer(info->src.format)) {
506             filter = BLORP_FILTER_SAMPLE_0;
507          } else {
508             filter = BLORP_FILTER_AVERAGE;
509          }
510       } else {
511          /* The OpenGL 4.6 specification, section 18.3.1, says:
512           *
513           *    "If the source and destination dimensions are identical,
514           *     no filtering is applied."
515           *
516           * Using BLORP_FILTER_NONE will also handle the upsample case by
517           * replicating the one value in the source to all values in the
518           * destination.
519           */
520          filter = BLORP_FILTER_NONE;
521       }
522    } else if (info->filter == PIPE_TEX_FILTER_LINEAR) {
523       filter = BLORP_FILTER_BILINEAR;
524    } else {
525       filter = BLORP_FILTER_NEAREST;
526    }
527 
528    struct blorp_batch blorp_batch;
529    blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
530 
531    float src_z_step = (float)info->src.box.depth / (float)info->dst.box.depth;
532 
533    /* There is no interpolation to the pixel center during rendering, so
534     * add the 0.5 offset ourselves here.
535     */
536    float depth_center_offset = 0;
537    if (info->src.resource->target == PIPE_TEXTURE_3D)
538       depth_center_offset = 0.5 / info->dst.box.depth * info->src.box.depth;
539 
540    /* Perform a blit for each aspect requested by the caller. PIPE_MASK_R is
541     * used to represent the color aspect. */
542    unsigned aspect_mask = info->mask & (PIPE_MASK_R | PIPE_MASK_ZS);
543    while (aspect_mask) {
544       unsigned aspect = 1 << u_bit_scan(&aspect_mask);
545 
546       struct crocus_resource *src_res =
547          crocus_resource_for_aspect(devinfo, info->src.resource, aspect);
548       struct crocus_resource *dst_res =
549          crocus_resource_for_aspect(devinfo, info->dst.resource, aspect);
550 
551       enum pipe_format src_pfmt =
552          pipe_format_for_aspect(info->src.format, aspect);
553       enum pipe_format dst_pfmt =
554          pipe_format_for_aspect(info->dst.format, aspect);
555 
556       if (crocus_resource_unfinished_aux_import(src_res))
557          crocus_resource_finish_aux_import(ctx->screen, src_res);
558       if (crocus_resource_unfinished_aux_import(dst_res))
559          crocus_resource_finish_aux_import(ctx->screen, dst_res);
560 
561       struct crocus_format_info src_fmt =
562          crocus_format_for_usage(devinfo, src_pfmt, ISL_SURF_USAGE_TEXTURE_BIT);
563       enum isl_aux_usage src_aux_usage =
564          crocus_resource_texture_aux_usage(src_res);
565 
566       crocus_resource_prepare_texture(ice, src_res, src_fmt.fmt,
567                                       info->src.level, 1, info->src.box.z,
568                                       info->src.box.depth);
569       //      crocus_emit_buffer_barrier_for(batch, src_res->bo,
570       //                                   CROCUS_DOMAIN_OTHER_READ);
571 
572       bool dst_aux_disable = false;
573       /* on SNB blorp will use render target instead of depth
574        * so disable HiZ.
575        */
576       if (devinfo->ver <= 6 && util_format_is_depth_or_stencil(dst_pfmt))
577          dst_aux_disable = true;
578       struct crocus_format_info dst_fmt =
579          crocus_format_for_usage(devinfo, dst_pfmt,
580                                  ISL_SURF_USAGE_RENDER_TARGET_BIT);
581       enum isl_aux_usage dst_aux_usage =
582          crocus_resource_render_aux_usage(ice, dst_res, info->dst.level,
583                                           dst_fmt.fmt, dst_aux_disable);
584 
585       struct blorp_surf src_surf, dst_surf;
586       crocus_blorp_surf_for_resource(&screen->vtbl, &screen->isl_dev, &src_surf,
587                                      &src_res->base.b, src_aux_usage,
588                                      info->src.level, false);
589       crocus_blorp_surf_for_resource(&screen->vtbl, &screen->isl_dev, &dst_surf,
590                                      &dst_res->base.b, dst_aux_usage,
591                                      info->dst.level, true);
592 
593       crocus_resource_prepare_render(ice, dst_res, info->dst.level,
594                                      info->dst.box.z, info->dst.box.depth,
595                                      dst_aux_usage);
596       //      crocus_emit_buffer_barrier_for(batch, dst_res->bo,
597       //                                   CROCUS_DOMAIN_RENDER_WRITE);
598 
599       if (crocus_batch_references(batch, src_res->bo))
600          tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
601 
602       if (dst_res->base.b.target == PIPE_BUFFER) {
603          util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range,
604                         dst_x0, dst_x1);
605       }
606 
607       struct isl_swizzle src_swiz = pipe_to_isl_swizzles(src_fmt.swizzles);
608       struct isl_swizzle dst_swiz = pipe_to_isl_swizzles(dst_fmt.swizzles);
609 
610       for (int slice = 0; slice < info->dst.box.depth; slice++) {
611          unsigned dst_z = info->dst.box.z + slice;
612          float src_z = info->src.box.z + slice * src_z_step +
613             depth_center_offset;
614 
615          crocus_batch_maybe_flush(batch, 1500);
616 
617          blorp_blit(&blorp_batch,
618                     &src_surf, info->src.level, src_z,
619                     src_fmt.fmt, src_swiz,
620                     &dst_surf, info->dst.level, dst_z,
621                     dst_fmt.fmt, dst_swiz,
622                     src_x0, src_y0, src_x1, src_y1,
623                     dst_x0, dst_y0, dst_x1, dst_y1,
624                     filter, mirror_x, mirror_y);
625 
626       }
627 
628       tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
629 
630       crocus_resource_finish_render(ice, dst_res, info->dst.level,
631                                     info->dst.box.z, info->dst.box.depth,
632                                     dst_aux_usage);
633    }
634 
635    blorp_batch_finish(&blorp_batch);
636 
637    crocus_flush_and_dirty_for_history(ice, batch, (struct crocus_resource *)
638                                       info->dst.resource,
639                                       PIPE_CONTROL_RENDER_TARGET_FLUSH,
640                                       "cache history: post-blit");
641 }
642 
643 static void
get_copy_region_aux_settings(struct crocus_resource * res,enum isl_aux_usage * out_aux_usage,bool is_render_target)644 get_copy_region_aux_settings(struct crocus_resource *res,
645                              enum isl_aux_usage *out_aux_usage,
646                              bool is_render_target)
647 {
648    switch (res->aux.usage) {
649    case ISL_AUX_USAGE_MCS:
650       /* A stencil resolve operation must be performed prior to doing resource
651        * copies or used by CPU.
652        * (see HSD 1209978162)
653        */
654       if (is_render_target && isl_surf_usage_is_stencil(res->surf.usage)) {
655          *out_aux_usage = ISL_AUX_USAGE_NONE;
656       } else {
657          *out_aux_usage = res->aux.usage;
658       }
659       break;
660    default:
661       *out_aux_usage = ISL_AUX_USAGE_NONE;
662       break;
663    }
664 }
665 
666 /**
667  * Perform a GPU-based raw memory copy between compatible view classes.
668  *
669  * Does not perform any flushing - the new data may still be left in the
670  * render cache, and old data may remain in other caches.
671  *
672  * Wraps blorp_copy() and blorp_buffer_copy().
673  */
674 void
crocus_copy_region(struct blorp_context * blorp,struct crocus_batch * batch,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)675 crocus_copy_region(struct blorp_context *blorp,
676                    struct crocus_batch *batch,
677                    struct pipe_resource *dst,
678                    unsigned dst_level,
679                    unsigned dstx, unsigned dsty, unsigned dstz,
680                    struct pipe_resource *src,
681                    unsigned src_level,
682                    const struct pipe_box *src_box)
683 {
684    struct blorp_batch blorp_batch;
685    struct crocus_context *ice = blorp->driver_ctx;
686    struct crocus_screen *screen = (void *) ice->ctx.screen;
687    const struct intel_device_info *devinfo = &screen->devinfo;
688    struct crocus_resource *src_res = (void *) src;
689    struct crocus_resource *dst_res = (void *) dst;
690 
691    if (devinfo->ver <= 5) {
692       if (screen->vtbl.copy_region_blt(batch, dst_res,
693                                        dst_level, dstx, dsty, dstz,
694                                        src_res, src_level, src_box))
695          return;
696    }
697    enum isl_aux_usage src_aux_usage, dst_aux_usage;
698    get_copy_region_aux_settings(src_res, &src_aux_usage,
699                                 false);
700    get_copy_region_aux_settings(dst_res, &dst_aux_usage,
701                                 true);
702 
703    if (crocus_batch_references(batch, src_res->bo))
704       tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
705 
706    if (dst->target == PIPE_BUFFER)
707       util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range, dstx, dstx + src_box->width);
708 
709    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
710       struct blorp_address src_addr = {
711          .buffer = crocus_resource_bo(src), .offset = src_box->x,
712          .mocs = crocus_mocs(src_res->bo, &screen->isl_dev),
713       };
714       struct blorp_address dst_addr = {
715          .buffer = crocus_resource_bo(dst), .offset = dstx,
716          .mocs = crocus_mocs(dst_res->bo, &screen->isl_dev),
717          .reloc_flags = EXEC_OBJECT_WRITE,
718       };
719 
720       crocus_batch_maybe_flush(batch, 1500);
721 
722       blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
723       blorp_buffer_copy(&blorp_batch, src_addr, dst_addr, src_box->width);
724       blorp_batch_finish(&blorp_batch);
725    } else {
726       // XXX: what about one surface being a buffer and not the other?
727 
728       struct blorp_surf src_surf, dst_surf;
729       crocus_blorp_surf_for_resource(&screen->vtbl, &screen->isl_dev, &src_surf,
730                                      src, src_aux_usage, src_level, false);
731       crocus_blorp_surf_for_resource(&screen->vtbl, &screen->isl_dev, &dst_surf,
732                                      dst, dst_aux_usage, dst_level, true);
733 
734       crocus_resource_prepare_access(ice, src_res, src_level, 1,
735                                      src_box->z, src_box->depth,
736                                      src_aux_usage, false);
737       crocus_resource_prepare_access(ice, dst_res, dst_level, 1,
738                                      dstz, src_box->depth,
739                                      dst_aux_usage, false);
740 
741       blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
742 
743       for (int slice = 0; slice < src_box->depth; slice++) {
744          crocus_batch_maybe_flush(batch, 1500);
745 
746          blorp_copy(&blorp_batch, &src_surf, src_level, src_box->z + slice,
747                     &dst_surf, dst_level, dstz + slice,
748                     src_box->x, src_box->y, dstx, dsty,
749                     src_box->width, src_box->height);
750       }
751       blorp_batch_finish(&blorp_batch);
752 
753       crocus_resource_finish_write(ice, dst_res, dst_level, dstz,
754                                    src_box->depth, dst_aux_usage);
755    }
756 
757    tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
758 }
759 
760 /**
761  * The pipe->resource_copy_region() driver hook.
762  *
763  * This implements ARB_copy_image semantics - a raw memory copy between
764  * compatible view classes.
765  */
766 static void
crocus_resource_copy_region(struct pipe_context * ctx,struct pipe_resource * p_dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * p_src,unsigned src_level,const struct pipe_box * src_box)767 crocus_resource_copy_region(struct pipe_context *ctx,
768                             struct pipe_resource *p_dst,
769                             unsigned dst_level,
770                             unsigned dstx, unsigned dsty, unsigned dstz,
771                             struct pipe_resource *p_src,
772                             unsigned src_level,
773                             const struct pipe_box *src_box)
774 {
775    struct crocus_context *ice = (void *) ctx;
776    struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER];
777    struct crocus_screen *screen = (struct crocus_screen *)ctx->screen;
778    const struct intel_device_info *devinfo = &screen->devinfo;
779    struct crocus_resource *src = (void *) p_src;
780    struct crocus_resource *dst = (void *) p_dst;
781 
782    if (crocus_resource_unfinished_aux_import(src))
783       crocus_resource_finish_aux_import(ctx->screen, src);
784    if (crocus_resource_unfinished_aux_import(dst))
785       crocus_resource_finish_aux_import(ctx->screen, dst);
786 
787    if (devinfo->ver < 6 && util_format_is_depth_or_stencil(p_dst->format)) {
788       util_resource_copy_region(ctx, p_dst, dst_level, dstx, dsty, dstz,
789                                 p_src, src_level, src_box);
790       return;
791    }
792    crocus_copy_region(&ice->blorp, batch, p_dst, dst_level, dstx, dsty, dstz,
793                       p_src, src_level, src_box);
794 
795    if (util_format_is_depth_and_stencil(p_dst->format) &&
796        util_format_has_stencil(util_format_description(p_src->format)) &&
797        devinfo->ver >= 6) {
798       struct crocus_resource *junk, *s_src_res, *s_dst_res;
799       crocus_get_depth_stencil_resources(devinfo, p_src, &junk, &s_src_res);
800       crocus_get_depth_stencil_resources(devinfo, p_dst, &junk, &s_dst_res);
801 
802       crocus_copy_region(&ice->blorp, batch, &s_dst_res->base.b, dst_level, dstx,
803                          dsty, dstz, &s_src_res->base.b, src_level, src_box);
804    }
805 
806    crocus_flush_and_dirty_for_history(ice, batch, dst,
807                                       PIPE_CONTROL_RENDER_TARGET_FLUSH,
808                                       "cache history: post copy_region");
809 }
810 
811 void
crocus_init_blit_functions(struct pipe_context * ctx)812 crocus_init_blit_functions(struct pipe_context *ctx)
813 {
814    ctx->blit = crocus_blit;
815    ctx->resource_copy_region = crocus_resource_copy_region;
816 }
817